The Red Brigade

The Red Brigade is made of volunteers who have lost someone close to them in the battles of the Great War. The unit was founded by St. Ernest, the sole survivor of the second battle of Acre; where he lost his brother Wilhelm to the forces of the Heresiarch Berenguer.
It is said that when his brother fell in comabt Ernest donned the blood-stained helmet of Wilhelm and returned to the fray to kill Heretics until there were no more left to slay. As silence finally fell over the battlefield, Ernest was the sole survivor of either side. Seeing this as an ordained miracle by the Almighty, he gathered the rest of his brother's bloodied armour and returned to the Principality of New Antioch. There he began recruiting volunteers for his vendetta. As a gifted orator driven by the anguish of his loss, Ernest soon gathered a following of many bereaved soldiers like himself. Thus the first Red Brigade was formed and Ernest led his unofficial warband into the No Man's Land on a hunt for Heretics, through ambush and deep strikes at the vulnerable enemy supply lines. His bloodsoaked warriors soon began to resemble their leader in appearance which earned the unit its name.
Their skill and cunning on the battleifled caught the attention of the thrine of New Antioch and the Red Brigade was recognised as an official unit in the ducal armed forces. Since those times the Red Brigade has been used as the personal special operations force by the Duke of New Antioch. These driven soldiers undertake the most dangerous missions where unsustainable casualties would make it impossible to use the regular units. To join the Red Brigade a soldier has to volunteer, bringing to the recruiting officer a piece of kit tarnished by the blood of fallen comrades as proof of their right to serve as a 'Blood Pledge', as the soldiers of the Brigade are known.
As a unit under the direct command of the Duke, the Red Brigade is granted many privileges while garrisoned within the city, in addition to arms and provisions from the city's stores. Their barracks are located at the ducal palace, and before the Red Brigade leaves for a mission they dine at the table of the Duke and his closest officers, in a lavish banquet known as the Feat of the Dead Men.
Due to their propensity for hunting high-value targets, the Red Brigade is supplied with warhounds from the kennels of the Duke. These loyal beasts give solace and companionship to the troopers and have been trained to provide the soldiers with grenades in the heat of battle when the Red Brigade strive to take heavily defended enemy stringpoints and trenches. Malinois, wolfhounds and mastiffs are especially popular and much-loved by the soldiery of the unit.
The Red Brigade are a grim and silent unit, haunted by their losses and long patrols in enemy territory. Often yearning to be reunited with their lost ones; they are willing to accept missions where death is almost certain. This self-destructive attitude chafes many members of the clergy, who do not condone the existence of the unit; as suicide is a motal sin. However, the Brigade has proven itself to be so useful to the Duke that the red-armoured troops have seen continuous service for decades.
After each fray it is the task of the Quartermaster of the Brigade to gather the arms and red armour of the fallen and redistribute it so new recruits will have a real, tangible link to the fallen. But when faces with a battle where the commander of the Brigade sees there is no hope of survival, it is customary to dispatch one of their soldiers back to New Antioch in order to notify the Duke of the unit's demise. This messenger is chosen by drawing lots and the selected soldier takes the dogtags of the entire unit back to the Home of All Our Hopes, to be hung from the walls of the Chapel of Remembrance; there to join the thousands that have given their lives for the Brigade before.
The last member of the Brigade then asks for a personal audience with the ruling duke or duchess. The traditional greeting in such circumstances by the survivor is as follows:
"The Red Brigade has fallen"
To which the rule of New ANtioch solemnly answers:
"And the Red Bridage will rise anew"
And thus the recruitment of the new Red Brigade commences and the cycle of violence, revenge, and blood begins once more.
Faction Rules
A New Antioch Warband can include up to 2 Fireteams. Each Fireteam consists of any two models from the Warband. All of the models in the Fireteams are given the
Captains

Lieutenants are the leaders of small squads or platoons of New Antioch’s soldiers, playing a fundamental role on the frontlines. They are steadfast in their duty, preserving the unity and morale of their troops amid relentless conflict. A lieutenant may be a noble family’s favoured son or daughter, or have risen through the ranks by impressing their superiors with their exceptional strategic acumen and audacious bravery.
In addition to their command role, Lieutenants are responsible for acquiring weapons, arms, equipment and provisions for their troops. With resupply sporadic at best, they are frequently forced to loot the battlefields of No Man’s Land or even raid settlements to sustain their forces.
Having rightfully earned their position, Lieutenants enjoy the privilege of selecting their preferred arms and armour, often claiming the rarest battlefield finds. Many wield distinctive weapons, be it a revered family heirloom, an idiosyncratic affectation, or an ostentatious piece providing some much-needed swagger.
Elite

Atonement Bell
| Hands | 1 Hands (Ranged) 1 Hands (Melee) |
HELD
A Crimson Communicant can channel the sorrow of the Second Meta-Christ through the sound of the bell, causing all to flee in despair.
Wracked with an aching sense of loss and despair, the Crimson Communicants find solace to their pain in the company of the grim Red Brigade. Numb to lesser physical sensations, they actively seek grevious wounds on the battlefield to forget their mental anguish. As a parting gift when leaving the Mendelist monastery, they are each gifted an Atonement Bell.

