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A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.
Using the remnants of the lingering power of a fallen Hegemon, a Plague Knight of the Warband can directly command a nearby Bereaved. An Executor or Plague Knight in a Dirge of the Great Hegemon Warband can take a Command Bereaved

Limit: Plague Knight can choose up to 1 Plague Knight Ranks.
A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.
Using the remnants of the lingering power of a fallen Hegemon, a Plague Knight of the Warband can directly command a nearby Bereaved. An Executor or Plague Knight in a Dirge of the Great Hegemon Warband can take a Command Bereaved

A Corpse Guard can have any Battlekit from the Cult of the

Limit: Fly Lord's Headsman can choose up to 1 Plague Knight Ranks.
A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.
Using the remnants of the lingering power of a fallen Hegemon, a Plague Knight of the Warband can directly command a nearby Bereaved. An Executor or Plague Knight in a Dirge of the Great Hegemon Warband can take a Command Bereaved

A Thrall cannot have any Battlekit.

A Thrall cannot have any Battlekit.

Thralls can be equipped with ranged weapons, troop flags, or instruments, but nothing else. They do not suffer penalties for fighting unarmed.

Thralls can be equipped with ranged weapons, troop flags, or instruments, but nothing else. They do not suffer penalties for fighting unarmed.

Thralls can be equipped with ranged weapons, troop flags, or instruments, but nothing else. They do not suffer penalties for fighting unarmed.

A Corpse Guard can have any Battlekit from the Cult of the

Thralls can be equipped with ranged weapons, troop flags, or instruments, but nothing else. They do not suffer penalties for fighting unarmed.

A Hound of the Black Grail cannot have any Battlekit.

A Herald of Beelzebub can have any Ranged Weapon from the Cult of the

This Takwin Homunculus can have Ranged and Melee Weapons from the Iron Sultanate Armoury. It can also have a Trench Shield or a Fire Shield. A Homunculus cannot have the Human Hands Alchemical Formula if it has the Wings Alchemical Formula. It cannot use its Pummelling Blows ability if it is armed with any Melee Weapons.
If a Takwin Homunculus with Human hands also has an Additional Arm, then it can have three 1-Handed Melee Weapons or one 1-Handed Melee Weapon and one 2-Handed Melee Weapon, and it can have three 1-Handed Ranged Weapons or one 1-Handed Ranged Weapon and one 2-Handed Ranged Weapon. If it takes a Shield, then the Shield replaces one of the Melee Weapons it can have but the Shield Combo rule cannot be used for any of its weapons. In addition, when it takes a Fight
The golem cannot be equipped with any weapons, armour or equipment. It can fight in melee without any penalty.

A Corpse Guard can have any Battlekit from the Cult of the

Thralls can be equipped with ranged weapons, troop flags, or instruments, but nothing else. They do not suffer penalties for fighting unarmed.

A Hound of the Black Grail cannot have any Battlekit.
