House of Wisdom

The House of Wisdom is the pre-eminent centre of learning within the Iron Sultanate. Its libraries, workshops, forges, gardens of exotic and wondrous plants, hospitals, observatories and laboratories are unmatched. Within its halls are mechanical marvels and weapons of far-off lands, as well as trophies captured by Sultan’s forces and brought to be examined by the learned scholars of the House of Wisdom. Philosophers and theologians debate in its chambers. Ghanzal and qasida poets compose verses describing the beauty and pain of life. Thus it is no wonder that the House attracts the greatest minds of the age to study in its hallowed halls, from within the Sultanate and far beyond the Iron Wall.
In its laboratories, guarded by the faithful Kavasses, the Jabirean Alchemists dissect and study the war beasts of Shaitan so their weaknesses can be laid bare and exploited by the Believers. At such times, their roars of rage and pain echo through the porphyry corridors of the House.
To maintain a degree of independence regardless of the royal funding, the House of Wisdom performs many services for the Sultan’s armies. Its best Alchemists work with the Sultanate foundries where the great cannons of the Iron Wall are cast. Takwin creations are provided to bolster the army of Those Who Believe, as are suits of armour and alchemical ammunition. The House of Wisdom also maintains the Sultanate fleet of airships, which both guard the lands of the Believers against enemy air forces and maintain vigil over lands under darkness. They make regular excursions deep into Heretic territory to witness whether the Great Sandstorm still covers the Two Holy Places, and then report the news back to the Sultan.
In exchange, the masters of the House of Wisdom have freedom to dispatch their own excursions and expeditions into the lands beyond the wall. There they seek tomes of knowledge, lost in the dark and terrible days when the forces of Jahannam overran much of the Levant, and great cities fell like the blossoms of a jasmine flower in fiery heat. Sometimes they make journeys to capture an especially ferocious beast of the enemy. At other times they seek to capture or kill Heretic alchemists, which they see as an offence to their craft and threat to the entire world.
These excursions are exceedingly dangerous and they are not undertaken lightly. Each Alchemist dispatched on such a journey is an irreplaceable loss if they die in the perils of No Man’s Land, and since they operate under their own authority, they cannot expect direct support from the Sultan’s forces. Many noble Fāris cavaliers have taken oaths to protect these scholars in their journeys, as well as the House’s own Kavass bodyguards sworn to fight and die in defence of their masters.
Faction Rules
This Alchemist is a student of Ibn Sina’s School of Medicine. This Alchemist cannot have a Medi-kit. Instead, when you Activate this Alchemist it can take a School of Medicine
- Remove 2 Blood Markersor 1Infection Markerfrom the Alchemist or a friendly model within 1" of the Alchemist.
- Stand up a friendly model that is Down and which is within 1" of the Alchemist.
Captains

This Alchemist is a student of Ibn Sina’s School of Medicine. This Alchemist cannot have a Medi-kit. Instead, when you Activate this Alchemist it can take a School of Medicine
- Remove 2 Blood Markersor 1Infection Markerfrom the Alchemist or a friendly model within 1" of the Alchemist.
- Stand up a friendly model that is Down and which is within 1" of the Alchemist.
Elite

This Alchemist is a student of Ibn Sina’s School of Medicine. This Alchemist cannot have a Medi-kit. Instead, when you Activate this Alchemist it can take a School of Medicine
- Remove 2 Blood Markersor 1Infection Markerfrom the Alchemist or a friendly model within 1" of the Alchemist.
- Stand up a friendly model that is Down and which is within 1" of the Alchemist.

Infantry




Shovel
| Range | Melee |
Battlefield shovels allow troops to dig in and fight from cover in virtually any battlefield.

