House of Wisdom

our Patron is of the bloodline of a fabled alchemist such as ibn Sina, ibn Umayl, or even an entire school within the House of Wisdom. Such Patrons offer rare and esoteric knowledge and treatments from the Sultan’s most secretive laboratories, both for the glory of Allah and for practical field testing.

House of Wisdom
Available to: Defenders of the Iron Wall, Fidai of Alamut - The Cabal of Assassins, House of Wisdom, Iron Sultanate
Elemental Savant
When a model gains this Skill, choose either the
Negate Fire
, or
Negate Gas
, or
Negate Shrapnel
Keyword for the model.
-
Change
Experimental Ammunition
Models in a Warband that includes a model with this Skill can have Armour-Piercing Bullets at a cost of 5 each and Dum-Dum Ammunition at a cost of 5 each. The Armour-Piercing Bullets and Dum-Dum Ammunition each have the Limit: 2 stipulation.
Eyes of Hanayn
When a model gains this Skill you can immediately purchase the Hypnotic Eyes and/or Terrifying Appearance Alchemical Formulae for it at their normal cost, replacing instances of “Takwin Homunculus” in those rules with this model’s name.
Heart of al-Jazari
When a model gains this Skill you can immediately purchase the Regenerative Tissue and/or Startling Speed Alchemical Formulae for it at their normal cost, replacing all instances of “Takwin Homunculus” in those rules with this model’s name.
Jinn Talisman
A model with this Skill can take a Jinn Taslisman
Action
. If it does so, change the Movement Characteristic of this model to 4” and give it the
Flying
Keyword until the end of their Activation.
Whispering Zīj

Takwin Homunculus models in a Warband with a model with this Skill can purchase the Zīj Seal Alchemical Formulae for 20 .

Zīj Seal: Enemy models cannot use the

Infiltrator
Keyword to deploy within 12” of a model with this Skill. In addition, if the enemy is within 4” of a model with this Skill, you do not have to make a Risky Success Roll for the model with this Skill when it charges an enemy model it cannot see.