The Gilded Procession

fc_trenchpilgrim_fv_warpilgimageofsaintmethodius
Warband
Faction: War Pilgrimage of Saint Methodius
Rating: 975| 4
Fielded: Elite: 4, Troop: 5, Mercenary: 1, Total: 10/13
Other: Dead: 3
Arsenal
24
4
Strongbox: 24 | 4
No items in your arsenal
Campaign - Die Verteidigung von St. Liborius
Patron: Learned Saint
Victory Points: 22
Threshold round: 4: 1000
Campaign Round: 4/4 (max round: 12)
Current field limit: 13 Models
Exploration

Elites

War Prophet
War Prophet
155
2
Sniper Rifle, Anti-Tank Hammer, Reinforced Armour
Castigator
Castigator
103
Trench Club, Reinforced Armour, Trench Shield
Anchorite Shrine (War Pilgrimage of Saint Methodius)
Anchorite Shrine Ranged
215
Auto Cannon, Bonebreaker Mace, Combat Helmet, Hallowed Anchorite, Sacred Geometry
Stigmatic Nun (War Pilgrimage of Saint Methodius)
Stigmatic Nun Elite
95
Scourge / Battle-Whip / Flail, Trench Club, Iron Capirote, Standard Armour

Troops

Anchorite Shrine (War Pilgrimage of Saint Methodius)
Anchorite Shrine Melee
165
Bonebreaker Mace, Catherine Wheel, Combat Helmet, Grand Anchorite, Holy Diesel Engine
Stigmatic Nun (War Pilgrimage of Saint Methodius)
Stigmatic Nun
95
Scourge / Battle-Whip / Flail, Trench Club, Iron Capirote, Standard Armour
Trench Pilgrim
Trench Pilgrim
49
Bolt-Action Rifle, Bayonet, Iron Capirote
Trench Pilgrim
Trench Pilgrim
49
Bolt-Action Rifle, Bayonet, Iron Capirote
Trench Pilgrim
Trench Pilgrim
49
Bolt-Action Rifle, Bayonet, Iron Capirote

Mercenaries

Mendelist Ammo Monk
Mendelist Ammo Monk
2
Gas Mask

Dead

Trench Pilgrim
Trench Pilgrim
42
Bolt-Action Rifle, Bayonet
Trench Pilgrim
Trench Pilgrim
49
Bolt-Action Rifle, Bayonet, Iron Capirote
Ecclesiastic Prisoner
Ecclesiastic Prisoner
20
Iron Capirote
War Prophet
155 | 2
Name: -
Type: War Prophet
Base Cost: 80
Image: @grimdank_minis
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-2
Keywords
Strong
Leader
Elite
Pilgrim
Battlekit

Battlekit: A War Prophet can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons

Sniper Rifle
2

Grenades

No grenades equipped

Melee Weapons

Anti-Tank Hammer
35

Armour

Reinforced Armour
40

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

Strength of SamsonAdd
+1 Injury Dice
to rolls for Melee Attacks made by a model with this Skill. In addition, a model with this Skill has the
Strong
keyword.

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Loudspeakers: A War Prophet can take a Loudspeakers
Action
. If they do so, take a
Risky Success
Roll for the model and add
+2 Dice
to the roll. If the roll is a Failure, the War Prophet’s Activation ends immediately. If the roll is a Success or Critical Success, you can move all friendly models within 8" of the War Prophet up to 3". They must end the move as close as possible to the nearest enemy model that was visible to them at the start of the move. This move can be used to bring a model within 1" of an enemy model in which case the model counts as charging. If no enemy models are visible, they can move normally.
Laying On Hands: War Prophet can take a Laying on of Hands
Action
. If they do so, take a Success Roll for the model. If the roll is a Failure, nothing happens. If the roll is a Success, remove 1 BLOOD MARKER from a friendly model within 6" of the War Prophet. If the roll is a Critical Success, remove 3
Blood Markers
from a friendly model within 6" of the War Prophet instead of only 1. The War Prophet can use this
Action
to heal themselves.
Memento Mori: The War Prophet is touched by a higher power, and the revealed truth allows them a degree of protection against premature death. The first time the War Prophet suffers an Out of Action result on the Injury Table, it is treated as a No Effect result instead.
STL finder
Castigator
103
Name: -
Type: Castigator
Base Cost: 50
Image: @immaterium.painting
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-3
Keywords
Strong
Elite
Pilgrim
Battlekit

Battlekit: A Castigator can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Trench Club
3

Armour

Reinforced Armour
40

Shields

Trench Shield
10

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

SprinterAdd
+1 Dice
to the
Risky Success
Roll for a model with this Skill that is taking a Dash ACTION.
Strength of SamsonAdd
+1 Injury Dice
to rolls for Melee Attacks made by a model with this Skill. In addition, a model with this Skill has the
Strong
keyword.