This Takwin Homunculus can have Ranged and Melee Weapons from the Iron Sultanate Armoury. It can also have a Trench Shield or a Fire Shield. A Homunculus cannot have the Human Hands Alchemical Formula if it has the Wings Alchemical Formula. It cannot use its Pummelling Blows ability if it is armed with any Melee Weapons
If a Takwin Homunculus with Human hands also has an Additional Arm, then it can have three 1-Handed Melee Weapons or one 1-Handed Melee Weapons and one 2-Handed Melee Weapon, and it can have three 1-Handed Ranged Weapons or one 1-Handed Ranged Weapons and one 2-Handed Ranged Weapon. If it takes a Shield, then the Shield replaces one of the Melee Weapons it can have but the Shield-combo rule cannot be used for any of its weapons. In addition, when it takes a Fight
Mercenaries

Battlefield Vivisection
Standard Armour
-1 INJURY MODIFIER
With the advancements in metallurgy and technology, both Faithful and Heretic armies are well-equipped with suits of alloy armour that can withstand an impact from a bullet or turn aside the sharpest of blades. Standard armour is usually massproduced, but highly effective even against high-calibre weapons.
Gas Grenades
| Range | 8" |
GRENADE, ASSAULT, GAS, IGNORE ARMOUR, IGNORE COVER, IGNORE LONG RANGE, -1 INJURY DICE, BLAST 3"
Gas grenades are insidious weapons, attacking the lungs and other internal organs with noxious fumes. Devil alchemists of the Fifth Circle are especially clever in creating these fiendish and hated weapons.
Vivisector
| Range | Melee |
| Hands | 2 Hands (Melee) |
CUMBERSOME, BLOCK
This weapon offers both excellent protection by keeping the targets at bay, and its haft incorporates a trigger that injects a horrifying cocktail of holy ointments, chemical toxins, nerve agents and micro-shards of holy relics into any open wound, causing pain that is unbearable to even supernatural enemies. It can also be used to quickly dissect fallen enemies so their organs can be preserved by the Combat Biologist.
Faith is not a passive instrument in the theatre of the Great War, rather it is one that is strengthened, sharpened by knowledge and experience. For the Faithful, Combat Biologists are one of the many whetstones upon which this sharpening occurs, travelling to the miseries of No Man’s Land to capture the enemies of the Almighty, or yield as much data as possible from their corpses. This research helps to manufacture new weapons to turn against the foes of the Church and the Sultanate, with no sinner or hellbeast being beyond the reach of the Combat Biologist’s toxinlaced vivisector.
Combat Biologists are members of the Pontifical Office of Biological warfare, or in the case of the Sultanate, the Al-Bisţāmī School of Ninety-Nine Names, which trains some failed Alchemist apprentices in a similar fashion. These scholars specialise in battlefield vivisections and collecting samples of the most powerful servants of Hell so they can be studied, in the hopes of finding ways to develop weapons capable of driving the servants of the Pit back to the darkness.
Due to their training, hypnotic conditioning and constant exposure to captured specimens, the Combat Biologist enters a battle trance when faced with creatures that normally induce fear in ordinary troopers. They wield vivisectors, polearm blade weapons that combine sophisticated biological warfare agents and the functional brutality of trench warfare.

Jezzail
| Range | 18" |
| Hands | 2 Hands (Ranged) |
These long arms are by far the most common weapons carried by the soldiers of the Sultanate of the Great Iron Wall. Their barrels are smoothbore, which limits their accurate range, but this is more than made up for by the fact that this allows them to be loaded with different types of alchemical ammunition made by the Jabirean Alchemists.
Alchemical Ammunition
Jabirean Alchemists craft these jezzail bullets from the slivers of the Iron Wall. Each such shot is carved with the Seal of Solomon, guiding it with divine aim to its target.
Reinforced Armour
-2 INJURY MODIFIER
Reinforced armour is a master-crafted suit made individually for the most important and elite troops. Each one is richly decorated and often carries the personal device of the warrior who wears it.
Combat Helmet
NEGATE SHRAPNEL
The simple combat helmet has proven its value on the battlefield time and again.
| Choose One of the Following |
|---|
| Trench Polearm and Trench Shield |
| Sword / Axe and Pistol / Revolver |
| Mamluk Greatsword |

Combat Helmet
NEGATE SHRAPNEL
The simple combat helmet has proven its value on the battlefield time and again.
Reinforced Armour
-2 INJURY MODIFIER
Reinforced armour is a master-crafted suit made individually for the most important and elite troops. Each one is richly decorated and often carries the personal device of the warrior who wears it.


