Injury Chart
If your attack hits the enemy, it is time to determine the amount of damage the attack has caused. Roll 2D6 (plus any -/
| 1 (or less) | No Effect |
| 2-6 | Minor Hit |
| 7-8 | Down |
| 9+ | Out of Action |
On occasion, a rule will ask you to total more (or less) than 2D6 to determine the outcome of a roll. If the dice roll is modified by +/
Modifiers to Injury Chart rolls (cumulative):
- Trench Shield: -1 to injury rolls (can be combined with any Armour)
- Standard Armour: -1 to injury rolls
- Reinforced Armour: -2 to injury rolls
- Machine Armour: -3 to injury rolls (not cumulative with a shield)
- Tough: If a Toughmodel would be taken Out Of Action, it is knocked Down instead. After aToughmodel has been knocked Down in this way once, it can be taken Out of Action as normal.
- Target is Down: Add +1 DICE to the dice pool when determining injuries for a model that is Down.
- Bloodbath: Roll an additional D6 and add it to the injury roll total. Costs six Blood Markers(three if the target is Down).
No Effect
The armour of the target withstands the hit. There is no effect.
Minor Hit
Add +1
Whenever the wounded model takes an
When rolling on the Injury Chart against this model, the opponent can spend one or more of the
Warrior Down!
Place
The Down condition can either be represented by placing an indicator next to the model (such as a scrap of paper) or by physically turning the model face-down on its side. A model turned on its side will present a different profile for Line-of-Sight targeting, but these two methods of indication are otherwise identical and the model’s controller may decide which to use.
At the start of its own Activation, a Downed warrior can Stand, but any movement (Move, Dash, Charge, Jump, Climb etc.) it can take is halved. If a model is Downed during its own Activation, it may attempt a
Out of Action
The warrior suffers a major wound and is out of the game for the rest of the battle – remove the model from the table. Resolve what has happened to the model after the battle as explained in the Serious Injuries section of the rules.
