Experience and Advancement
As your warriors fight battles, they will quickly become hardened veterans. Their skills improve, forged in the crucible of the Great War. An ELITE model that took part in a battle and survived (even if they were Taken Out of Action) will gain 1 Experience Point. Mark this on your Roster Sheet. In addition, if any ELITE model performs at least one Glorious Deed, they gain another Experience Point. On your Roster Sheet, check the Experience boxes from left to right: when you reach the following experience you can make a Skill Advancement Roll: (2, 4, 7, 10, 14, 18)
Skill Advancement Rolls
When a Patron Skill is rolled, you can select any one of the Patron Skills offered by the Patron you have selected (see section on Patrons below).
Non-Elite Promotions
Units Which Cannot Be Promoted
All of the models in your Warband cannot necessarily be Promoted. This could be due to their inherent limitations, being machines, lack of access to training and/or necessary equipment and so on.
NEW ANTIOCH | - |
IRON SULTANATE | - |
HERETIC LEGION | The Wretched |
BLACK GRAIL | Grail Thralls, Amalgam, Grail Hounds |
TRENCH PILGRIMS | Ecclesiastic Prisoners, Anchorite Shrine |
THE COURT | Yoke Fiends, The Wretched |
ALLIES | Note that Allies & Mercenaries cannot become ELITE unless otherwise noted in the rules. Note that models such as Goetic Warlock and Combat Medic that are bought as part of the Warband List can be promoted and can claim ELITE status. |
Limited Potential
Some models have a limited capacity to gain Experience and learn new skills. They might be too bestial, have limited in intelligence or have their utmost potential might be supernaturally limited. Such units can only gain 3 Skill Advancements (i.e. 7 Experience Points).
NEW ANTIOCH | - |
IRON SULTANATE | Brazen Bull, Lions of Jabir, Homunculi (House of Wisdom) |
HERETIC LEGION | War Wolf, Artillery Witch |
BLACK GRAIL | - |
TRENCH PILGRIMS | Communicant |
THE COURT | Desecrated Saint, Pit Locust |