Injuries

Full Recovery
Elite Injuries Chart #41-63
The model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.
Full Recovery
Elite Injuries Chart #41-63
The model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Enforced Orthodoxy: A Castigator can take an Enforced Orthodoxy
Action
. If they do so, take a
Risky Success
Roll for the model and add
+1 Dice
to the roll. If the roll is a Failure, the Castigator’s Activation ends immediately. If the roll is a Success or Critical Success, all friendly models that are within 8" of the Castigator that are Down immediately stand back up at no cost to their movement.
Whip of God: When a Castigator makes a Melee Attack, they can target a friendly model that is within 1" instead of an enemy model. Set aside a D6 each time a Castigator attacks a friendly model and takes them Out of Action with a Melee Attack. The next time the Castigator’s Warband is forced to take a Morale Check, each D6 that was put aside adds
+1 Dice
to the roll and is then discarded.
STL finder
Anchorite Shrine (War Pilgrimage of Saint Methodius) - Anchorite Shrine Ranged
215
Name: Anchorite Shrine Ranged
Type: Anchorite Shrine (War Pilgrimage of Saint Methodius)
Base Cost: 140
Image: @immaterium.painting
Movement
6"/Infantry
Melee
+2D
Ranged
+1D
Armour
-3
Keywords
Negate Shrapnel
Fear
Strong
Tough
Elite
Pilgrim
Battlekit

Battlekit: You can only buy two pieces of equipment made for Shrine Anchorites. Each Anchorite is equipped with a special suit of armour (reflected in the profile), a Combat Helmet, and a Bonebreaker Mace. These pieces of equipment are built into the integrity of its construction and cannot be removed or lost in any way. The shrine is also equipped with a Catherine Wheel, which you may swap out for another of its special Anchorite Weapons. The Anchorite may make one attack ACTION with each of these weapons and may make no other attacks during its Activation (so if holding the Catherine Wheel it attack in melee with the Wheel and its Mace, at range it can attack with its sole ranged weapon if equipped).

Ranged Weapons

Auto Cannon
55

Grenades

No grenades equipped

Melee Weapons

Bonebreaker Mace

Armour

No armour equipped

Shields

No shields equipped

Equipment

Combat Helmet
Sacred Geometry
10
Hallowed Anchorite
10
Campaign Play

Experience

Battle Scars

Advancements

Skill & ExpertiseAdd
+1 Dice
to rolls for a model with this Skill apart from rolls for Ranged or Melee Attacks

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Symphony of Slaughter: An Anchorite Shrine is armed with two 1-Handed Melee Weapons (the Catherine Wheel and Bonebreaker Mace). When it makes a Melee Attack, it can either attack once using either its Catherine Wheel or the Bonebreaker Mace, or twice, first with the Catherine Wheel and second with its Bonebreaker Mace (the Off-Hand Weapon modifier applies to the attack made with the Bonebreaker Mace). Note that both Weapons have the
Risky
keyword, which means that the Anchorite Shrine’s Activation ends immediately if the Success Roll for an attack made with either weapon is a Failure.
STL finder
Stigmatic Nun (War Pilgrimage of Saint Methodius) - Stigmatic Nun Elite
95
Name: Stigmatic Nun Elite
Type: Stigmatic Nun (War Pilgrimage of Saint Methodius)
Base Cost: 65
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Negate Fear
Elite
Pilgrim
Battlekit

Battlekit: A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Scourge / Battle-Whip / Flail
5
Trench Club
3

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

Iron Capirote
7
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

Full Recovery
Elite Injuries Chart #41-63
The model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Blessed Stigmata: When you Activate a Stigmatic Nun, before carrying out any
Actions
, you can remove up to 1
Blood Marker
from the model and replace it with 1
Blessing Marker
.
Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.
STL finder
Anchorite Shrine (War Pilgrimage of Saint Methodius) - Anchorite Shrine Melee
165
Name: Anchorite Shrine Melee
Type: Anchorite Shrine (War Pilgrimage of Saint Methodius)
Base Cost: 140
Image: @immaterium.painting
Movement
6"/Infantry
Melee
+2D
Ranged
0D
Armour
-3
Keywords
Negate Shrapnel
Fear
Strong
Tough
Pilgrim
Battlekit

Battlekit: You can only buy two pieces of equipment made for Shrine Anchorites. Each Anchorite is equipped with a special suit of armour (reflected in the profile), a Combat Helmet, and a Bonebreaker Mace. These pieces of equipment are built into the integrity of its construction and cannot be removed or lost in any way. The shrine is also equipped with a Catherine Wheel, which you may swap out for another of its special Anchorite Weapons. The Anchorite may make one attack ACTION with each of these weapons and may make no other attacks during its Activation (so if holding the Catherine Wheel it attack in melee with the Wheel and its Mace, at range it can attack with its sole ranged weapon if equipped).

