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Note: You must choose the goetic powers on recruitment and cannot change them or add new ones during the quartermaster step.
Yoke Fiends are held in total thrall by the mightier members of the Court.
Not even trying is the surest way to succeed.
A Praetor can have any Battlekit from The

Limit: Sorcerer can choose up to 3 Goetic.
Note: You must choose the goetic powers on recruitment and cannot change them or add new ones during the quartermaster step.
The Sorcerer opens a portal to the Lake of Fire, drawing forth a great screaming ball of Infernal lava mixed with damned souls.
Not even trying is the surest way to succeed.
A Sorcerer can have any Battlekit from The

A Pit Locust can have a Crown of Hellfire from from The Court's' Armoury Table. They cannot have any other Battlekit.

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

Wretched can have any Battlekit from The

Wretched can have any Battlekit from The

Wretched can have any Battlekit from The

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

A Goetic Warlock always has Reinforced Armour.

Limit: Hell Knight can choose up to 1 Goetic.
Note: You must choose the goetic powers on recruitment and cannot change them or add new ones during the quartermaster step.
Yoke Fiends are held in total thrall by the mightier members of the Court.
A Hell Knight always has a suit of Infernal Iron Armour. The Infernal Iron Armour cannot be removed or lost over the course of the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from The

A Desecrated Saint has several arms. It can have up to three 1-Handed Melee Weapons from The

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

Sin Eater always has Reinforced Armour, a Combat Helmet, and a Tenderiser Maul.

A Pit Locust can have a Crown of Hellfire from from The Court's' Armoury Table. They cannot have any other Battlekit.

A Hell Knight always has a suit of Infernal Iron Armour. The Infernal Iron Armour cannot be removed or lost over the course of the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from The

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

A Trench Dog cannot have any Battlekit. At an additional cost the dog gains an ability to form a

Wretched can have any Battlekit from The

Wretched can have any Battlekit from The

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

A Pit Locust can have a Crown of Hellfire from from The Court's' Armoury Table. They cannot have any other Battlekit.

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

A Desecrated Saint has several arms. It can have up to three 1-Handed Melee Weapons from The

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

A Goetic Warlock always has Reinforced Armour.
