The Order of the Fly

Your Patron is a powerful infernal noble of the Order of the Fly, such as Enlil, Prince Vassago or even Beelzebub the Lord of the Flies himself. Through you, these putrid and mighty devils unleash a tidal wave of corruption upon the mortal world.

The Order of the Fly
Available to: Cult of the Black Grail, Dirge of the Great Hegemon, The Great Hunger
Cockroach Vitality
The opposing player cannot spend
Blood Markers
next to a model with this Skill to add
+1 Injury Dice
for a Melee or Ranged Attack.
Deceit of Beelzebub
A model with this Skill can take a Deceit of Beelzebub
Action
. If it does so, take a
Risky Success
Roll for the model. If the roll is a Failure, nothing happens and the model’s Activation ends. If the roll is a Success or Critical Success, pick an enemy model within 8" of the model taking the Deceit of Beelzebub
Action
, and then swap the position of the two models. You must place each model so that the centre of its base is at the location that was previously occupied by the centre of the base of the model they are swapping positions with. If this is impossible for any reason (e.g. because Impassable terrain or another model gets in the way), the two models remain in their original locations.
Eyes of the Fly
A model with this Skill has the
Ignore Cover
and
Ignore Long Range
Keywords.
Grail Plague
At the start of each game, after deployment, for each model with this Skill that is on the battlefield, you can place 1
Infection Marker
next to an enemy model that does not have the
Black Grail
Keyword.
Knight of the Fly
Add
-1 Dice
to rolls for Ranged Attacks that target a model with this Skill.
Wings of the Fly
A model with this Skill becomes a Flying model. If it can already fly there is no additional effect.
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