Pilgrim Procession of St. Lazarus

fc_trenchpilgrim_fv_processionofthesacredaffliction
Warband
User: Gobbo
Faction: Procession of the Sacred Affliction
Rating: 1200| 0
Fielded: Elite: 3, Troop: 10, Mercenary: 0, Total: 13/14
Arsenal
18
0
Strongbox: 3 | 0
Blessed Icon
Campaign
Victory Points: 0
Campaign Round: 5 (max round: 12)
Exploration
Elites
War Prophet
Grandmaster Yorick
147
Blunderbuss, Trench Polearm, Gas Mask, Holy Icon Armour, Holy Icon Shield
Communicant
The Exalted
165
Greatsword / Greataxe, Communicant Cross, Mountaineer Kit, Holy Icon Armour, Holy Icon Shield
Castigator
Castigator Luther
137
Punt Gun, Greatsword / Greataxe, Blessed Icon, Gas Mask, Holy Icon Armour
Troops
Martyr-Penitent
Trench Pilgrim
150
Anti-Tank Hammer, Gas Mask, Medi-Kit, Holy Icon Armour, Holy Icon Shield, War-Cross
Martyr-Penitent
Trench Pilgrim
115
Flail / Scourge, Gas Mask, Medi-Kit, Holy Icon Armour, Holy Icon Shield, War-Cross
Trench Pilgrim
105
Anti-Tank Hammer, Medi-Kit, Standard Armour, Trench Shield, War-Cross
Trench Pilgrim
90
Anti-Tank Hammer, War-Cross
Ecclesiastic Prisoner (Sacred Affliction)
55
Martyrdom Device
Ecclesiastic Prisoner (Sacred Affliction)
55
Martyrdom Device
Trench Pilgrim
55
Flail / Scourge, Medi-Kit, Musical Instrument
Trench Pilgrim
42
Musket, Bayonet, Medi-Kit
Trench Pilgrim
42
Musket, Bayonet, Medi-Kit
Trench Pilgrim
42
Musket, Bayonet, Medi-Kit
Reserves
Golem
40
No Battlekit
Dead
Trench Pilgrim
42
Musket, Bayonet, Medi-Kit
War Prophet - Grandmaster Yorick
147
Name: Grandmaster Yorick
Type: War Prophet
Base Cost: 80
Image: @grimdank_minis
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-2
Keywords
Negate Gas
Leader
Elite
Pilgrim

Battlekit

A War Prophet can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Blunderbuss
5
Grenades
Melee Weapons
Trench Polearm
7
Armour
Holy Icon Armour
30
Shields
Holy Icon Shield
20
Equipment
Gas Mask
5
Special

Campaign

Experience
Battle Scars
Advancements
ParryAdd
-1 Dice
to Success Rolls for Melee Attacks that target a model with this Skill.
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Loudspeakers: A War Prophet can take a Loudspeakers
Action
. If they do so, take a
Risky Success
Roll for the model and add
+2 Dice
to the roll. If the roll is a Failure, the War Prophet’s Activation ends immediately. If the roll is a Success or Critical Success, you can move all friendly models within 8" of the War Prophet up to 3". They must end the move as close as possible to the nearest enemy model that was visible to them at the start of the move. This move can be used to bring a model within 1" of an enemy model in which case the model counts as charging. If no enemy models are visible, they can move normally.
Laying On Hands: War Prophet can take a Laying on of Hands
Action
. If they do so, take a Success Roll for the model. If the roll is a Failure, nothing happens. If the roll is a Success, remove 1 BLOOD MARKER from a friendly model within 6" of the War Prophet. If the roll is a Critical Success, remove 3
Blood Markers
from a friendly model within 6" of the War Prophet instead of only 1. The War Prophet can use this
Action
to heal themselves.
Memento Mori: The War Prophet is touched by a higher power, and the revealed truth allows them a degree of protection against premature death. The first time the War Prophet suffers an Out of Action result on the Injury Table, it is treated as a No Effect result instead. A War Prophet cannot have the
Tough
Keyword.
Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Martyr-Penitent - Trench Pilgrim
150
Name: Trench Pilgrim
Type: Martyr-Penitent
Base Cost: 45
Image: @The Grimdark Compendium
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-2
Keywords
Negate Gas
Strong
Negate Heavy
Pilgrim

Upgrades

Zealot Strength - 5 - 3/3
The model may have the Keyword
Strong
. In addition, change the base size of the model to 32mm.
Martyr Penitent Ressurection - 45
If a Trench Pilgrim is killed after a game, they can be resurrected in the following Quartermaster Step as a Martyr Penitent with the Martyr Penitent Profile for a cost 45 . Add
-1 Injury Dice
to Injury Rolls for a Martyr Penitent. A Martyr Penitent keeps their Battlekit and Zealot Strength if the ability was purchased, but loses any Scars, Experience, and Advancements. Martyrdom Pills have no effect on a Martyr Penitent model. A Martyr Penitent has a Melee Characteristic of +1D

