Trench Crusade

Trench Crusade is a skirmish-scale tabletop miniature game that will plunge players deep into a horrifying alternate timeline. During the Crusades a heretical band of Templars dared defy the Almighty. Casting aside their sacred vows they unleashed the forces of Hell upon the Earth. Over 800 years later, in the Year of Our Lord 1914, this brutal, merciless war between the forces of Heaven and Hell rages on. This is not merely a fight for survival – it is a cataclysmic struggle that will decide the very fate of humanity’s soul. The following rules will immerse you in the trenches, guiding your warband through fierce skirmish battles as you vie for supremacy in No Man’s Land.

What You Need To Play


Miniatures

Each player commands a Warband, which typically consists of 6-20 models. While there is no ironclad rule on the scale of models, the heroic 32mm scale is what we use in our games. If you prefer another scale, do not worry – Witchburners will not be dispatched to cleanse you for your lack of scale purity!

Tabletop

You will also need a gaming surface to play on. We suggest two surface sizes for games: 48” x 48” or 36” x 36”. This allows the game to be played on a typical kitchen table.

Terrain

Terrain is also necessary, and the more you have of it, the better! Trench Crusade is a game of position and tactics, so different types of elevation, cover and varied terrain pieces will all enhance your gaming experience.

Measuring Tool

To measure distances, you will need a tape measure or measuring stick. Trench Crusade uses the Imperial measurement system which means movement is measured in inches.

Dice

Next, you will require dice. Each player should have eight 6-sided dice (D6s) in their own distinct colours.

Blood Marker Dice

Finally, you will need a few red 6-sided dice to represent BLOOD MARKERS (explained in the rules below).

Keywords

Keywords define the core abilities, rules, troop types and damage categories in the game. Each of them is shared by several models/weapons/equipment and are called out with a Keyword. This makes it easy for you to differentiate between descriptive terms and game rules. A model or a weapon may have multiple Keywords. Rules governing all Keywords in the game are listed here.