Окопная братва

fc_trenchpilgrim
Warband
User: far_fire
Faction: Trench Pilgrims
Rating: 1454| 24
Fielded: Elite: 6, Troop: 7, Mercenary: 3, Total: 15/18
Arsenal
3
1
Strongbox: 3 | 1
No items in your arsenal
Campaign - First CUMpaign
Victory Points: 96
Threshold round: 9: 1500
Campaign Round: 9/9 (max round: 12)
Exploration
Elites
War Prophet
Пророчица Долорес
172
4
Submachine Gun, Flail / Scourge, Blessed Icon, Gas Mask, Incendiary Ammunition, Iron Capirote, Medi-Kit, Holy Icon Shield, Reinforced Armour
Communicant
Брат Бертольд
205
Anti-Tank Hammer, Communicant Cross, Gas Mask, Martyrdom Pills, Medi-Kit, Reinforced Armour
Castigator
Викарий Августин
142
2
Sniper Rifle, Blessed Icon, Gas Mask, Iron Capirote, Medi-Kit, Incendiary Grenades, Reinforced Armour
Stigmatic Nun
Сестра Эрика
154
2
Automatic Pistol, Trench Polearm, Gas Mask, Iron Capirote, Martyrdom Pills, Medi-Kit, Holy Icon Shield, Reinforced Armour
Stigmatic Nun
Железная Дева III
162
2
Automatic Pistol, Misericordia, Gas Mask, Iron Capirote, Martyrdom Pills, Medi-Kit, Holy Icon Shield, Reinforced Armour
Observer
3
Trench Polearm, Combat Helmet, Gas Mask, Medi-Kit, Standard Armour
Troops
Martyr-Penitent
Брат Дитрих
101
Semi-Automatic Rifle, Flail / Scourge, Sword / Axe, Gas Mask, Iron Capirote, Medi-Kit, Standard Armour
Trench Pilgrim
Брат Эрих
118
Punt Gun, Greatsword / Greataxe, Sword / Axe, Gas Mask, Iron Capirote, Medi-Kit, Incendiary Grenades, Standard Armour
Trench Pilgrim
Брат Огюст
71
2
Submachine Gun, Flail / Scourge, Sword / Axe, Gas Mask, Iron Capirote, Medi-Kit, Standard Armour
Trench Pilgrim
Брат Людвиг
71
2
Submachine Gun, Flail / Scourge, Sword / Axe, Gas Mask, Iron Capirote, Medi-Kit, Standard Armour
Stigmatic Nun
98
Pistol / Revolver, Pistol / Revolver, Flail / Scourge, Sword / Axe, Gas Mask, Iron Capirote, Standard Armour
Anchorite Shrine
Гнев Господень
140
Bonebreaker Mace, Bonebreaker Mace, Catherine Wheel, Catherine Wheel
Ecclesiastic Prisoner
Мясо для колеса IV
20
Iron Capirote
Mercenaries
Communicant Anti-Tank Hunter
5
Anti-Materiel Rifle, Trench Club, Trench Club, Combat Helmet
Mendelist Ammo Monk
2
Gas Mask
Dead
Stigmatic Nun
Сестра Хильдегарда
107
Automatic Pistol, Misericordia, Iron Capirote, Standard Armour
Stigmatic Nun
Железная Дева
96
Automatic Pistol, Sword / Axe, Iron Capirote, Standard Armour
Stigmatic Nun
Железная Дева II
97
Automatic Pistol, Flail / Scourge, Iron Capirote, Standard Armour
Martyr-Penitent
Брат Освальд
70
2
Submachine Gun, Bayonet, Trench Knife, Iron Capirote, Standard Armour
Ecclesiastic Prisoner
Мясо для колеса
20
Iron Capirote
Ecclesiastic Prisoner
Мясо для колеса II
20
Iron Capirote
Ecclesiastic Prisoner
Мясо для колеса III
20
Iron Capirote
War Prophet - Пророчица Долорес
172 | 4
Name: Пророчица Долорес
Type: War Prophet
Base Cost: 80
Image: @grimdank_minis
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-3
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Leader
Elite
Pilgrim