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Grenades
War-Cross
5
Melee Weapons
Anti-Tank Hammer
35
Armour
Holy Icon Armour
30
Shields
Holy Icon Shield
20
Equipment
Medi-Kit
5
Gas Mask
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Martyr-Penitent - Trench Pilgrim
115
Name: Trench Pilgrim
Type: Martyr-Penitent
Base Cost: 45
Image: @The Grimdark Compendium
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-2
Keywords
Negate Gas
Pilgrim

Upgrades

Martyr Penitent Ressurection - 45
If a Trench Pilgrim is killed after a game, they can be resurrected in the following Quartermaster Step as a Martyr Penitent with the Martyr Penitent Profile for a cost 45 . Add
-1 Injury Dice
to Injury Rolls for a Martyr Penitent. A Martyr Penitent keeps their Battlekit and Zealot Strength if the ability was purchased, but loses any Scars, Experience, and Advancements. Martyrdom Pills have no effect on a Martyr Penitent model. A Martyr Penitent has a Melee Characteristic of +1D

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Grenades
War-Cross
5
Melee Weapons
Flail / Scourge
5
Armour
Holy Icon Armour
30
Shields
Holy Icon Shield
20
Equipment
Medi-Kit
5
Gas Mask
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
105
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-2
Keywords
Strong
Negate Heavy
Pilgrim

Upgrades

Zealot Strength - 5 - 3/3
The model may have the Keyword
Strong
. In addition, change the base size of the model to 32mm.

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Grenades
War-Cross
5
Melee Weapons
Anti-Tank Hammer
35
Armour
Standard Armour
15
Shields
Trench Shield
10
Equipment
Medi-Kit
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
90
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Fear
Strong
Negate Heavy
Pilgrim

Upgrades

Zealot Strength - 5 - 3/3
The model may have the Keyword
Strong
. In addition, change the base size of the model to 32mm.
Wrath of God - 15 - 1/1
Blood Markers
are never placed next to a model with the Wrath of God special rule, and it has the
Negate Fear
Keyword. It cannot be Broken on the Wheel by an Anchorite Shrine. A model with the Wrath of God special rule cannot have Ranged Weapons or Armour (it can have a Shield).

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Grenades
War-Cross
5
Melee Weapons
Anti-Tank Hammer
35
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Communicant - The Exalted
165
Name: The Exalted
Type: Communicant
Base Cost: 100
Image: @grimdank_minis
Movement
6"/Infantry
Melee
+2D
Ranged
-3D
Armour
-2
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Regenerate 1
Strong
Negate Heavy
Tough
Elite
Pilgrim

Battlekit

A Communicant has a Communicant Cross. The Communicant can also have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Grenades
Melee Weapons
Greatsword / Greataxe
12
Armour
Holy Icon Armour
30
Shields
Holy Icon Shield
20
Equipment
Communicant Cross
Mountaineer Kit
3
Special

Campaign

Experience
Battle Scars
Advancements
ParryAdd
-1 Dice
to Success Rolls for Melee Attacks that target a model with this Skill.
Injuries
Fighter Status
Active
Fighter Rank
Elite
limited potential

Abilities

Pilgrim Bodyguard: If a friendly
Pilgrim
model within 1" of a Communicant is hit by a Ranged Attack or Melee Attack, you can say that the Communicant will take the hit. If you do so, make an Injury Roll for the Communicant instead of the original target. This ability cannot be used against attacks that have the
Blast
Keyword.
Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Castigator - Castigator Luther
137
Name: Castigator Luther
Type: Castigator
Base Cost: 50
Image: @immaterium.painting
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Negate Gas
Strong
Negate Heavy
Elite
Pilgrim

Upgrades

Zealot Strength - 5
The model may have the Keyword
Strong
. In addition, change the base size of the model to 32mm.

Battlekit

A Castigator can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Punt Gun
20
Grenades
Melee Weapons
Greatsword / Greataxe
12
Armour
Holy Icon Armour
30
Shields
Equipment
Blessed Icon
15
Gas Mask
5
Special

Campaign

Experience
Battle Scars
Advancements
Shadow WalkerAdd
-2 Dice
to rolls for Ranged Attacks that target a model with this Skill at Long Range instead of
-1 Dice
.
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Enforced Orthodoxy: A Castigator can take an Enforced Orthodoxy
Action
. If they do so, take a
Risky Success
Roll for the model and add
+1 Dice
to the roll. If the roll is a Failure, the Castigator’s Activation ends immediately. If the roll is a Success or Critical Success, all friendly models that are within 8" of the Castigator that are Down immediately stand back up at no cost to their movement.
Whip of God: When a Castigator makes a Melee Attack, they can target a friendly model that is within 1" instead of an enemy model. Set aside a D6 each time a Castigator attacks a friendly model and takes them Out of Action with a Melee Attack. The next time the Castigator’s Warband is forced to take a Morale Check, each D6 that was put aside adds
+1 Dice
to the roll and is then discarded.
Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Ecclesiastic Prisoner (Sacred Affliction)
55
Name: -
Type: Ecclesiastic Prisoner (Sacred Affliction)
Base Cost: 20
Image: @H.P.H8craft
Movement
6"/Infantry
Melee
-1D
Armour
0
Keywords
Pilgrim

Battlekit

An Ecclesiastic Prisoner always has an Iron Capirote. Up to 4 Ecclesiastic Prisoners can have a Martyrdom Device for 35 . They cannot have any other Battlekit.

