Undead Knights

fc_cultoftheblackgrail_fv_dirgeofthegreathegemon
Warband
Faction: Dirge of the Great Hegemon
Rating: 846| 11
Fielded: Elite: 6, Troop: 5, Mercenary: 0, Total: 11/12
Other: Reserved: 1
Arsenal
106
0
Strongbox: 80 | 0
Trench Knife, Bolt-Action Rifle, Standard Armour
Campaign - The Divine Spark
Patron: The Order of the Fly
Victory Points: 37
Threshold round: 3: 900
Campaign Round: 3/3 (max round: 14)
Current field limit: 12 Models
Exploration

Elites

Executor
Hector De Savoy
144
Grenade Launcher, Sword / Axe, Compound Eyes Helmet, Standard Armour
Plague Knight
Raymond de Montain
130
2
Double-Handed Blunt Weapon, Grail Devotee, Grail Devotee, Gas Grenades, Standard Armour, Trench Shield
Plague Knight
Matous Joesef Mençik
112
9
Greatsword / Greataxe, Grail Devotee, Grail Devotee, Armour of the Fly, Gas Grenades, Trench Shield
Corpse Guard
Man-at-Arms Francois
77
Blunderbuss, Plague Blade, Trench Shield
Corpse Guard
Man-at-Arms Louis
72
Plague Blade, Trench Shield
Corpse Guard
Man-at-Arms Jean-Paul
86
Putrid Shotgun, Trench Knife, Trench Shield

Troops

Bereaved
Gustav
30
Bereaved
Gaston
35
Blunderbuss
Fly Bereaved
Maya
40
Gas Grenades
Hounds of the Black Grail
Enzo
60
Hounds of the Black Grail
Isabetta
60

Reserves

Bereaved
Etienne
40
Bolt-Action Rifle
Executor - Hector De Savoy
144
Name: Hector De Savoy
Type: Executor
Base Cost: 80
Image: @Darius_minis
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-1
Keywords
Negate Shrapnel
Negate Gas
Fear
Strong
Tough
Elite
Black Grail
Plague Knight Ranks

Hector De Savoy can choose up to 1 Plague Knight Ranks.

Knight of the Rotten Cross - 5 - 1/1
You can purchase 1 Ranged Weapon or 1 Melee Weapon from the New Antioch or Heretic Legions Armoury Tables for this model. Any stipulations that apply to the Weapon must be followed (so there is no point in taking a Weapon that can only be used by a specific model). The Weapon cannot be sold or reallocated in the Quartermaster Step of the Campaign Phase, but can be replaced if it is lost for any reason.
Rotten Cross Expanded Armoury Option
Grenade Launcher 30 Ducats (Limit 2)
Battlekit

Battlekit:

A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Ranged Weapons

Grenade Launcher
30

Grenades

No grenades equipped

Melee Weapons

Sword / Axe
4

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

Compound Eyes Helmet
10
Campaign Play

Experience

Battle Scars

Advancements

'Tis but a ScratchYou can re-roll the D66 Roll on the Trauma Table for a model with this Skill.
Grail PlagueAt the start of each game, after deployment, for each model with this Skill that is on the battlefield, you can place 1
Infection Marker
next to an enemy model that does not have the
Black Grail
Keyword.

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Hegemon's Will:

Using the remnants of the lingering power of a fallen Hegemon, a Plague Knight of the Warband can directly command a nearby Bereaved. An Executor or Plague Knight in a Dirge of the Great Hegemon Warband can take a Command Bereaved

Action
. If it does so, you can remove any number of
Infection Marker
S from enemy models. For each
Infection Marker
you remove, you can then carry out one of the following Commands with a Bereaved (Grail Thrall or Fly Thrall) that is within 18" of the model taking the Command Bereaved
Action
. A Bereaved cannot be given more than 1 Command each Turn, but carrying out a Command does not stop it from also being Activated in the same Turn (before or after the Command was issued).

  • Move Command: The Bereaved carries out a normal move (it cannot Retreat).
  • Shoot Command: The Bereaved carries out a Ranged Attack.
  • Charge Command: The Bereaved carries out a charge move.
  • Fight Command: The Bereaved carries out a Melee Attack.

