La Cour du Roi Jaune

fc_hereticlegion
v1.0
Warband
Faction: Heretic Legion
Rating: 699| 0
Fielded: Elite: 2, Troop: 6, Mercenary: 0, Total: 8
Arsenal
1
0
Strongbox: 1 | 0
No items in your arsenal
Campaign
Patron: Infernal Noble
Victory Points: 0
Campaign Round: 1 / 12
Exploration

Elites

Heretic Priest
Hiérarque Hamilcar
164
Automatic Shotgun, Sword / Axe, Unholy Relic, Reinforced Armour, Trench Shield
Death Commando
La Mort Jaune
148
Tartarus Claws, Mountaineer Kit, Reinforced Armour

Troops

Annointed Heavy Infantry
Hasdrubal le Lourd
130
Automatic Shotgun, Double-Handed Blunt Weapon, Infernal Brand Mark, Reinforced Armour, Trench Shield
Heretic Trooper
Légionnaire Hannibal
72
Semi-Automatic Rifle, Bayonet, Standard Armour
Heretic Trooper
Légionnaire Syphax
72
Semi-Automatic Rifle, Bayonet, Standard Armour
Heretic Trooper
Soldat Magon
42
Bolt-Action Rifle, Bayonet
Heretic Trooper
Soldat Ayin
42
Bolt-Action Rifle, Bayonet
Wretched
Scipion le Souillé
29
Sword / Axe
Heretic Priest - Hiérarque Hamilcar
164
md_hereticpriest
Name: Hiérarque Hamilcar
Type: Heretic Priest
Base Cost: 80
Keywords: ELITE, HERETIC, TOUGH, LEADER, FEAR
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-3
Battlekit

Battlekit: A Heretic Priest can have any Battlekit from the Heretic Legions Armoury Tables.

Ranged Weapons

Automatic Shotgun
15

Grenades

No grenades equipped

Melee Weapons

Sword / Axe
4

Armour

Reinforced Armour
40

Shields

Trench Shield
10

Equipment

Unholy Relic
15
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Puppet Master: A Heretic Priest can take a Puppet Master ACTION. If they do so, take a Risky Success Roll for the model. If the roll is a Failure, the Heretic Priest’s Activation ends immediately. If the roll is a Success or Critical Success, pick 1 enemy or friendly model that is within 12" of the Heretic Priest and in their Line of Sight. You can move the model D6". The move must be in a straight line, but can be in any direction, and can be used to make the model move with 1" of an enemy or retreat, and to Climb a sheer surface, Jump across a gap, or Jump Down.
STL finder
❤️ Support Trench Companion for an ad free experience
Death Commando - La Mort Jaune
148
md_deathcommando
Name: La Mort Jaune
Type: Death Commando
Base Cost: 90
Keywords: ELITE, INFILTRATOR, HERETIC
Movement
6"/Infantry
Melee
+2D
Ranged
+1D
Armour
-2
Battlekit

Battlekit: A Death Commando can have Battlekit from the Heretic Legions Armoury Tables. The only Ranged Weapons they can have are Silenced Pistols and Tormentor Chains, and the only Grenades they can have are Gas Grenades. No restrictions apply to any other Types of Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Tartarus Claws
15

Armour

Reinforced Armour
40

Shields

No shields equipped

Equipment

Mountaineer Kit
3
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Hide: A Death Commando can take a Hide ACTION if they are in contact with a terrain piece that is at least ½" high. If they do so, take a Risky Success Roll for the model and add +1 DICE to the roll. If the roll is a Failure, the Death Commando’s Activation ends immediately. If the roll is a Success or Critical Success, enemy models cannot choose the Death Commando as the target for a Ranged Attack or Charge until the Death Commando moves, charges, retreats, makes a Ranged Attack, or an enemy model moves within 1.5" of them. The Death Commando can be hit if they are within the blast radius of a Weapon with the BLAST Keyword.
Stealth Generator: Add -1 DICE to Ranged Attacks that target a Death Commando.
STL finder
❤️ Support Trench Companion for an ad free experience
Annointed Heavy Infantry - Hasdrubal le Lourd
130
md_annointedheavyinfantry
Name: Hasdrubal le Lourd
Type: Annointed Heavy Infantry
Base Cost: 95
Keywords: NEGATE FIRE, HERETIC, STRONG
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-3
Battlekit

Battlekit: An Anointed Heavy Infantry always has Reinforced Armour and an Infernal Brand. This Battlekit cannot be removed or lost throughout the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from the Heretic Legions Armoury Tables.