These devotees of the Church ritually blind themselves as a devotion to God, relying solely on their faith to strike His enemies. Stories have been told that during the Siege of the Monastery of Saint Lux, a Sniper Priest killed a target three miles away.

A holy warrior entrusted with the very souls of the soldiers in the company. The Cleric chants inspiring battle prayers and can invoke divine miracles, from healing the wounded to smiting the enemy. The Cleric often carries a portable shrine on their back, honouring the company’s Patron, be it a revered saint of their homeland, a mighty archangel, or the Lord himself.
Infantry

A Combat Engineer always has Engineer Body Armour (▶ see
Engineer Body Armour
-2 INJURY MODIFIER, NEGATE SHRAPNEL
New Antioch Combat Engineers are clad in specially designed reinforced armour.
Shovel
| Range | Melee |
Battlefield shovels allow troops to dig in and fight from cover in virtually any battlefield.
Combat Engineers specialise in destroying bunkers, discovering minefields, and building battlefield emplacements. Clad in steel body armour and armed for close combat, they brave the most perilous frontlines. Casualties within their ranks are exceedingly high, yet they consider it an honour to fight and die for New Antioch and the Church.

Gas Mask
NEGATE GAS
Mustard gas, phosgene, chlorine as well as noxious fumes from the bolgias of Hell plague the battlefield. The gas mask allows soldiers to withstand such attacks.
Standard Armour
-1 INJURY MODIFIER
With the advancements in metallurgy and technology, both Faithful and Heretic armies are well-equipped with suits of alloy armour that can withstand an impact from a bullet or turn aside the sharpest of blades. Standard armour is usually massproduced, but highly effective even against high-calibre weapons.
Medi-Kit
- Remove 1 Blood Markerfrom the model or a friendly model within 1" of the model.
- Stand up a friendly model that is Down and within 1" of the model.
Battlefield first aid has brought many soldiers back from the brink of death. Blessed ointments can seal fatal wounds completely, while the black blood of demons used by twisted Heretic medics allows mangled troops to return to the fray.
Misericordia
| Range | Melee |
| Hands | 1 Hands (Melee) |
The misericordia dagger is designed to put enemies out of their misery by finding chinks in the armour: eye slits, neck joints and every other vulnerable seam.
New Antioch Combat Medics are highly-trained specialist troops. Many are devout followers of Saint Michael, the Archangel, revered as both a warrior-saint and the protector of medics, whom they believe steadies their hands and guides their blades. Combat Medics serve a brutal dual duty. They must deliver emergency battlefield treatment aimed at returning soldiers to the fight as swiftly as possible, while also standing shoulder to shoulder with them on the front lines. Their misericordia knives are equally useful for on-the-spot surgery and the rapid dispatch of fallen enemies.

Reinforced Armour
-2 INJURY MODIFIER
Reinforced armour is a master-crafted suit made individually for the most important and elite troops. Each one is richly decorated and often carries the personal device of the warrior who wears it.
Well-armoured, imposing soldiers, the Mechanized Heavy Infantry wield the heavy weaponry of the company. Selected from amongst the best, they undergo heavy chemical enhancements to maximise their strength and endurance.

A Shock Trooper can have any Battlekit from the
Highly trained in combined arms and fireteam tactics, these assault troops specialise in breaching enemy defences, and are masters of rapid assault and melee combat.



Medi-Kit
- Remove 1 Blood Markerfrom the model or a friendly model within 1" of the model.
- Stand up a friendly model that is Down and within 1" of the model.
Battlefield first aid has brought many soldiers back from the brink of death. Blessed ointments can seal fatal wounds completely, while the black blood of demons used by twisted Heretic medics allows mangled troops to return to the fray.