STL finder
Plague Knight - Raymond de Montain
130 | 2
Name: Raymond de Montain
Type: Plague Knight
Base Cost: 60
Image: @Scheerlock
Movement
6"/Infantry
Melee
+3D
Ranged
0D
Armour
-2
Keywords
Negate Gas
Fear
Strong
Elite
Black Grail
Plague Knight Ranks

Raymond de Montain can choose up to 1 Plague Knight Ranks.

Plague Almoner - 10
If you convert an Injury Roll into a Bloodbath Roll for an attack made by this Plague Knight, the cost in
Blood Markers
and/or
Infection Markers
of the Bloodbath Roll is reduced by 1.
Battlekit

Battlekit:

A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

Gas Grenades
10

Melee Weapons

Double-Handed Blunt Weapon
10

Armour

Standard Armour
15

Shields

Trench Shield
10

Equipment

Grail Devotee
15
Grail Devotee
2
Campaign Play

Experience

Battle Scars

Advancements

Melee ProficiencyAdd
+1 Dice
to the Melee Characteristic of a model with this Skill.
Strength of SamsonAdd
+1 Injury Dice
to rolls for Melee Attacks made by a model with this Skill. In addition, a model with this Skill has the
Strong
keyword.

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Hegemon's Will:

Using the remnants of the lingering power of a fallen Hegemon, a Plague Knight of the Warband can directly command a nearby Bereaved. An Executor or Plague Knight in a Dirge of the Great Hegemon Warband can take a Command Bereaved

Action
. If it does so, you can remove any number of
Infection Marker
S from enemy models. For each
Infection Marker
you remove, you can then carry out one of the following Commands with a Bereaved (Grail Thrall or Fly Thrall) that is within 18" of the model taking the Command Bereaved
Action
. A Bereaved cannot be given more than 1 Command each Turn, but carrying out a Command does not stop it from also being Activated in the same Turn (before or after the Command was issued).

  • Move Command: The Bereaved carries out a normal move (it cannot Retreat).
  • Shoot Command: The Bereaved carries out a Ranged Attack.
  • Charge Command: The Bereaved carries out a charge move.
  • Fight Command: The Bereaved carries out a Melee Attack.

STL finder
Plague Knight - Matous Joesef Mençik
112 | 9
Name: Matous Joesef Mençik
Type: Plague Knight
Base Cost: 60
Image: @Scheerlock
Movement
8"/Flying
Melee
+4D
Ranged
0D
Armour
-3
Keywords
Negate Shrapnel
Negate Gas
Fear
Strong
Elite
Black Grail
Plague Knight Ranks

Matous Joesef Mençik can choose up to 1 Plague Knight Ranks.

Knight Companion of the Fly - 5
Add
+1 Dice
to either the Ranged or the Melee Characteristic of this Plague Knight (you can choose which of the Characteristics to increase)
Knight Companion Selection
Melee Knight
Battlekit

Battlekit:

A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

Gas Grenades
10

Melee Weapons

Greatsword / Greataxe
12

Armour

Armour of the Fly
7

Shields

Trench Shield
10

Equipment

Grail Devotee
15
Grail Devotee
2
Campaign Play

Experience

Battle Scars

Advancements

Strength of SamsonAdd
+1 Injury Dice
to rolls for Melee Attacks made by a model with this Skill. In addition, a model with this Skill has the
Strong
keyword.
Melee ProficiencyAdd
+1 Dice
to the Melee Characteristic of a model with this Skill.

