Battlekit Glossary

Here you can compare any and all items. This glossary page contains a list of all Battlekit items in Trench Crusade. You can search for an item by name, or use the filters below to only show what fits your chosen criteria.

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Battlefield Title

Privileged Access: Pick 1 Weapon or suit of Armour from your Armoury Tables that has the Limit special rule. Note on your Warband Roster that the Limit is increased by 1. The increase will remain in place even if the model that has the Battlefield Title is removed from your Roster later during the campaign. You are encouraged to come up with a special title for the Weapon or Armour that you have gained access to.

Lore

Glorious deeds on the battlefield may earn the most determined, ruthless and deadly officers a rank within the Holy Orders of the Church, knighthood of the Teutonic Order, or the title of ccuser knight to one of the dukes or princes of Hell. Such a warrior is granted the right to carry the heraldic device of their house upon their wargear, and they enjoy many privileges when it comes to accessing an enhanced allocation of the most precious weapons and armour.

Beelzebub's Embrace

Many-Legged Form: A model that has been blessed with Beelzebub’s Embrace has its arms replaced with fly-like limbs. The model cannot have Weapons, Grenades, Shields or Equipment that has the
Held
Keyword. It can take a Melee Attack with the
Cleave 4
Keyword even though it doesn’t have any Melee Weapons. If all 4 Melee Attacks successfully hit the same target model, and the target is mounted on a 32mm base or smaller, then the target is immediately taken Out of Action when it is hit by the fourth attack. Do not make an Injury Roll for the fourth attack, and any rules or abilities that would change the result do not apply (i.e. the
Tough
Keyword would not affect the fourth attack). This Battlekit cannot be removed or lost for any reason throughout the campaign.

Lore

The final metamorphosis of those most favoured by the Prince of Plague is to assume the many-legged form of their warped master.

Field Hospital

Battlefield Surgery: A Field Hospital cannot be allocated to a model, but is added to your Arsenal. If your Warband also includes a Combat Medic, a Jaberian Alchemist, or a Sister of Saint Cosmas, at the end of the Trauma Step in the Campaign Phase you can use a Field Hospital to treat 1 model from your Warband that has 1 or more Battle Scars. If you do so, roll 2D6. On a roll of 7+ you can remove 1 of the model’s Battle Scars; on a roll of 3-6 nothing happens; on a roll of 2 the model receives 1 extra Battle Scar.

Lore

Field Hospitals have saved many warriors in the immediate aftermath of a bloody battle. Though simpler than the mighty hospices of New Antioch, Athens or New Damascus, they are still highly sought-after by successful warband leaders.

Grand Anchorite

Impossible to Stop: Enemy models are not allowed to make a Melee Attack when a Grand Anchorite Shrine that is within 1” of them retreats. In addition, a Grand Anchorite Shrine can take a Move or Charge
Action
if it starts within 1” of any enemy models.

Lore

Built to an extraordinary size, the Anchorite Shrine is all but impossible to stop or slow down once it starts moving.

Hallowed Anchorite

Manifold Blessings: A Hallowed Anchorite Shrine can be promoted to
Elite
status in the Promotions & Experience Step of the Campaign Phase.

Lore

The Anchorite has been anointed with holy chrism, the oil made of pure myrrh, the ash from burnt icons and fifty-six other sacred ingredients.

Holy Diesel Engine

Advanced Design: When you take a Dash
Action
with this Anchorite Shrine, you can choose to add
+2 Dice
to the
Risky Success
Roll. If you do so, you must place
1 Blood Marker
next to the model.

Lore

The Anchorite is equipped with an advanced diesel engine with an experimental cooling system.

Knighthood

Famous Deeds: At the end of each game, your Warband receives 1 for each model with a Knighthood that is on the battlefield.

Lore

War is the crucible that bestows honorifics more rapidly than any other endeavour. Those who achieve great fame may be granted ranks such as baron, marquis, bishop or other prestigious titles. Within the taifas of the Iron Sultanate, there are many titles to be had, from chelebi knight to the mighty sheik. Hell too has its own twisted ranks of nobility, where those who commit the vilest deeds are bestowed a rank amongst the Infernal principalities.

Koraktor, the Great Tome of Hell

Goetic Secrets: You can purchase a Goetic Power for a Sorcerer that has Koraktor, the Great Tome of Hell. It can be taken in addition to the 3 Goetic Powers the Sorcerer can normally have, and you can ignore any stipulations that would normally apply (such as the Sin the Sorcerer’s Warband needs to be dedicated to, or it only being allowed for a model that isn’t a Sorcerer). The additional power is purchased in the Quartermaster Step and its Cost must be paid normally.

