Legendary Locations

Legendary Locations
ScoreLocation
6
Battlefield of Corpses

You come across a scene of terrible slaughter. The remains of humans from various nations and Hellish creatures, fallen in battles over the past 800 years, lie torn and scattered across the horizon, while the trenches that criss-cross this scene are filled with blood. Choose up to 2 pieces of Battlekit from your Warband’s Armoury Tables worth up to 100 in total, and add them to your Arsenal.

8
Esoteric Library

You find a concealed collection of works on Goetic Magic, blood sacrifice rites, and grimoires on the summoning of demons. Choose one of the following options:

  • Sell: Your Warband gains 6D6 x 10 .
  • Burn: Your Warband gains 3+D3 .
  • Study Esoteric Library: At the start of each game, after deployment, you can pick 1 model (friend or foe). Place 1 BLOOD MARKER next to the model that you pick.
  • Plague Esoteric Library: A Black Grail Warband may unleash a Plague from the books. At the start of each game, after deployment, you can place 1 INFECTION MARKER next to 1 model of your choice (friend or foe).
10
Hidden Passages

You uncover a hidden entrance to a vast underground network, perhaps dug by the Heretics to infiltrate the Great Iron Wall, or by refugees living in No Man’s Land. This allows you to explore the area you are in far more efficiently. Your Warband gains the Duplicate Exploration Skill.

12
Jabierean Alchemical Books

You find one of the fabled books of the Jabirean Corpus, filled with the most wondrous secrets of the nature of the universe. Choose one of the following options:

  • Sell for Ducats: Your Warband gains 150 .
  • Sell for Glory: Your Warband gains 5 .
  • Keep Alchemical Books: From now on,in your Quartermaster Step, you can purchase Fire Shield from the House of Wisdom Armoury Tables & Battlekit section.
  • Study Alchemical Books: Alchemical Formulae now cost your Warband 5 less than they used to, to a minimum Cost of 5 .
14
Black Network Contact

You make contact with one of the legendary Merchant Princes of the Black Network. From now on, in the Quartermaster Step, you can purchase Glory Items costing 12 or less.

16
Treasure of the Holies

You find a legendary feretory, be it the Tabernacle of the Hebrews, an altar to the Morning Star himself, a shrine founded by Saint Peter or a place where the Prophet visited. On its altar lies a treasure chest containing an object of great power waiting for you. You score D3 Campaign Victory Points and can add one Glory Item to your Arsenal for free. If you prefer you can take the treasure chest with you and choose the Glory Item in any future Quartermaster Step.

18
Skull of a Saint

You find the skull of a saint martyred in ages past. The power of communion lingers in its holy remains. Choose one of the following options:

  • Faithful Skull:

    A saint guides your troops before battle. Add a Faithful Saint's Skull to your Warband’s Arsenal. It is a piece of Equipment with the HELD Keyword and can be given to any model. A model with the Skull Relic gains the INFILTRATORS Keyword

  • Hell Skull:

    The skull screams as you mount it on a pole to mock God and paint it with blasphemous names. Add a Hell Saint's Skull to your Warband’s Arsenal. It is a piece of Equipment with the HELD Keyword and can be given to any model. Add +2 DICE to your Morale Checks while the model is on the Battlefield and is not Down or Out of Action. In addition, you gain 1 at the end of any game in which the model is on the Battlefield and is not Down or Out of Action

20
Lock of Samson's Hair

You discover a lock of the legendary Samson’s hair, imbued with the essence of the strongest warrior to ever live. Add a Lock of Samson's Hair to your Warband’s Arsenal. It is a piece of Equipment that can be given to any model. A model with a Lock of Samson’s Hair gains the STRONG Keyword. In addition add +1 INJURY DICE to rolls for Melee Attacks made by a model with a Lock of Samson’s Hair.

23
Patron's Visit

Your Patron or their representative makes a surprise visit to your Warband. If you wish, you can immediately exchange up to 10 for an equal number of Campaign Victory Points.

26
Sample of Holy DNA

You find a sample of Holy DNA. Pick 1 model in your Warband and note on your Warband Roster that they have been treated with Holy DNA. From then on, when you Activate the model, before you carry out any ACTIONS you can remove 1 BLOOD MARKER or INFECTION MARKER from the model and replace it with a BLESSING MARKER.

30
Golgotha Tektites

Golgotha Tektites are used to forge the armour of the mighty Paladins.

  • Apply Golgotha Tektites:

    Pick up to two suits of your Warband’s Armour and note on your Warband Roster that they have been treated with Golgotha Tektites. Suits of Armour treated with Golgotha Tektites gain the NEGATE FIRE, NEGATE GAS, and NEGATE SHRAPNEL Keywords unless they have them already.

  • Turn In:

    You can hand the Golgotha Tektites over to the Church instead of treating suits of Armour with them. If you do so, you gain +15

36
Fruit from the Tree of Good and Evil Knowledge

Amongst the bones of giant humans unearthed by the ravages of war you discover a golden-hued fruit wrapped in spun cloth. Pick 1 model in your Warband. The model you pick eats the fruit you discovered. They gain the DEMONIC Keyword and you can give them one Skill of your choice. You can choose a Skill from any of the Skill Tables, or any Patron Skill (it does not have to be one from your own Patron), or any Exploration Skill.

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