Injuries

Prominent Scar
Elite Injuries Chart #66
Write down the name of the Warband from the game where this injury was received. Add
+1 Dice
to rolls for Melee Attacks made by this model if the target is a model from the Warband you have written down. It does not receive an Injury or a Battle Scar.
Chosen Keyword
THE COURT
Prominent Scar
Elite Injuries Chart #66
Write down the name of the Warband from the game where this injury was received. Add
+1 Dice
to rolls for Melee Attacks made by this model if the target is a model from the Warband you have written down. It does not receive an Injury or a Battle Scar.
Chosen Keyword
HERETIC

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Hegemon's Will:

Using the remnants of the lingering power of a fallen Hegemon, a Plague Knight of the Warband can directly command a nearby Bereaved. An Executor or Plague Knight in a Dirge of the Great Hegemon Warband can take a Command Bereaved

Action
. If it does so, you can remove any number of
Infection Marker
S from enemy models. For each
Infection Marker
you remove, you can then carry out one of the following Commands with a Bereaved (Grail Thrall or Fly Thrall) that is within 18" of the model taking the Command Bereaved
Action
. A Bereaved cannot be given more than 1 Command each Turn, but carrying out a Command does not stop it from also being Activated in the same Turn (before or after the Command was issued).

  • Move Command: The Bereaved carries out a normal move (it cannot Retreat).
  • Shoot Command: The Bereaved carries out a Ranged Attack.
  • Charge Command: The Bereaved carries out a charge move.
  • Fight Command: The Bereaved carries out a Melee Attack.

STL finder
Corpse Guard - Man-at-Arms Francois
77
Name: Man-at-Arms Francois
Type: Corpse Guard
Base Cost: 55
Image: @Scheerlock
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-1
Keywords
Negate Gas
Fear
Elite
Black Grail
Battlekit

Battlekit:

A Corpse Guard can have any Battlekit from the Cult of the

Black Grail
Armoury Tables.

Ranged Weapons

Blunderbuss
5

Grenades

No grenades equipped

Melee Weapons

Plague Blade
7

Armour

No armour equipped

Shields

Trench Shield
10

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

Stand FirmThe first time a model with this Skill suffers a Down result on the Injury table, it is treated as a Minor Wound result instead.
Relentless ChargeAdd
+1 Dice
to rolls for Melee Attacks made by a model with this Skill if it successfully charged earlier in the same Activation.

Injuries

Dark Memory
Elite Injuries Chart #24
Write down the name of the Warband from the game where this injury was received. Add
-1 Dice
to rolls for Melee Attacks made by this model if the target is a model from the Warband you have written down.
Feared Warband
Heretic Legion

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Parasitic Tick: Whenever a Melee Attack made by a Corpse Guard causes any
Blood Marker
S or
Infection Markers
to be placed on the target, you can remove up to 1
Blood Marker
or INFECTION MARKER from the attacking Corpse Guard model.
Black Grail Bodyguard: If a friendly Cult of the Black Grail model within 1" of a Corpse Guard is hit by a Ranged Attack or Melee Attack, you can say that the Corpse Guard will take the hit. If you do so, make an Injury Roll for the Corpse Guard instead of the original target. This ability cannot be used against attacks that have the
Blast
Keyword.
STL finder
Bereaved - Etienne
40
Name: Etienne
Type: Bereaved
Base Cost: 30
Image: @Scheerlock
Movement
5"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Battlekit

Battlekit:

Thralls can be equipped with ranged weapons, troop flags, or instruments, but nothing else. They do not suffer penalties for fighting unarmed.

Ranged Weapons

Bolt-Action Rifle
10

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Reserved

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).
STL finder
Bereaved - Gustav
30
Name: Gustav
Type: Bereaved
Base Cost: 30
Image: @Scheerlock
Movement
5"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Battlekit

Battlekit:

Thralls can be equipped with ranged weapons, troop flags, or instruments, but nothing else. They do not suffer penalties for fighting unarmed.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).
STL finder
Bereaved - Gaston
35
Name: Gaston
Type: Bereaved
Base Cost: 30
Image: @Scheerlock
Movement
5"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Battlekit

Battlekit:

Thralls can be equipped with ranged weapons, troop flags, or instruments, but nothing else. They do not suffer penalties for fighting unarmed.

