Temporal Lord
Your Patron is a powerful noble, perhaps a merchant prince, a high-ranking military officer, a minister, or even the mighty Duke of New Antioch himself. Such Patrons can help your warband’s specialist training and procurement of expensive weapons.
Temporal Lord
Available to: Expeditionary Forces of Abyssinia, Kingdom of Alba Assault Detatchment, Papal States Intervention Force, Stoßtruppen of the Free State of Prussia, The Principality of New Antioch, The Red Brigade
Armour & Equipment Procurement The cost of any Armour, Shields or Equipment worth 15 or more is reduced by 5 if a model with this Skill is part of the Warband. A Warband can have only one model with this Skill. |
Firearm Procurement he cost of any Ranged Weapon or Grenade worth 20 or more is reduced by 5 if a model with this Skill is part of the Warband. A Warband can have only one model with this Skill. |
Melee Weapon Procurement The cost of any Melee Weapon worth 10 or more is reduced by 5 if the model with this Skill is part of the Warband. A Warband can have only one model with this Skill. |
Mendelist Chemicals The opposing player cannot spend Blood Markers next to a model with this skill to add +1 Injury Dice (they can use the Blood Markers to convert the roll to a Bloodbath Roll normally). |
Sniper School Ranged Attacks made by a model with this Skill need 1 less Blood Marker to convert an Injury Roll roll to a Bloodbath Roll |
Special Assault Training Melee Attacks made by a model with this Skill need 1 less Blood Marker to convert an Injury Roll roll to a Bloodbath Roll. |
