Defenders

fc_ironsultanate_fv_defendersoftheironwall
v0.1.63
Warband
Faction: Defenders of the Iron Wall
Rating: 700| 0
Fielded: Elite: 3, Troop: 4, Mercenary: 0, Total: 7
Arsenal
0
0
Strongbox: 0 | 0
No items in your arsenal
Campaign
Patron: No patron set
Victory Points: 0
Campaign Round: 1 (max: 12)
Exploration

Elites

Silahdar
Silahdar
128
Siege Jezzail, Double-Handed Blunt Weapon, Alchemical Ammunition, Standard Armour
Janissary Officer
Janissary Officer
107
Siege Jezzail, Sword / Axe, Alchemical Ammunition, Standard Armour
Janissary Officer
Janissary Officer
107
Siege Jezzail, Sword / Axe, Alchemical Ammunition, Standard Armour

Troops

Brazen Bull
Brazen Bull
235
Flame Cannon, Titan Zulfiqar, Iron Wall Kalkan, Standard Armour
Azeb
Azeb
35
Jezzail, Alchemical Ammunition
Azeb
Azeb Musician
53
Grenades, Knife / Dagger, Musical Instrument
Azeb
Azeb
35
Jezzail, Alchemical Ammunition
Silahdar
128
Name: -
Type: Silahdar
Base Cost: 70
Image: @Emitoo
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-1
Keywords
Strong
Tough
Leader
Elite
Sultanate
Battlekit

Battlekit: Yüzbaşı can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Equipment List and can use any Sapper Only choices from the Armoury.

Ranged Weapons

Siege Jezzail
30
+1D to Injuries

Melee Weapons

Double-Handed Blunt Weapon
10
+1 to Injuries

Armour

Standard Armour
15

Equipment

Alchemical Ammunition
3
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Siege Jezzail Teams: All the members of the Warband are trained to use the Siege Jezzails in pairs. When any model of this Warband shoots a Siege Jezzail and they are within 1” of another member of the Warband, they add
+1 Dice
to their Ranged Attack to hit roll with the Siege Jezzai.
Marksmanship of the Iron Wall: All the members of the Warband practise marksmanship from the dizzying heights of the Iron Wall against targets on the ground below. The Elevated position Ranged bonus for this Warband is
+2 Dice
instead of the usual
+1 Dice
.
STL finder
Janissary Officer
107
Name: -
Type: Janissary Officer
Base Cost: 55
Image: @Emitoo
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Strong
Elite
Sultanate
Battlekit

Battlekit: Janissaries can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Armoury.

Ranged Weapons

Siege Jezzail
30
+1D to Injuries

Melee Weapons

Sword / Axe
4

Armour

Standard Armour
15

Equipment

Alchemical Ammunition
3
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Counter-Charge: If the first
Action
a Janissary makes during their Activation is a Charge, they can add
+1 Dice
to their subsequent Melee Attack
Action
S during this Activation.
Siege Jezzail Teams: All the members of the Warband are trained to use the Siege Jezzails in pairs. When any model of this Warband shoots a Siege Jezzail and they are within 1” of another member of the Warband, they add
+1 Dice
to their Ranged Attack to hit roll with the Siege Jezzai.
Marksmanship of the Iron Wall: All the members of the Warband practise marksmanship from the dizzying heights of the Iron Wall against targets on the ground below. The Elevated position Ranged bonus for this Warband is
+2 Dice
instead of the usual
+1 Dice
.
STL finder
Janissary Officer
107
Name: -
Type: Janissary Officer
Base Cost: 55
Image: @Emitoo
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Strong
Elite
Sultanate
Battlekit

Battlekit: Janissaries can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Armoury.

Ranged Weapons

Siege Jezzail
30
+1D to Injuries

Melee Weapons

Sword / Axe
4

Armour

Standard Armour
15

Equipment

Alchemical Ammunition
3
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Counter-Charge: If the first
Action
a Janissary makes during their Activation is a Charge, they can add
+1 Dice
to their subsequent Melee Attack
Action
S during this Activation.
Siege Jezzail Teams: All the members of the Warband are trained to use the Siege Jezzails in pairs. When any model of this Warband shoots a Siege Jezzail and they are within 1” of another member of the Warband, they add
+1 Dice
to their Ranged Attack to hit roll with the Siege Jezzai.
Marksmanship of the Iron Wall: All the members of the Warband practise marksmanship from the dizzying heights of the Iron Wall against targets on the ground below. The Elevated position Ranged bonus for this Warband is
+2 Dice
instead of the usual
+1 Dice
.
STL finder
Brazen Bull
235
Name: -
Type: Brazen Bull
Base Cost: 100
Image: @Emitoo
Movement
6"/Infantry
Melee
+2D
Ranged
0D
Armour
-1
Keywords
Fear
Strong
Tough
Sultanate
Battlekit

Battlekit: A Brazen Bull can be equipped with any weapon, armour and equipment from the Iron Sultanate Armoury. Due to its vast strength and size it can only use weapons with the Keyword

Heavy
– it will simply crush weapons of normal size by accident. It can carry up to two Brazen Bull Only weapons.

