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Limit: Sorcerer can choose up to 3 Goetic.
Note: You must choose the goetic powers on recruitment and cannot change them or add new ones during the quartermaster step.
The Sorcerer opens a portal to the Lake of Fire, drawing forth a great screaming ball of Infernal lava mixed with damned souls.
Yoke Fiends are held in total thrall by the mightier members of the Court.
Greed has corrupted the heart of this fallen creature to such an extent that there is a gaping hole within its chest. When it desires something it bleeds black tar that empowers this servant of avarice.
A Sorcerer can have any Battlekit from The

A Hunter of the Left-Hand Path always has a Bow of Lethe, and it cannot be removed or lost over the course of the campaign for any reason. The Hunter of the Left-Hand Path must always hold it in one of their hands. They can also have any Battlekit from The

Sin Eater always has Reinforced Armour, a Combat Helmet, and a Tenderiser Maul.

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

Wretched can have any Battlekit from The

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

Limit: Hell Knight can choose up to 1 Goetic.
Note: You must choose the goetic powers on recruitment and cannot change them or add new ones during the quartermaster step.
So great is the devotion of this servant of greed that their entire body takes on the aspect of the precious metal.
A model with this Goetic Ability has the A Hell Knight always has a suit of Infernal Iron Armour. The Infernal Iron Armour cannot be removed or lost over the course of the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from The

Wretched can have any Battlekit from The