Melee Weapons
Unarmed
Equipment
Martyrdom Device
35
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Mad Dash: Add
+1 Dice
to the
Risky Success
Roll for an Ecclesiastic Prisoner that is taking a Dash
Action
.
Feeble Flailing: An Ecclesiastic Prisoner can make a Melee Attack even though it doesn't have a melee weapon. If it does so, add
-1 Dice
to the Success Roll for the attack.
Awaited: An Ecclesiastic Prisoner that is taken Out of Action when their Martyrdom Device is triggered does not count towards the number of models from the Warband taken Out of Action for Morale Checks.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Ecclesiastic Prisoner (Sacred Affliction)
55
Name: -
Type: Ecclesiastic Prisoner (Sacred Affliction)
Base Cost: 20
Image: @H.P.H8craft
Movement
6"/Infantry
Melee
-1D
Armour
0
Keywords
Pilgrim

Battlekit

An Ecclesiastic Prisoner always has an Iron Capirote. Up to 4 Ecclesiastic Prisoners can have a Martyrdom Device for 35 . They cannot have any other Battlekit.

Melee Weapons
Unarmed
Equipment
Martyrdom Device
35
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Mad Dash: Add
+1 Dice
to the
Risky Success
Roll for an Ecclesiastic Prisoner that is taking a Dash
Action
.
Feeble Flailing: An Ecclesiastic Prisoner can make a Melee Attack even though it doesn't have a melee weapon. If it does so, add
-1 Dice
to the Success Roll for the attack.
Awaited: An Ecclesiastic Prisoner that is taken Out of Action when their Martyrdom Device is triggered does not count towards the number of models from the Warband taken Out of Action for Morale Checks.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
55
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Grenades
Melee Weapons
Flail / Scourge
5
Armour
Shields
Equipment
Medi-Kit
5
Musical Instrument
15
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
42
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Musket
5
Grenades
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Medi-Kit
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
42
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Musket
5
Grenades
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Medi-Kit
5
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Abilities

Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Golem
40
Name: -
Type: Golem
Base Cost: 40
Image: @The Grimdark Compendium
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Gas
Negate Fear
Golem
Artificial

Upgrades

Human Hands - 10

This Takwin Homunculus can have Ranged and Melee Weapons from the Iron Sultanate Armoury. It can also have a Trench Shield or a Fire Shield. A Homunculus cannot have the Human Hands Alchemical Formula if it has the Wings Alchemical Formula. It cannot use its Pummelling Blows ability if it is armed with any Melee Weapons.

If a Takwin Homunculus with Human hands also has an Additional Arm, then it can have three 1-Handed Melee Weapons or one 1-Handed Melee Weapon and one 2-Handed Melee Weapon, and it can have three 1-Handed Ranged Weapons or one 1-Handed Ranged Weapon and one 2-Handed Ranged Weapon. If it takes a Shield, then the Shield replaces one of the Melee Weapons it can have but the Shield Combo rule cannot be used for any of its weapons. In addition, when it takes a Fight

Action
it can make 1 Melee Attack with each Melee Weapon that it has, one after the other. If it makes more than 1 attack, the Off-Hand Melee Modifier applies to the last Melee Attack that it makes. When it takes a Shoot
Action
it can make 1 Ranged Attack with up to two Ranged Weapons that it has, one after the other.

Battlekit

The golem cannot be equipped with any weapons, armour or equipment. It can fight in melee without any penalty.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Reserved
Fighter Rank
Troop
Cannot be promoted

Abilities

Re-creation: If a Takwin Homunculus is killed in the postbattle sequence, you do not have to remove it from your roster. Instead, you can spend 40 to leave it on the Roster.
Pummelling Blows: The model can make a Melee Attack even though it does not have any Melee Weapons.
Golem's Limit: A maximum of 50 can be assigned to upgrades for this model.
Artificial Life: Add
-1 Injury Dice
to Injury Rolls for the model.
Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
42
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Musket
5
Grenades
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Medi-Kit
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
42
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Musket
5
Grenades
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Medi-Kit
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Punishing Millstones: Add
+1 Injury Dice
for Melee Attacks made by models from a Procession of the Sacred Affliction if the target is Down. This special rule does not apply to attacks made by Ecclesiastic Prisoners

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder