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Compendium / Factions
Rules Compendium
  • Playtest v1.6
    • Rules
      • Trench Crusade
      • Game Turns & Activations
      • +DICE and -DICE
      • Movement
      • Injury Chart
      • Ranged Combat
      • Melee Combat
      • Starting a Warband
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    • Keywords
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  • Factions
    • Court of the Seven-Headed Serpent
    • Cult of the Black Grail
      • Dirge of the Great Hegemon
      • The Great Hunger
    • Heretic Legion
      • Heretic Naval Raiding Party
      • Trench Ghosts
      • Knights of Avarice
    • Iron Sultanate
      • Fidai of Alamut - The Cabal of Assassins
      • House of Wisdom
      • Defenders of the Iron Wall
    • The Prinicpality of New Antioch
      • Papal States Intervention Force
      • Eire Rangers
      • Stoßtruppen of the Free State of Prussia
      • Kingdom of Alba Assault Detatchment
      • Expeditionary Forces of Abyssinia
      • The Red Brigade
    • Trench Pilgrims
      • Procession of the Sacred Affliction
      • Cavalcade of the Tenth Plague
      • War Pilgrimage of Saint Methodius
  • Armoury & Equipment
    • Ranged Weapons
    • Melee Weapons
    • Armour
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  • Scenarios
    • Random Scenario Rules
    • Random Scenario Generator
    • Armoured Train
    • Claim No Man's Land
    • Dragon Hunt
    • Great War
    • Hunt for Heroes
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    • Supply Raid
    • Trench Warfare
  • Campaigns 1.6.3
    • Campaign Rules
      • Campaigns
      • Playing a Campaign Game
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      • Warband Limits
      • Post-Battle Sequence Summary
      • Injuries and Battle Scars
      • Experience and Advancement
      • Exploration
      • Glory Items
    • Patrons
      • Anti-Pope of Avignon
      • Infernal Noble
      • Learned Saint
      • Mammon
      • Sublime Gate
      • Temporal Lord
      • The Order of the Fly
      • Warrior Saint
    • Exploration Locations
      • Common Locations
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      • Legendary Locations
    • Skills
    • Injuries
  • Rules Errata & FAQ
    • Developer Questions & Answers
    • Frequently Asked Questions #1
    • Frequently Asked Questions #2

Factions in Trench Crusade

Each warband in Trench Crusade belongs to a faction fighting in the Great War. Use the faction lists that follow to recruit and equip your warband. These lists provide information about the troop types available, their weapons, armour and equipment options, as well as special rules specific to that faction.

Court of the Seven-Headed Serpent
fc_courtofthesevenheadedserpent
Cult of the Black Grail
fc_cultoftheblackgrail
Dirge of the Great Hegemon
fc_cultoftheblackgrail_fv_dirgeofthegreathegemon
The Great Hunger
fc_cultoftheblackgrail_fv_thegreathunger
Heretic Legion
fc_hereticlegion
Heretic Naval Raiding Party
fc_hereticlegion_fv_hereticnavalraidingparty
Trench Ghosts
fc_hereticlegion_fv_trenchghosts
Knights of Avarice
fc_hereticlegion_fv_knightsofavarice
Iron Sultanate
fc_ironsultanate
Fidai of Alamut - The Cabal of Assassins
fc_ironsultanate_fv_fidaiofalamut
House of Wisdom
fc_ironsultanate_fv_houseofwisdom
Defenders of the Iron Wall
fc_ironsultanate_fv_defendersoftheironwall
The Prinicpality of New Antioch
fc_newantioch
Papal States Intervention Force
fc_newantioch_fv_papalstatesinterventionforce
Eire Rangers
fc_newantioch_fc_eirerangers
Stoßtruppen of the Free State of Prussia
fc_newantioch_fc_stortruppenofthefreestateofprussia
Kingdom of Alba Assault Detatchment
fc_newantioch_fv_kingdomofalbaassaultdetatchment
Expeditionary Forces of Abyssinia
fc_newantioch_fv_expeditionaryforcedofabyssinia
The Red Brigade
fc_newantioch_fv_redbrigade
Trench Pilgrims
fc_trenchpilgrim
Procession of the Sacred Affliction
fc_trenchpilgrim_fv_processionofthesacredaffliction
Cavalcade of the Tenth Plague
fc_trenchpilgrim_fv_cavalcadeofthetenthplague
War Pilgrimage of Saint Methodius
fc_trenchpilgrim_fv_warpilgimageofsaintmethodius
NextCourt of the Seven-Headed Serpent
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