Battlekit

A War Prophet can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Submachine Gun
2
Grenades
Melee Weapons
Flail / Scourge
5
Armour
Reinforced Armour
40
Shields
Holy Icon Shield
2
Equipment
Iron Capirote
7
Medi-Kit
5
Gas Mask
5
Blessed Icon
15
Incendiary Ammunition
15
Special

Campaign

Experience
Battle Scars
Advancements
DragonslayerWhen you make an Injury Roll for a Melee Attack made by a model with this Skill, you can change the roll of one the D6s used for the Injury Roll to a 6.
Sixth SenseIf a model with this Skill suffers a Down result on the Injury table, it is treated as a Minor Hit result instead if the model does not have any
Blood Markers
. If the model also has the
Tough
Keyword, once per game it can use the Keyword to change an Out of Action result to a Down result, and then use this Skill to change the Down result to No Effect.
Skill & ExpertiseWhen you give a model this Skill, choose 1
Action
on that model's Warband Entry, or 1 Common
Action
apart from Fight or Shoot
Action
S, and write it on your Warband Roster. Add
+1 Dice
to rolls made as part of the chosen
Action
when they are taken by this model.
DisengageEnemy models cannot make a Melee Attack on a model with this Skill when it Retreats.
Injuries
Dark MemoryWrite down the name of the Warband from the game where this injury was received. Add
-1 Dice
to rolls for Melee Attacks made by this model if the target is a model from the Warband you have written down.
Feared Warband
Court of the Seven-Headed Serpent
Severe Nerve DamageAll Success Rolls you take for this model are treated as being
Risky Success
Rolls, unless they are
Risky Success
Rolls already, in which case there is no additional penalty.
Fighter Status
Active
Fighter Rank
Elite

Abilities

Loudspeakers: A War Prophet can take a Loudspeakers
Action
. If they do so, take a
Risky Success
Roll for the model and add
+2 Dice
to the roll. If the roll is a Failure, the War Prophet’s Activation ends immediately. If the roll is a Success or Critical Success, you can move all friendly models within 8" of the War Prophet up to 3". They must end the move as close as possible to the nearest enemy model that was visible to them at the start of the move. This move can be used to bring a model within 1" of an enemy model in which case the model counts as charging. If no enemy models are visible, they can move normally.
Laying On Hands: War Prophet can take a Laying on of Hands
Action
. If they do so, take a Success Roll for the model. If the roll is a Failure, nothing happens. If the roll is a Success, remove 1 BLOOD MARKER from a friendly model within 6" of the War Prophet. If the roll is a Critical Success, remove 3
Blood Markers
from a friendly model within 6" of the War Prophet instead of only 1. The War Prophet can use this
Action
to heal themselves.
Memento Mori: The War Prophet is touched by a higher power, and the revealed truth allows them a degree of protection against premature death. The first time the War Prophet suffers an Out of Action result on the Injury Table, it is treated as a No Effect result instead. A War Prophet cannot have the
Tough
Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Communicant - Брат Бертольд
205
Name: Брат Бертольд
Type: Communicant
Base Cost: 100
Image: @grimdank_minis
Movement
6"/Infantry
Melee
+3D
Ranged
-3D
Armour
-2
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Regenerate 1
Strong
Negate Heavy
Tough
Elite
Pilgrim

Battlekit

A Communicant has a Communicant Cross. The Communicant can also have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Grenades
Melee Weapons
Anti-Tank Hammer
35
Armour
Reinforced Armour
40
Shields
Equipment
Communicant Cross
Gas Mask
5
Medi-Kit
5
Martyrdom Pills
20
Special

