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Compendium / Campaign / Campaign Rules
Rules Compendium
  • Playtest v1.6
    • Rules
      • Trench Crusade
      • Game Turns & Activations
      • +DICE and -DICE
      • Movement
      • Injury Chart
      • Ranged Combat
      • Melee Combat
      • Starting a Warband
      • Equipment
      • Scenarios
    • Keywords
    • Units / Models
  • Factions
    • Court of the Seven-Headed Serpent
    • Cult of the Black Grail
      • Dirge of the Great Hegemon
    • Heretic Legion
      • Heretic Naval Raiding Party
      • Trench Ghosts
      • Knights of Avarice
    • Iron Sultanate
      • Fidai of Alamut - The Cabal of Assassins
      • House of Wisdom
      • Defenders of the Iron Wall
    • The Prinicpality of New Antioch
      • Papal States Intervention Force
      • Eire Rangers
      • Stoßtruppen of the Free State of Prussia
      • Kingdom of Alba Assault Detatchment
      • Expeditionary Forces of Abyssinia
      • The Red Brigade
    • Trench Pilgrims
      • Procession of the Sacred Affliction
      • Cavalcade of the Tenth Plague
      • War Pilgrimage of Saint Methodius
  • Armoury & Equipment
    • Ranged Weapons
    • Melee Weapons
    • Armour
    • Equipment
  • Scenarios
    • Random Scenario Rules
    • Random Scenario Generator
    • Armoured Train
    • Claim No Man's Land
    • Dragon Hunt
    • Great War
    • Hunt for Heroes
    • Relic Hunt
    • Storming the Shores
    • Supply Raid
    • Trench Warfare
  • Campaigns 1.6.3
    • Campaign Rules
      • Campaigns
      • Playing a Campaign Game
      • Models in Campaigns
      • Warband Limits
      • Post-Battle Sequence Summary
      • Injuries and Battle Scars
      • Experience and Advancement
      • Exploration
      • Glory Items
    • Patrons
      • Anti-Pope of Avignon
      • Infernal Noble
      • Learned Saint
      • Mammon
      • Sublime Gate
      • Temporal Lord
      • The Order of the Fly
      • Warrior Saint
    • Exploration Locations
      • Common Locations
      • Rare Locations
      • Legendary Locations
    • Skills
    • Injuries
  • Rules Errata & FAQ
    • Developer Questions & Answers
    • Frequently Asked Questions #1
    • Frequently Asked Questions #2

Campaign Rules - v1.6.3

How to play Trench Crusade
Playing a Campaign Game
Models in Campaigns
Warband Limits
Post-Battle Sequence Summary
Injuries and Battle Scars
Experience and Advancement
Exploration
Glory Items
NextCampaigns
Trench Crusade Rules
  • Playtest Rules
  • Factions
  • Campaign Rules
  • Scenarios
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