Ranged Weapons

Flame Cannon
60

Melee Weapons

Titan Zulfiqar
30
+2 to Injuries

Armour

Standard Armour
15
Iron Wall Kalkan
30

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
limited potential

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Artificial Body: Created through the Jabirean alchemy, the model has no vital organs and they must be dismembered in order to kill them. All injury rolls against the model are made with
-1 Dice
.
Trample: Once during its Activation, the Brazen Bull may make an extra Melee Attack
Action
against a Downed enemy model on a 32mm or smaller base. Resolve the attack as if the Brazen Bull was armed with a Trench Club. This attack ignores armour as the Brazen Bull stomps their enemies into a pulp.
Siege Jezzail Teams: All the members of the Warband are trained to use the Siege Jezzails in pairs. When any model of this Warband shoots a Siege Jezzail and they are within 1” of another member of the Warband, they add
+1 Dice
to their Ranged Attack to hit roll with the Siege Jezzai.
Marksmanship of the Iron Wall: All the members of the Warband practise marksmanship from the dizzying heights of the Iron Wall against targets on the ground below. The Elevated position Ranged bonus for this Warband is
+2 Dice
instead of the usual
+1 Dice
.
STL finder
Azeb
35
Name: -
Type: Azeb
Base Cost: 25
Image: @Emitoo
Movement
6"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Sultanate
Battlekit

Battlekit: Azebs can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Armoury.

Ranged Weapons

Jezzail
7

Melee Weapons

No melee weapons equipped

Armour

No armour equipped

Equipment

Alchemical Ammunition
3
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Siege Jezzail Teams: All the members of the Warband are trained to use the Siege Jezzails in pairs. When any model of this Warband shoots a Siege Jezzail and they are within 1” of another member of the Warband, they add
+1 Dice
to their Ranged Attack to hit roll with the Siege Jezzai.
Marksmanship of the Iron Wall: All the members of the Warband practise marksmanship from the dizzying heights of the Iron Wall against targets on the ground below. The Elevated position Ranged bonus for this Warband is
+2 Dice
instead of the usual
+1 Dice
.
STL finder
Azeb - Azeb Musician
53
Name: Azeb Musician
Type: Azeb
Base Cost: 25
Image: @Emitoo
Movement
6"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Skirmisher
Sultanate
Upgrades
Skirmisher - 5
The model is converted to a
Skirmisher
. Unless engaged in melee, when an enemy model declares a charge against any
Skirmisher
, they can immediately move D3” in any direction they wish (except within 1” of any enemy or out of the battlefield). After this manoeuvre, the charging model is moved as normal. This may lead to the charger being unable to enter melee. This move cannot be taken by a model that is Down.
Battlekit

Battlekit: Azebs can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Armoury.

Ranged Weapons

Grenades
7
Blast 2"

Melee Weapons

Knife / Dagger
1
-1D to Hit

Armour

No armour equipped

Equipment

Musical Instrument
15
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Siege Jezzail Teams: All the members of the Warband are trained to use the Siege Jezzails in pairs. When any model of this Warband shoots a Siege Jezzail and they are within 1” of another member of the Warband, they add
+1 Dice
to their Ranged Attack to hit roll with the Siege Jezzai.
Marksmanship of the Iron Wall: All the members of the Warband practise marksmanship from the dizzying heights of the Iron Wall against targets on the ground below. The Elevated position Ranged bonus for this Warband is
+2 Dice
instead of the usual
+1 Dice
.
STL finder
Azeb
35
Name: -
Type: Azeb
Base Cost: 25
Image: @Emitoo
Movement
6"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Sultanate
Battlekit

Battlekit: Azebs can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Armoury.

Ranged Weapons

Jezzail
7

Melee Weapons

No melee weapons equipped

Armour

No armour equipped

Equipment

Alchemical Ammunition
3
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Siege Jezzail Teams: All the members of the Warband are trained to use the Siege Jezzails in pairs. When any model of this Warband shoots a Siege Jezzail and they are within 1” of another member of the Warband, they add
+1 Dice
to their Ranged Attack to hit roll with the Siege Jezzai.
Marksmanship of the Iron Wall: All the members of the Warband practise marksmanship from the dizzying heights of the Iron Wall against targets on the ground below. The Elevated position Ranged bonus for this Warband is
+2 Dice
instead of the usual
+1 Dice
.
STL finder