A Yeoman may be recruited with a Bolt-Action Rifle for a reduced cost of 5. The Yeoman can also have any Battlekit from the
Bolt-Action Rifle
| Range | 24" |
| Hands | 2 Hands (Ranged) |
BAYONET LUG
The workhorse of the Great War. Sturdy, highly reliable and reasonably accurate, it is no surprise that most of the infantry of the Great War carry this battlefield classic.
The basic troopers of New Antioch are brave men and women who have undergone standard training and sworn an oath to the Duke of New Antioch. Though they may lack the combat skills of more elite troops, they make up for it with sheer numbers and access to a wide array of weaponry.
Mercenaries

Battlefield Vivisection
Standard Armour
-1 INJURY MODIFIER
With the advancements in metallurgy and technology, both Faithful and Heretic armies are well-equipped with suits of alloy armour that can withstand an impact from a bullet or turn aside the sharpest of blades. Standard armour is usually massproduced, but highly effective even against high-calibre weapons.
Gas Grenades
| Range | 8" |
GRENADE, ASSAULT, GAS, IGNORE ARMOUR, IGNORE COVER, IGNORE LONG RANGE, -1 INJURY DICE, BLAST 3"
Gas grenades are insidious weapons, attacking the lungs and other internal organs with noxious fumes. Devil alchemists of the Fifth Circle are especially clever in creating these fiendish and hated weapons.
Vivisector
| Range | Melee |
| Hands | 2 Hands (Melee) |
CUMBERSOME, BLOCK
This weapon offers both excellent protection by keeping the targets at bay, and its haft incorporates a trigger that injects a horrifying cocktail of holy ointments, chemical toxins, nerve agents and micro-shards of holy relics into any open wound, causing pain that is unbearable to even supernatural enemies. It can also be used to quickly dissect fallen enemies so their organs can be preserved by the Combat Biologist.
Faith is not a passive instrument in the theatre of the Great War, rather it is one that is strengthened, sharpened by knowledge and experience. For the Faithful, Combat Biologists are one of the many whetstones upon which this sharpening occurs, travelling to the miseries of No Man’s Land to capture the enemies of the Almighty, or yield as much data as possible from their corpses. This research helps to manufacture new weapons to turn against the foes of the Church and the Sultanate, with no sinner or hellbeast being beyond the reach of the Combat Biologist’s toxinlaced vivisector.
Combat Biologists are members of the Pontifical Office of Biological warfare, or in the case of the Sultanate, the Al-Bisţāmī School of Ninety-Nine Names, which trains some failed Alchemist apprentices in a similar fashion. These scholars specialise in battlefield vivisections and collecting samples of the most powerful servants of Hell so they can be studied, in the hopes of finding ways to develop weapons capable of driving the servants of the Pit back to the darkness.
Due to their training, hypnotic conditioning and constant exposure to captured specimens, the Combat Biologist enters a battle trance when faced with creatures that normally induce fear in ordinary troopers. They wield vivisectors, polearm blade weapons that combine sophisticated biological warfare agents and the functional brutality of trench warfare.

Trench Club
| Range | Melee |
| Hands | 1 Hands (Melee) |
Trench Clubs are one of the most common weapons of the Great War, as meleecombat is frequent and brutal. Usually made of wood with a metal tip from iron, lead or steel, trench clubs often feature spikes and hobnails. Most designs have some form of cord or leather strap at the end to wrap around the user’s wrist.
Combat Helmet
NEGATE SHRAPNEL
The simple combat helmet has proven its value on the battlefield time and again.
Anti-Materiel Rifle
| Range | 36" |
| Hands | 2 Hands (Ranged) |
HEAVY, CRITICAL, IGNORE ARMOUR, +1 INJURY DICE
Enormous long rifles designed to take out heavily armoured targets, vehicles and strongpoints. With the powerful armour available to the armies of the Great war, these terrifying weapons are much in demand. A downside is their enormous weight and terrifying recoil, and thus they are most often used by Communicants or Anointed who possess the supernatural strength to wield such weapons.
Communicants are forged through the experimental rite of chemical communion, in which Mendelist monks bond blood and flesh harvested from a Meta-Christ to the recipient’s genome. Only the most devout and pious of the Church are granted the honour of communion. Those who endure the ritual transcend their mortal biology and are granted immense size and resilience, making them formidable assets on the battlefield. Their divinely-enhanced strength allows them to wield massive anti-materiel guns as if they were no heavier than a standard-issue firearm. The process is far from perfected, however, with a high possibility of unpredictable side effects. Some unlucky subjects lose the ability to speak, others lose their higher brain functions, as they are distracted by the Heavenly choir only they can hear, and cannot function without exact commands from their handlers.
The Church, ever needing funds to sustain its military operations, frequently allocates Communicants to the highest bidders. Their services are in constant demand as they possess the ability to incapacitate enemy fighting vehicles, heavily armoured troops, and strongpoints with a single shot.