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Bonebreaker Mace
Catherine Wheel

Armour

No armour equipped

Shields

No shields equipped

Equipment

Combat Helmet
Holy Diesel Engine
10
Grand Anchorite
15
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Symphony of Slaughter: An Anchorite Shrine is armed with two 1-Handed Melee Weapons (the Catherine Wheel and Bonebreaker Mace). When it makes a Melee Attack, it can either attack once using either its Catherine Wheel or the Bonebreaker Mace, or twice, first with the Catherine Wheel and second with its Bonebreaker Mace (the Off-Hand Weapon modifier applies to the attack made with the Bonebreaker Mace). Note that both Weapons have the
Risky
keyword, which means that the Anchorite Shrine’s Activation ends immediately if the Success Roll for an attack made with either weapon is a Failure.
STL finder
Stigmatic Nun (War Pilgrimage of Saint Methodius) - Stigmatic Nun
95
Name: Stigmatic Nun
Type: Stigmatic Nun (War Pilgrimage of Saint Methodius)
Base Cost: 65
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Negate Fear
Pilgrim
Battlekit

Battlekit: A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Scourge / Battle-Whip / Flail
5
Trench Club
3

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

Iron Capirote
7
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Blessed Stigmata: When you Activate a Stigmatic Nun, before carrying out any
Actions
, you can remove up to 1
Blood Marker
from the model and replace it with 1
Blessing Marker
.
Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.
STL finder
Trench Pilgrim
42
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Pilgrim
Battlekit

Battlekit: A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons

Bolt-Action Rifle
10

Grenades

No grenades equipped

Melee Weapons

Bayonet
2

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Dead

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
49
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Shrapnel
Negate Fear
Pilgrim
Battlekit

Battlekit: A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons

Bolt-Action Rifle
10

Grenades

No grenades equipped

Melee Weapons

Bayonet
2

Armour

No armour equipped

Shields

No shields equipped

Equipment

Iron Capirote
7
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
49
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Shrapnel
Negate Fear
Pilgrim
Battlekit

Battlekit: A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons

Bolt-Action Rifle
10

Grenades

No grenades equipped

Melee Weapons

Bayonet
2

Armour

No armour equipped

Shields

No shields equipped

Equipment

Iron Capirote
7
Campaign Play

Fighter Status

Dead

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Ecclesiastic Prisoner
20
Name: -
Type: Ecclesiastic Prisoner
Base Cost: 20
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
-1D
Armour
0
Keywords
Negate Shrapnel
Negate Fear
Pilgrim
Battlekit

Battlekit: An Ecclesiastic Prisoner always has an Iron Capirote. Up to 4 Ecclesiastic Prisoners can have a Martyrdom Device for 35 . They cannot have any other Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

Iron Capirote
Campaign Play

Fighter Status

Dead

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Awaited: An Ecclesiastic Prisoner that is taken Out of Action when their Martyrdom Device is triggered does not count towards the number of models from the Warband taken Out of Action for Morale Checks.
Mad Dash: Add
+1 Dice
to the
Risky Success
Roll for an Ecclesiastic Prisoner that is taking a Dash
Action
.
Feeble Flailing: An Ecclesiastic Prisoner can make a Melee Attack even though it doesn't have a melee weapon. If it does so, add
-1 Dice
to the Success Roll for the attack.
STL finder
Mendelist Ammo Monk
2
Name: -
Type: Mendelist Ammo Monk
Base Cost: 2
Image: @voiceinthegrimdark
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Negate Gas
Battlekit

Battlekit: A Mendelist Ammo Monk only has a Gas Mask. Note that a Mendelist Ammo Monk has no weapons and therefore cannot attack.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

No melee weapons equipped

Armour

No armour equipped

Shields

No shields equipped

Equipment

Gas Mask
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Faithful Followers: When you Activate a model within 1" of a Mendelist Ammo Monk, you can also Activate the Mendelist Monk if they have not yet been Activated during the Turn. If you do so, the two models can take their
Actions
in any order you wish, and you can switch between the two models freely. If the Activation of either model ends (due to a failed Risky Success Roll, for example), the other model can carry on with its Activation normally.
The Ammunition Sacrement: A Mendelist Ammo Monk can take an Ammunition Sacrament
Action
. If they do so, take a
Risky Success
Roll for the Mendelist Ammo Monk. If the roll is a Failure, the Mendelist Ammo Monk’s Activation ends. If the roll is a Success or a Critical Success, pick 1 friendly model within 1" of the Mendelist Ammo Monk and in their Line of Sight, and then pick one of the following Ammunition Sacraments. The Sacrament you pick applies to the model until the end of its next Activation.
  • Bullet of the Guided Path: Add
    +1 Dice
    to rolls for Ranged Attacks made by the model.
  • Cartridge of His Wrath: Add the
    Blast
    2" and
    Shrapnel
    Keywords to Ranged Weapons used by the model that do not have the
    Blast
    or
    Flamethrower
    Keywords.
  • Echo of His Word: Add
    +1 Injury Dice
    to rolls for Ranged Attacks made by the model.
STL finder
Trench Pilgrim
49
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Shrapnel
Negate Fear
Pilgrim
Battlekit

Battlekit: A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons

Bolt-Action Rifle
10

Grenades

No grenades equipped

Melee Weapons

Bayonet
2

Armour

No armour equipped

Shields

No shields equipped

Equipment

Iron Capirote
7
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
49
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Shrapnel
Negate Fear
Pilgrim
Battlekit

Battlekit: A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons

Bolt-Action Rifle
10

Grenades

No grenades equipped

Melee Weapons

Bayonet
2

Armour

No armour equipped

Shields

No shields equipped

Equipment

Iron Capirote
7
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder