Les Maudits de Khemferra

fc_ironsultanate
v0.1.63
Warband
Faction: Iron Sultanate
Rating: 699| 0
Fielded: Elite: 2, Troop: 6, Mercenary: 0, Total: 8/10
Arsenal
1
0
Strongbox: 1 | 0
No items in your arsenal
Campaign
Patron: No patron set
Victory Points: 0
Campaign Round: 1 (max round: 12)
Current field limit: 10 Models
Exploration

Elites

Yüzbaşı Captain
Yüzbaşı Captain
133
Halberd-Gun, Alchemical Ammunition, Reinforced Armour
Jabirean Alchemist
Jabirean Alchemist
95
Incendiary Grenades, Cloak of Alamut

Troops

Azeb
Azeb
35
Jezzail, Alchemical Ammunition
Azeb
Azeb
35
Jezzail, Alchemical Ammunition
Azeb
Azeb
35
Jezzail, Alchemical Ammunition
Janissary
Janissary
88
Siege Jezzail, Alchemical Ammunition
Janissary
Janissary
88
Siege Jezzail, Alchemical Ammunition
Brazen Bull
Brazen Bull
190
Flame Cannon, Titan Zulfiqar
Yüzbaşı Captain
133
Name: -
Type: Yüzbaşı Captain
Base Cost: 70
Image: @Emitoo
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-2
Keywords
Negate Fear
Tough
Leader
Elite
Sultanate
Battlekit

Battlekit: Yüzbaşı can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Equipment List.

Ranged Weapons

No ranged weapons equipped

Melee Weapons

Halberd-Gun
20

Armour

Reinforced Armour
40

Equipment

Alchemical Ammunition
3
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Mubarizon: Yüzbaşı is expected to face the mightiest of their enemies in personal combat, inspiring the troops to victory with their personal prowess. Yüzbaşı are immune to the effects of the Keyword
Fear
and add
+1 Dice
to injury rolls against
Tough
opponents.
STL finder
Azeb
35
Name: -
Type: Azeb
Base Cost: 25
Image: @Emitoo
Movement
6"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Sultanate
Battlekit

Battlekit: Azebs can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Armoury.

Ranged Weapons

Jezzail
7

Melee Weapons

No melee weapons equipped

Armour

No armour equipped

Equipment

Alchemical Ammunition
3
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Azeb
35
Name: -
Type: Azeb
Base Cost: 25
Image: @Emitoo
Movement
6"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Sultanate
Battlekit

Battlekit: Azebs can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Armoury.

Ranged Weapons

Jezzail
7

Melee Weapons

No melee weapons equipped

Armour

No armour equipped

Equipment

Alchemical Ammunition
3
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Azeb
35
Name: -
Type: Azeb
Base Cost: 25
Image: @Emitoo
Movement
6"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Sultanate
Battlekit

Battlekit: Azebs can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Armoury.

Ranged Weapons

Jezzail
7

Melee Weapons

No melee weapons equipped

Armour

No armour equipped

Equipment

Alchemical Ammunition
3
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Janissary
88
Name: -
Type: Janissary
Base Cost: 55
Image: @Emitoo
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
0
Keywords
Strong
Sultanate
Battlekit

Battlekit: Janissaries can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Armoury.

Ranged Weapons

Siege Jezzail
30
+1D to Injuries

Melee Weapons

No melee weapons equipped

Armour

No armour equipped

Equipment

Alchemical Ammunition
3
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Counter-Charge: If the first
Action
a Janissary makes during their Activation is a Charge, they can add
+1 Dice
to their subsequent Melee Attack
Action
S during this Activation.
STL finder
Janissary
88
Name: -
Type: Janissary
Base Cost: 55
Image: @Emitoo
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
0
Keywords
Strong
Sultanate
Battlekit

Battlekit: Janissaries can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Armoury.

Ranged Weapons

Siege Jezzail
30
+1D to Injuries

Melee Weapons

No melee weapons equipped

Armour

No armour equipped

Equipment

Alchemical Ammunition
3
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Counter-Charge: If the first
Action
a Janissary makes during their Activation is a Charge, they can add
+1 Dice
to their subsequent Melee Attack
Action
S during this Activation.
STL finder
Brazen Bull
190
Name: -
Type: Brazen Bull
Base Cost: 100
Image: @Emitoo
Movement
6"/Infantry
Melee
+2D
Ranged
0D
Armour
0
Keywords
Fear
Strong
Tough
Sultanate
Battlekit

Battlekit: A Brazen Bull can be equipped with any weapon, armour and equipment from the Iron Sultanate Armoury. Due to its vast strength and size it can only use weapons with the Keyword

Heavy
– it will simply crush weapons of normal size by accident. It can carry up to two Brazen Bull Only weapons.

Ranged Weapons

Flame Cannon
60

Melee Weapons

Titan Zulfiqar
30
+2 to Injuries

Armour

No armour equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
limited potential

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Artificial Body: Created through the Jabirean alchemy, the model has no vital organs and they must be dismembered in order to kill them. All injury rolls against the model are made with
-1 Dice
.
Trample: Once during its Activation, the Brazen Bull may make an extra Melee Attack
Action
against a Downed enemy model on a 32mm or smaller base. Resolve the attack as if the Brazen Bull was armed with a Trench Club. This attack ignores armour as the Brazen Bull stomps their enemies into a pulp.
STL finder
Jabirean Alchemist
95
Name: -
Type: Jabirean Alchemist
Base Cost: 55
Image: @Emitoo
Movement
6"/Infantry
Melee
+1D
Ranged
+2D
Armour
0
Keywords
Elite
Sultanate
Battlekit

Battlekit: The Alchemist can be equipped with any weapon, armour and equipment from the

Iron Sultanate
Armoury.

Ranged Weapons

Incendiary Grenades
15

Melee Weapons

No melee weapons equipped

Armour

No armour equipped

Equipment

Cloak of Alamut
25
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Mastery of the Elements: At the beginning of a battle, all ranged and melee weapons that an Alchemist has been equipped with may be assigned one of the following Keywords:
Shrapnel
,
Fire
or
Gas
added to them. All the weapons the Alchemist has will share the same Keyword. With a
Risky Action
with
+1 Dice
, the Alchemist can change this Keyword into one of the others.
Elements
-
STL finder