Ranged Weapons

Automatic Shotgun
15

Grenades

No grenades equipped

Melee Weapons

Double-Handed Blunt Weapon
10

Armour

Reinforced Armour

Shields

Trench Shield
10

Equipment

Infernal Brand Mark
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
❤️ Support Trench Companion for an ad free experience
Heretic Trooper - Légionnaire Hannibal
72
md_heretictrooper
Name: Légionnaire Hannibal
Type: Heretic Trooper
Base Cost: 30
Keywords: HERETIC
Movement
6"/Infantry
Melee
0D
Ranged
+1D
Armour
-1
Upgrades
Heretic Legionnaire - 10 - 2/2
Up to half of your Troopers can pick this upgrade. The Trooper becomes a Legionnaire and chooses to gain +1 DICE for either ranged or melee attacks.
Legionnaire Training
Ranged Legionnaire
Battlekit

Battlekit:

A Heretic Trooper or Heretic Legionnaire can have any Battlekit from the Heretic Legions Armoury Tables.

Ranged Weapons

Semi-Automatic Rifle
15

Grenades

No grenades equipped

Melee Weapons

Bayonet
2

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
STL finder
❤️ Support Trench Companion for an ad free experience
Heretic Trooper - Légionnaire Syphax
72
md_heretictrooper
Name: Légionnaire Syphax
Type: Heretic Trooper
Base Cost: 30
Keywords: HERETIC
Movement
6"/Infantry
Melee
0D
Ranged
+1D
Armour
-1
Upgrades
Heretic Legionnaire - 10 - 2/2
Up to half of your Troopers can pick this upgrade. The Trooper becomes a Legionnaire and chooses to gain +1 DICE for either ranged or melee attacks.
Legionnaire Training
Ranged Legionnaire
Battlekit

Battlekit:

A Heretic Trooper or Heretic Legionnaire can have any Battlekit from the Heretic Legions Armoury Tables.

Ranged Weapons

Semi-Automatic Rifle
15

Grenades

No grenades equipped

Melee Weapons

Bayonet
2

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
STL finder
❤️ Support Trench Companion for an ad free experience
Heretic Trooper - Soldat Magon
42
md_heretictrooper
Name: Soldat Magon
Type: Heretic Trooper
Base Cost: 30
Keywords: HERETIC
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Battlekit

Battlekit:

A Heretic Trooper or Heretic Legionnaire can have any Battlekit from the Heretic Legions Armoury Tables.

Ranged Weapons

Bolt-Action Rifle
10

Grenades

No grenades equipped

Melee Weapons

Bayonet
2

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
STL finder
❤️ Support Trench Companion for an ad free experience
Heretic Trooper - Soldat Ayin
42
md_heretictrooper
Name: Soldat Ayin
Type: Heretic Trooper
Base Cost: 30
Keywords: HERETIC
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Battlekit

Battlekit:

A Heretic Trooper or Heretic Legionnaire can have any Battlekit from the Heretic Legions Armoury Tables.

Ranged Weapons

Bolt-Action Rifle
10

Grenades

No grenades equipped

Melee Weapons

Bayonet
2

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
STL finder
❤️ Support Trench Companion for an ad free experience
Wretched - Scipion le Souillé
29
md_wretched
Name: Scipion le Souillé
Type: Wretched
Base Cost: 25
Keywords: HERETIC
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Battlekit

Battlekit: Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Sword / Axe
4

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Law of Hell: If an attack made by a Wretched takes an enemy model with the ELITE Keyword out of Action, the Wretched model gains its freedom and is immediately removed from the game. It no longer counts as being part of the Warband for the purposes of Morale Checks and is removed from the Warband Roster.
Dark Blessing: When a Wretched is taken Out of Action, place 1 BLESSING MARKER next to the nearest friendly model with the ELITE and HERETIC Keywords. If two or more eligible models are equally close to the Wretched, you can choose which receives the BLESSING MARKER.
Chattel: In a campaign, Wretched can be sold in the Quartermaster Step for 25 plus half the cost in of any Battlekit they have.
STL finder
❤️ Support Trench Companion for an ad free experience