Battlekit Glossary

Here you can compare any and all items. This glossary page contains a list of all Battlekit items in Trench Crusade. You can search for an item by name, or use the filters below to only show what fits your chosen criteria.

Filters

Black Grail Shield

Hands
1 Hands (Ranged)
1 Hands (Melee)
Keywords

-1 INJURY MODIFIER

Rules

Power of the Cult of the Black Grail:

When a model with a Black Grail Shield is chosen as the target for a Ranged Attack, it can draw on the Power of the Cult of the Black Grail before the Success Roll is made for the attack. If it does so, take a Success Roll for the model with the Black Grail Shield. If the roll is a Failure, nothing happens and the attack is carried out as normal. If the roll is a Success, add -2 DICE to the roll for the Ranged Attack. If the roll is a Critical Success, the attack is automatically a Failure (do not make a Success Roll for the attack).

Lore

This device of the Cult of the Black Grail carries the blessing of the Lord of Flies. It has a will of its own, moving to intercept any bullets or other projectiles that might impede the work of Beelzebub.

Fire Shield

Hands
1 Hands (Ranged)
1 Hands (Melee)
Keywords

-1 INJURY MODIFIER, NEGATE FIRE

Rules

Fire Shield:

Add -1 INJURY DICE to Injury Rolls for attacks with the FIRE Keyword that targets a model that has a Fire Shield.

Lore

An invention of the al-Jazari School of Engineering within the House of Wisdom, this shield is treated with an alchemical formula that makes it highly resistant to fire weapons. It has proven its value in many desperate battles against the flame-wielding Heretics.

Heavy Ballistic Shield

Hands
1 Hands (Ranged)
1 Hands (Melee)
Keywords

COVER

Lore

These massive shields are made of aramid fibre mesh and orichalcum steel alloy. They are so heavy that they can only be carried by Heavy Mechanized Infantry, and even then, they are too cumbersome to be used in fast-paced melee. They are mainly used for protection during their ponderous advance towards the enemy.

Holy Icon Shield

Hands
1 Hands (Ranged)
1 Hands (Melee)
Keywords

IMPERVIOUS, -1 INJURY MODIFIER

Lore

These shields are made from icons that have performed miracles. Mounted on blessed wood, they are harder than any steel and virtually indestructible. Only the most revered fighters in the service of the Church carry one.

Iron Wall Kalkan

Hands
1 Hands (Ranged)
1 Hands (Melee)
Keywords

COVER

Rules

Othismos:

When a Brazen Bull that has an Iron Wall Kalkan takes a Move ACTION (not a Dash or Charge) and is in contact with 1 enemy model that is mounted on a base of 40mm or less, then the Brazen Bull can use the Iron Wall Kalkan to push the enemy model when it moves. The Brazen Bull must move in a straight line, directly towards the enemy model. The enemy model is pushed in front of the Brazen Bull as the Brazen Bull moves along. The move can also be used to push a model off a terrain piece, so that it Falls. If the move pushes the enemy model into contact with another model, both the enemy model and the Brazen Bull must stop moving. If it pushes the enemy into contact with a terrain piece that is more than ½" high, the enemy model and the Brazen Bull must stop moving and an Injury Roll is made for the enemy model.

Lore

It is rare that even the greatest artillery bombardments manage to dent the Invincible Iron Wall, but sometimes when the most powerful of enemy Sorcerers enchant Heretic artillery ammunition, a sliver of the Wall is splintered. Such shards and slivers of the divine metal are carefully gathered by the Alchemists and incorporated into mighty shields to be used solely by the Brazen Bulls.

Trench Shield

Hands
1 Hands (Ranged)
1 Hands (Melee)
Keywords

-1 INJURY MODIFIER

Lore

Shields used in trench warfare are made of steel reinforced with orichalcum to allow them to withstand even high-calibre bullets, or from metal mined from Infernal bedrock and shaped in the armouries of Pandemonium, the capital of Hell.