

Azazel can choose up to 3 Goetic.
The Sorcerer opens a portal to the Lake of Fire, drawing forth a great screaming ball of Infernal lava mixed with damned souls.
GOETIC (1-3): You must take a Cast Spell ACTION with the spellcaster in order for it to cast this spell. If you do so, the spellcaster can make a Ranged Attack with a Range of 36". The attack has the BLAST, FIRE and SCATTER Keywords, and a blast radius in inches equal to the number of BLOOD MARKERS that were paid to cast the spell. In addition, the attack has the IGNORE ARMOUR Keyword for Injury Rolls made for a model that was either the target of the spell and hit by it, or if the Burning Inferno scattered and the target point ended up on the model’s base.
Retreat would mean submitting to others, an unthinkable act.
You do not have to take Morale Checks if your Warband has at least 1 model with this Goetic Ability on the battlefield. Battlekit: A Sorcerer can have any Battlekit from The Court’s Armoury Tables apart from Ranged Weapons and Grenades.

Battlekit: A Hunter of the Left-Hand Path always has a Bow of Lethe, and it cannot be removed or lost of the course of the campaign for any reason. The Hunter of the Left-Hand Path must always hold it in one of their hands. They can also have any Battlekit from the Court Of the Seven-Headed Serpent Armoury Tables apart from 2-Handed Weapons.

Oeil Ophidien d'Azazel can choose up to 1 Goetic.
Retreat would mean submitting to others, an unthinkable act.
You do not have to take Morale Checks if your Warband has at least 1 model with this Goetic Ability on the battlefield. Battlekit: A Hell Knight always has a suit of Infernal Iron Armour. The Infernal Iron Armour cannot be removed or lost over the course of the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from the Seven-Headed Serpent Armoury Tables apart from Armour.

Battlekit: A Pit Locust can have a Crown of Hellfire from from the Court of the Seven-Headed Serpent Armoury Table. They cannot have any other Battlekit.

Battlekit: A Desecrated Saint has several arms and the STRONG Keyword. It can have up to three 1-Handed Melee Weapons from the Court of the Seven-Headed Serpent, or two 1-Handed Melee Weapons and one 2-Handed Melee Weapon. It cannot have any other Battlekit.

Battlekit: A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from the Court of the Seven-Headed Serpent Armoury Tables. They can have any other Battlekit from the Seven-Headed Serpent Armoury Tables apart from Ranged Weapons.

Battlekit: A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from the Court of the Seven-Headed Serpent Armoury Tables. They can have any other Battlekit from the Seven-Headed Serpent Armoury Tables apart from Ranged Weapons.

Battlekit: Wretched can have any Battlekit from the Court of the Seven-Headed Serpent Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Battlekit: Wretched can have any Battlekit from the Court of the Seven-Headed Serpent Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Battlekit: Wretched can have any Battlekit from the Court of the Seven-Headed Serpent Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Battlekit: Sin Eater always has Reinforced Armour, a Combat Helmet, and a Tenderiser Maul.
