Relic Exploration

Relic Exploration
ScoreLocation
1-3
Mugged

Gain +1 , , or . Lose 20 . For the full Rules content of this exploration result, consult the Carcass Front official expansion.

  • Favour:

    Gain +1

  • Supplies:

    Gain +1

  • Territories:

    Gain +1

12-13
Ransacked Alchemical Workshop

Gain +1 and add Curative Fluids to your Warband’s Arsenal. For the full Rules content of this exploration result, consult the Carcass Front official expansion.

14-15
Stylite Tower

Add the Battlekit listed below for your Faction to your Arsenal. For the full Rules content of this exploration result, consult the Carcass Front official expansion.

  • New Antioch: Sniper Rifle or Sniper Scope.
  • Trench Pilgrims: Sniper Rifle or Sniper Scope.
  • Iron Sultanate: Siege Jezzail, Alchemical Ammunition, and a Cloak of Alamut
  • Heretic Legions: Automatic Rifle
  • Black Grail: Corruption Belcher and Field Shrine
  • The Court: Ophidian Rifle
16-17
Book of Golems

Add a Golem to your warband. For the full Rules content of this exploration result, consult the Carcass Front official expansion.

18-20
Tarnished Apocrypha

If Ruined Apocrypha or Preserved Apocrypha in Warband Arsenal gain 5 . For the full Rules content of this exploration result, consult the Carcass Front official expansion.

21-22
Esoteric Library

Gain 2 + and choose one of the following options. For the full Rules content of this exploration result, consult the Carcass Front official expansion.

  • Sell: Your Warband gains 6D6 x 10 .
  • Burn: Your Warband gains 3+D3 .
  • Study Esoteric Library: At the start of each game, after deployment, you can pick 1 model (friend or foe). Place 1
    Blood Marker
    next to the model that you pick.
  • Plague Esoteric Library: A Black Grail Warband may unleash a Plague from the books. At the start of each game, after deployment, you can place 1
    Infection Marker
    next to 1 model of your choice (friend or foe).
23-25
Tank God Cultists

For the full Rules content of this exploration result, consult the Carcass Front official expansion. Choose one of the following options:

  • Kill and Loot for Ducats: Your Warband gains 150 .
  • Kill and Loot for Glory: Your Warband gains 5 .
  • Bargain: You can purchase Dum-Dum Bullets for 5 , limit 4.
  • Kill and Recruit: Add a Tank God Cultist to your warband. For the full Rules content of this exploration result, consult the Carcass Front official expansion.
26-29
Treasure of the Holies

Add one Glory Item to your Arsenal for free. You can instead wait and choose the Glory Item in any future Quartermaster Step.

30-33
Preserved Apocrypha

If Tarnished Apocrypha or Ruined Apocrypha in Warband Arsenal gain 10 . For the full Rules content of this exploration result, consult the Carcass Front official expansion.

34-99
Divine Shards

For the full Rules content of this exploration result, consult the Carcass Front official expansion. Choose one of the following options:

  • Apply Divine Shards:

    Pick up to two suits of your Warband’s Armour. That armour gains the NEGATE

    Fire
    , NEGATE
    Gas
    , and NEGATE
    Shrapnel
    Keywords.

  • Turn In:

    Gain +15

4-5
Airship Wreckage

For the full Rules content of this exploration result, consult the Carcass Front official expansion. Choose one of the following options:

  • Ammo Crate: Choose one piece of Battlekit with the
    Heavy
    Keyword from your Warband’s Armoury Tables and add it to your Arsenal.
  • Papal Seal Lockbox: Choose one Glory Item with a Cost of up to 5 , and add it to your Arsenal
6-8
Ruined Apocrypha

If Tarnished Apocrypha or Preserved Apocrypha in Warband Arsenal gain 2 . For the full Rules content of this exploration result, consult the Carcass Front official expansion.

9-11
Angelic Instrument

Gain an Angelic Instrument. For the full Rules content of this exploration result, consult the Carcass Front official expansion.