
If a model from a Fireteam hits a target that had been hit by an attack made by the other member of their Fireteam earlier in the same Turn, then you can spend 3
If a model from a Fireteam hits a target that had been hit by an attack made by the other member of their Fireteam earlier in the same Turn, then you can spend 3

Battlekit: A Lieutenant can have any Battlekit from the
Add 6" to the Range of the following Weapons when they are used by a model that has this Skill:

Battlekit: A Crimson Communicant can have any Battlekit from the

Battlekit: A Shock Trooper can have any Battlekit from the

Battlekit: A Yeoman may be recruited with a Bolt-Action Rifle for a reduced cost of 5. The Yeoman can also have any Battlekit from the

Battlekit: A Yeoman may be recruited with a Bolt-Action Rifle for a reduced cost of 5. The Yeoman can also have any Battlekit from the

Battlekit: A Trench Dog cannot have any Battlekit. At an additional cost the dog gains an ability to form a

Battlekit: A Yeoman may be recruited with a Bolt-Action Rifle for a reduced cost of 5. The Yeoman can also have any Battlekit from the

Battlekit: A Combat Medic always has Standard Armour, a Gas Mask, a Medi-kit, and a Misericordia (▶ see Battlekit in the Trench Crusade Digital Rulebook). The Injury Modifier for the Armour is included in the model’s Profile above. They can also have any Battlekit from the New Antioch Armoury Tables, apart from Armour.

Battlekit: Trench Clerics can have any Battlekit from the

Battlekit: A Trench Dog cannot have any Battlekit. At an additional cost the dog gains an ability to form a

Battlekit: A Shock Trooper can have any Battlekit from the

Battlekit: A Trench Dog cannot have any Battlekit. At an additional cost the dog gains an ability to form a

Battlekit: A Mendelist Ammo Monk only has a Gas Mask. Note that a Mendelist Ammo Monk has no weapons and therefore cannot attack.