Lore

Each Sorcerer carries a book copied from the Koraktor, the original tome of Goetic magic, said to have been written by the angel Samael, who is also known as the Venom of God. The reason an angel would have authored such a book is unknown, if the story is even true at all.

Lordship of this World

Mark of the Pit: The model carries a mark such as a living tattoo or a rune painted or carved by the hand of its infernal patron. At the start of each game, after both sides have deployed, if a friendly model with the Lordship of This World is on the battlefield you can pick 1 terrain piece that measures up to 8" by 8" and does not have any models from your Warband on it. You can move the terrain piece 6" in any direction, but it must finish wholly upon the battlefield, more than 1" from any other terrain pieces, and not on top of any of the models from your Warband. Any enemy models that are on the terrain piece are moved with it. Enemy models that the terrain piece is moved on top of are removed from the battlefield and then immediately redeployed by your opponent anywhere they desire within their deployment zone.

Lore

It is written that the powers of evil wield the greatest influence over the material world. The most formidable servants of the Pit, can torment the very earth itself and bend it to do their bidding.

Piece of Silver

Luck of the Devil: At the start of each game, before deployment, if you have a model with a Piece of Silver in your Warband, take 3 D6, set them to 6, and put them aside. During the game, unless you are making an Injury Roll or a Bloodbath Roll, you can replace a D6 that you are about to roll with one of the dice you put aside. It is not rolled and is always treated as having rolled a 6 (roll any other dice normally). You can only use one of the dice you set aside per roll. If the model with the Piece of Silver is taken Out of Action, any of the dice you set aside that remain are discarded and cannot be used.

Lore

Said to be a sliver of one of the thirty pieces of silver that Judas Iscariot accepted in return for betraying the Redeemer, there can be no talisman more potent to the servants of Hell.

Piston Legs

Grind To Dust: This Anchorite Shrine can take a Grind to Dust
Action
. If it does so, it makes a Melee Attack but must target an enemy model within 1" that is Down and is mounted on a base that is 32mm or smaller. The attack does not use a Melee Weapon.

Lore

The feet of the Anchorite Shrine are equipped with special piston engines designed to grind its enemies into a shattered ruin of broken bones and burst flesh.

Resurrection Engine

Keywords
Consumable

Holy Machine: A Resurrection Engine is not allocated to a model (just add it to your Arsenal instead). Once during the campaign, you can use the Resurrection Engine to change the result rolled on the Trauma Table to a Full Recovery result. The Resurrection Engine is Consumed when it is used.

Lore

This miraculous holy clockwork machine grants the ability to bring the dead back to life thanks to the grace of God and the research of the Holy Science Academies of New Antioch.

Rocket-Propelled Grenade

Range36"
Keywords
+1 Injury Dice
Ignore Armour
Consumable
Reload

Disposable Rocket: A Rocket-Propelled Grenade can be used once during a campaign as a Ranged Weapon. If a model that has been hit by a Rocket-Propelled Grenade is not taken Out of Action by the Injury Roll, it is blown D6" in a straight line directly away from the attacking model. It stops if it is blown into another model, Impassable terrain or terrain it cannot cross without having to Climb.

Lore

These shoulder-fired weapons launch a rocket with an explosive warhead. They are a recent invention, and thus expensive and difficult to manufacture.

Sacred Geometry

Divine Accuracy: Add
+1 Dice
to the Ranged Characteristic of this Anchorite Shrine.

Lore

The monk is well-versed in geometries intended to make the viewer see the world through mathematics, granting a better understanding of the divine.

Salvage Golem

Helpful Servitor: A Salvage Golem is not allocated to a model (just add it to your Arsenal instead). At the end of each game, your Warband receives an extra D6x5 for each Salvage Golem it has in its Arsenal.

Lore

Golem servitors, created by the rabbis of the Kabbalistic School of Prague to alleviate the constant strain on supplies, are equipped with sophisticated sensors and metal detectors. Slow, difficult to maintain and methodical, they are not well-suited for combat, but prove invaluable during lulls in battle as they uncover hidden caches of loot.

Trench Dog (Guard Dog) Ownership

Keywords
Deployable

You add a Guard Dog to your Warband.

A Trench Dog is represented by a model that is mounted on a 25mm base.

