Great War

Scenario Summary
PlayersEven Match
InfiltratorsAllowed
Battle Length5 Turns

Forces

Both sides use their entire forces.

The Battlefield

The game is played on a standard-sized Battlefield (we suggest 4’ x 4’).

Deployment

The players then take turns to deploy one model at a time, starting with the attacker.

Models must be set up wholly within their own deployment zone. If a player runs out of models to set up, the other player sets up all their models afterwards. Once the players have set up their models, deployment ends and the battle begins.

Infiltrators

Infiltrators can be used in this Scenario.

Game Length

The battle lasts for five turns.

Victory Conditions

If one warband is wiped out completely the opposing warband wins. Otherwise, keep a running tally of Victory Points for both sides. The players accumulate Victory Points as follows:

  • By taking out enemies you earn VPs equal to the ducat value of the model (including any equipment) divided 10, rounding any fractions up to the nearest full number.
  • Mercenaries & Allies are worth three times their Glory Points cost as Victory Points.
  • Glorious equipment is worth three times the Glory Points cost of the equipment as Victory Points.

Morale

This is a fight to the finish, so a failed Morale Test will not end the battle. Instead, any warband that fails their Morale Test will be shaken instead. It is possible for both warbands to be shaken.

Glorious Deeds

Since this scenario ends the Campaign, there is no further need to acquire Glory Points.

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