Jezzail
| Range | 18" |
| Hands | 2 Hands (Ranged) |
These long arms are by far the most common weapons carried by the soldiers of the Sultanate of the Great Iron Wall. Their barrels are smoothbore, which limits their accurate range, but this is more than made up for by the fact that this allows them to be loaded with different types of alchemical ammunition made by the Jabirean Alchemists.
Alchemical Ammunition
Jabirean Alchemists craft these jezzail bullets from the slivers of the Iron Wall. Each such shot is carved with the Seal of Solomon, guiding it with divine aim to its target.
Reinforced Armour
-2 INJURY MODIFIER
Reinforced armour is a master-crafted suit made individually for the most important and elite troops. Each one is richly decorated and often carries the personal device of the warrior who wears it.
Combat Helmet
NEGATE SHRAPNEL
The simple combat helmet has proven its value on the battlefield time and again.
| Choose One of the Following |
|---|
| Trench Polearm and Trench Shield |
| Sword / Axe and Pistol / Revolver |
| Mamluk Greatsword |

- Bullet of the Guided Path: Add +1 Diceto rolls for Ranged Attacks made by the model.
- Cartridge of His Wrath: Add the Blast2" andShrapnelKeywords to Ranged Weapons used by the model that do not have theBlastor FLAMETHROWER Keywords.
- Echo of His Word: Add +1 Injury Diceto rolls for Ranged Attacks made by the model.
Gas Mask
NEGATE GAS
Mustard gas, phosgene, chlorine as well as noxious fumes from the bolgias of Hell plague the battlefield. The gas mask allows soldiers to withstand such attacks.
The Order of Mendelist Monks is entrusted with the design of divinely enhanced items and the creation of the Communicants, devotees who have undergone chemical communion.
The Brotherhood of Blessed Munitions is a subsect of the Order whose duty is to supply the Faithful with ammunition infused with the chemically altered blood of a Meta-Christ. These concoctions are highly unstable, dangerous to handle, and the secrets behind their formulas are fiercely guarded.
On the battlefield, the monks brave enemy fire and infernal terrors, unwavering in their holy duty to deliver ammunition and unleash the wrath of the Lord upon the Heretics. Their patron, Saint Barbara, is believed to raise those who fall in battle to everlasting glory.

Standard Armour
-1 INJURY MODIFIER
With the advancements in metallurgy and technology, both Faithful and Heretic armies are well-equipped with suits of alloy armour that can withstand an impact from a bullet or turn aside the sharpest of blades. Standard armour is usually massproduced, but highly effective even against high-calibre weapons.
Gas Mask
NEGATE GAS
Mustard gas, phosgene, chlorine as well as noxious fumes from the bolgias of Hell plague the battlefield. The gas mask allows soldiers to withstand such attacks.
Combat Helmet
NEGATE SHRAPNEL
The simple combat helmet has proven its value on the battlefield time and again.
Trench Polearm
| Range | Melee |
| Hands | 2 Hands (Melee) |
CUMBERSOME, SHIELD COMBO, BLOCK
Trench pikes, billhooks, spears and other long polearms are excellent defensive weapons, but are cumbersome and heavy.
Medi-Kit
- Remove 1 Blood Markerfrom the model or a friendly model within 1" of the model.
- Stand up a friendly model that is Down and within 1" of the model.
Battlefield first aid has brought many soldiers back from the brink of death. Blessed ointments can seal fatal wounds completely, while the black blood of demons used by twisted Heretic medics allows mangled troops to return to the fray.
This order of warrior monks lives in absolute solitude, honing their minds and bodies to become living weapons of the Hand of God. Once a soldier joins the order, they rarely leave the Temple of the Word, the sole exception being when they are summoned to the battlefield, where their unique abilities can decisively shift the balance in favour of the Faithful. The slightest disturbance in their prayers or training could sever their connection to the Lord of all Creation. Thus, the days and nights of the Observers are spent in secluded, cloistered cells, when not practicing their rigorous martial and mental disciplines.

Combat Helmet
NEGATE SHRAPNEL
The simple combat helmet has proven its value on the battlefield time and again.
Reinforced Armour
-2 INJURY MODIFIER
Reinforced armour is a master-crafted suit made individually for the most important and elite troops. Each one is richly decorated and often carries the personal device of the warrior who wears it.

Combat Helmet
NEGATE SHRAPNEL
The simple combat helmet has proven its value on the battlefield time and again.
Reinforced Armour
-2 INJURY MODIFIER
Reinforced armour is a master-crafted suit made individually for the most important and elite troops. Each one is richly decorated and often carries the personal device of the warrior who wears it.
Gavel of Justice
| Range | Melee |
| Hands | 1 Hands (Melee) |
CRITICAL
The staff of a Witchburner is both a mark of their office and a weapon imbued with the wrath of God against those who have broken divine law. It dooms the souls of those found guilty to burn in flames for all eternity.
The Witchburners are the field officers of the Inquisition. They are tasked with hunting down and punishing witches, warlocks and heretics that cannot be brought to face justice by conventional means.
On the battlefield they have the power to channel divine retribution on those deemed to have transgressed against God, causing sinners to burst into flames with mere words of condemnation. Since none are sinless, none are safe from their words of condemnation.