The Dogs of War: After you deploy a model with a Trench Dog, you can also deploy their Trench Dog. The Trench Dog is treated as if it were a model in the Warband, except that it is not counted as part of the Warband for the purposes of Morale Checks. If a Trench Dog is taken Out of Action, roll for its survival in the same way as you would for a Troops model. Trench Dogs cannot, of course, be Promoted.

Lore

A great many animals serve in the trenches alongside the soldiers. Wardogs are by far the most common, but tame ocelots, barbary apes, small bears, and other unusual pets abound, while the forces of Hell keep Hellhounds and other infernal beasts as pets. These dogs both warn their masters of impending danger and fight fiercely for their company.

Trench Dog (Hellhound) Ownership

Keywords
Deployable

You add a Hellhound to your Warband.

A Trench Dog is represented by a model that is mounted on a 25mm base.

The Dogs of War: After you deploy a model with a Trench Dog, you can also deploy their Trench Dog. The Trench Dog is treated as if it were a model in the Warband, except that it is not counted as part of the Warband for the purposes of Morale Checks. If a Trench Dog is taken Out of Action, roll for its survival in the same way as you would for a Troops model. Trench Dogs cannot, of course, be Promoted.

Lore

A great many animals serve in the trenches alongside the soldiers. Wardogs are by far the most common, but tame ocelots, barbary apes, small bears, and other unusual pets abound, while the forces of Hell keep Hellhounds and other infernal beasts as pets. This horrifying infernal canine is the size of a small pony, and within its tortured belly rage flames of Hell itself. It howls in constant agony and rage in combat.

Trench Dog (Martyrdom Dog) Ownership

Keywords
Deployable

You add a Martyrdom Dog to your Warband.

A Trench Dog is represented by a model that is mounted on a 25mm base.

The Dogs of War: After you deploy a model with a Trench Dog, you can also deploy their Trench Dog. The Trench Dog is treated as if it were a model in the Warband, except that it is not counted as part of the Warband for the purposes of Morale Checks. If a Trench Dog is taken Out of Action, roll for its survival in the same way as you would for a Troops model. Trench Dogs cannot, of course, be Promoted.

Lore

A great many animals serve in the trenches alongside the soldiers. Wardogs are by far the most common, but tame ocelots, barbary apes, small bears, and other unusual pets abound, while the forces of Hell keep Hellhounds and other infernal beasts as pets. Trench Pilgrims often enthusiastically strap their dogs with explosives so they can partake in a glorious martyrdom operation.

Trench Dog (Mercy Dog) Ownership

Keywords
Deployable

You add a Mercy Dog to your Warband.

A Trench Dog is represented by a model that is mounted on a 25mm base.

The Dogs of War: After you deploy a model with a Trench Dog, you can also deploy their Trench Dog. The Trench Dog is treated as if it were a model in the Warband, except that it is not counted as part of the Warband for the purposes of Morale Checks. If a Trench Dog is taken Out of Action, roll for its survival in the same way as you would for a Troops model. Trench Dogs cannot, of course, be Promoted.

Lore

A great many animals serve in the trenches alongside the soldiers. Wardogs are by far the most common, but tame ocelots, barbary apes, small bears, and other unusual pets abound, while the forces of Hell keep Hellhounds and other infernal beasts as pets. Mercy dogs carry a Medi-Kit.

Trench Dog Ownership

Keywords
Deployable

You add a Trench Dog to your Warband.

A Trench Dog is represented by a model that is mounted on a 25mm base.

The Dogs of War: After you deploy a model with a Trench Dog, you can also deploy their Trench Dog. The Trench Dog is treated as if it were a model in the Warband, except that it is not counted as part of the Warband for the purposes of Morale Checks. If a Trench Dog is taken Out of Action, roll for its survival in the same way as you would for a Troops model. Trench Dogs cannot, of course, be Promoted.

Lore

A great many animals serve in the trenches alongside the soldiers. Wardogs are by far the most common, but tame ocelots, barbary apes, small bears, and other unusual pets abound, while the forces of Hell keep hellhounds and other Infernal beasts as pets.

Wrathful Cherub Face

Cower Before The Lord: An enemy model that does not have the
Fear
keyword and that starts an Activation within 1” of this Anchorite Shrine must take a Retreat
Action
as part of the Activation. It cannot take any
Action
s that require a Risky Success Roll while it is within 1” of this Anchorite Shrine.

Lore

The Anchorite is decorated with an angelic face that is the very image of the wrath of the Lord. All must cower before the face of the Lord.