Ranged Attacks
In order to make a Ranged Attack, a model must have a Ranged Weapon and cannot be within 1" of an enemy model unless specifically noted otherwise. A model cannot make a Ranged Attack and Charge in the same Activation unless it uses a Ranged Weapon that has the ASSAULT keyword.
Ranged Attack Sequence
A Ranged Attack is made using the following sequence.
- Choose Weapon
- Pick Target
- Check Line of Sight
- Check Range
- Determine Modifiers
- Take a Success Roll for the attacking model.
Choosing The Weapon
When you make a Ranged Attack with a model you must first pick a Ranged Weapon that the model is armed with to make the attack. The Weapons a model is armed with can be found on its Profile.
Picking The Target
When a model makes a Ranged Attack you must pick one enemy model to be the target of the attack. The target must be in the line of sight of the attacking model and within range of the Weapon being used to make the attack.
Measuring The Range
The target is in range if the distance from the closest point of the attacking model’s base to the closest point of the target model’s base is less than or equal to the range of the Weapon being used. You can find the range of each Weapon on its Weapon Profile.
Short Range & Long Range
If the distance between an attacking model and the target is greater than half of the Weapon’s range, then the attack is being made at Long Range. Add -1 DICE to the roll for a Ranged Attack that is being made at Long Range. Some Weapons and Skills may affect attacks made at either Short or Long Range, as stated in the Weapon Profile or Skill Description.
Determine Ranged Attack Modifiers
Next you must determine if there are any modifiers that will affect the attack. Modifiers add +/- DICE to the Success Roll.
Ranged Attack Success Roll
Finally, make a Success Roll for the attacking model. If the roll is a Failure, the attack misses and nothing further happens. If the roll is a Success, the target is hit, and you must make an Injury Roll. If the roll is a Critical Success, the target is hit and +1 DICE is added to the Injury Roll.
Shooting Into Melee
If you want to shoot at an enemy model that is within 1" of any of your models, you must roll a D6 to determine who is the target: on a 1-3 you must target one of your own models, on a 4-6 you can target an enemy model.
Note that, unless stated otherwise, the only time you randomly decide which model is affected by something is when you make a Ranged Attack with a model and the target is within 1" of another model from your Warband. For example, if a friendly model made a Ranged Attack with a Weapon that had the BLAST Keyword, and the target was within 1" of a model from your Warband, then you would randomly pick the target before making the Success Roll to see if the attack hits, but you would not randomise the Injury Rolls for any models that were caught in the blast radius of the Weapon after the hit had been scored. Similarly, if a rule allowed you to place a BLOOD MARKER next to an enemy model, you would not randomly choose which model to place the marker beside if the enemy model was within 1" of a friendly model, and so on.