Ranged Weapons

Blunderbuss
5

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).
STL finder
Fly Bereaved - Maya
40
Name: Maya
Type: Fly Bereaved
Base Cost: 30
Image: @Scheerlock
Movement
6"/Flying
Melee
-1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Battlekit

Battlekit:

A Thrall cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

Gas Grenades
10

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).
STL finder
Hounds of the Black Grail - Enzo
60
Name: Enzo
Type: Hounds of the Black Grail
Base Cost: 55
Image: @Scheerlock
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Upgrades
Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.
Battlekit

Battlekit:

A Hound of the Cult of the Black Grail cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Cult of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Cult of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.
STL finder
Corpse Guard - Man-at-Arms Louis
72
Name: Man-at-Arms Louis
Type: Corpse Guard
Base Cost: 55
Image: @Scheerlock
Movement
6"/Infantry
Melee
+1D
Ranged
-1D
Armour
-1
Keywords
Negate Gas
Fear
Elite
Black Grail
Battlekit

Battlekit:

A Corpse Guard can have any Battlekit from the Cult of the

Black Grail
Armoury Tables.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Plague Blade
7

Armour

No armour equipped

Shields

Trench Shield
10

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

Hard as NailsThe first time a model with this Skill suffers a Down result on the Injury table, it is treated as a No Effect result instead.

Injuries

Lost An Eye
Elite Injuries Chart #15
Add
-1 Dice
to rolls for Ranged Attacks made for this model. If this model receives this injury for a second time, they are blinded and you must remove them from your Warband Roster instead of re-rolling the result. Treat this injury as a Full Recovery if it is inflicted on a Sniper Priest.
Head Wound
Elite Injuries Chart #22
This model no longer gains Experience Points. It can regain the ability to gain Experience points through promotion, representing its recovery, although the Battle Scar remains.

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Parasitic Tick: Whenever a Melee Attack made by a Corpse Guard causes any
Blood Marker
S or
Infection Markers
to be placed on the target, you can remove up to 1
Blood Marker
or INFECTION MARKER from the attacking Corpse Guard model.
Black Grail Bodyguard: If a friendly Cult of the Black Grail model within 1" of a Corpse Guard is hit by a Ranged Attack or Melee Attack, you can say that the Corpse Guard will take the hit. If you do so, make an Injury Roll for the Corpse Guard instead of the original target. This ability cannot be used against attacks that have the
Blast
Keyword.
STL finder
Hounds of the Black Grail - Isabetta
60
Name: Isabetta
Type: Hounds of the Black Grail
Base Cost: 55
Image: @Scheerlock
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Upgrades
Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.
Battlekit

Battlekit:

A Hound of the Cult of the Black Grail cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Cult of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Cult of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.
STL finder
Corpse Guard - Man-at-Arms Jean-Paul
86
Name: Man-at-Arms Jean-Paul
Type: Corpse Guard
Base Cost: 55
Image: @Scheerlock
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-1
Keywords
Negate Gas
Fear
Elite
Black Grail
Battlekit

Battlekit:

A Corpse Guard can have any Battlekit from the Cult of the

Black Grail
Armoury Tables.

Ranged Weapons

Putrid Shotgun
20

Grenades

No grenades equipped

Melee Weapons

Trench Knife
1

Armour

No armour equipped

Shields

Trench Shield
10

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

Head ShotRanged Attacks made by a model with this Skill have the
Ignore Armour
Keyword if the attack was a Critical Success.

Injuries

Expensive Treatment
Elite Injuries Chart #32
The model’s wounds require constant treatment. Before you can deploy this model, you must deduct 10 from your Warband’s Strongbox. This payment does not count towards your Warband’s Threshold Value.

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Parasitic Tick: Whenever a Melee Attack made by a Corpse Guard causes any
Blood Marker
S or
Infection Markers
to be placed on the target, you can remove up to 1
Blood Marker
or INFECTION MARKER from the attacking Corpse Guard model.
Black Grail Bodyguard: If a friendly Cult of the Black Grail model within 1" of a Corpse Guard is hit by a Ranged Attack or Melee Attack, you can say that the Corpse Guard will take the hit. If you do so, make an Injury Roll for the Corpse Guard instead of the original target. This ability cannot be used against attacks that have the
Blast
Keyword.
STL finder