Campaign

Experience
Battle Scars
Advancements
Strength of SamsonAdd
+1 Injury Dice
to rolls for Melee Attacks using a Melee Weapon made by a model with this Skill. In addition, a model with this Skill has the
Strong
keyword.
Melee ProficiencyAdd
+1 Dice
to the Melee Characteristic of a model with this Skill.
ChampionMelee Weapons that do not have the
Cleave
Keyword which are used by a model with this Skill gain the
Cleave
2 Keyword. In addition, add
-1 Dice
to the Success Roll for the second Melee Attack made with each Melee Weapon that gains the
Cleave
Keyword.
Injuries
Lost ArmThis model cannot use Battlekit that requires 2 hands, and can only use one piece of Battlekit that requires 1 hand.
RobbedAll of the model’s Battlekit is lost, unless it is Battlekit that cannot be lost or removed during a campaign. It does not receive an Injury or a Battle Scar
Fighter Status
Active
Fighter Rank
Elite
limited potential

Abilities

Pilgrim Bodyguard: If a friendly
Pilgrim
model within 1" of a Communicant is hit by a Ranged Attack or Melee Attack, you can say that the Communicant will take the hit. If you do so, make an Injury Roll for the Communicant instead of the original target. This ability cannot be used against attacks that have the
Blast
Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun - Сестра Хильдегарда
107
Name: Сестра Хильдегарда
Type: Stigmatic Nun
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Negate Fear
Regenerate 1
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Automatic Pistol
20
Grenades
Melee Weapons
Misericordia
15
Armour
Standard Armour
15
Shields
Equipment
Iron Capirote
7
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.
Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun - Железная Дева
96
Name: Железная Дева
Type: Stigmatic Nun
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Negate Fear
Regenerate 1
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Automatic Pistol
20
Grenades
Melee Weapons
Sword / Axe
4
Armour
Standard Armour
15
Shields
Equipment
Iron Capirote
7
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.
Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun - Железная Дева II
97
Name: Железная Дева II
Type: Stigmatic Nun
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Negate Fear
Regenerate 1
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Automatic Pistol
20
Grenades
Melee Weapons
Flail / Scourge
5
Armour
Standard Armour
15
Shields
Equipment
Iron Capirote
7
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.
Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Martyr-Penitent - Брат Освальд
70 | 2
Name: Брат Освальд
Type: Martyr-Penitent
Base Cost: 45
Image: @The Grimdark Compendium
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-1
Keywords
Negate Shrapnel
Negate Fear
Pilgrim

Upgrades

Martyr Penitent Ressurection - 45
If a Trench Pilgrim is killed after a game, they can be resurrected in the following Quartermaster Step as a Martyr Penitent with the Martyr Penitent Profile for a cost 45 . Add
-1 Injury Dice
to Injury Rolls for a Martyr Penitent. A Martyr Penitent keeps their Battlekit and Zealot Strength if the ability was purchased, but loses any Scars, Experience, and Advancements. Martyrdom Pills have no effect on a Martyr Penitent model. A Martyr Penitent has a Melee Characteristic of +1D

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Submachine Gun
2
Grenades
Melee Weapons
Bayonet
2
Trench Knife
1
Armour
Standard Armour
15
Shields
Equipment
Iron Capirote
7
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Martyr-Penitent - Брат Дитрих
101
Name: Брат Дитрих
Type: Martyr-Penitent
Base Cost: 45
Image: @The Grimdark Compendium
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-1
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Pilgrim

Upgrades

Martyr Penitent Ressurection - 45
If a Trench Pilgrim is killed after a game, they can be resurrected in the following Quartermaster Step as a Martyr Penitent with the Martyr Penitent Profile for a cost 45 . Add
-1 Injury Dice
to Injury Rolls for a Martyr Penitent. A Martyr Penitent keeps their Battlekit and Zealot Strength if the ability was purchased, but loses any Scars, Experience, and Advancements. Martyrdom Pills have no effect on a Martyr Penitent model. A Martyr Penitent has a Melee Characteristic of +1D

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Semi-Automatic Rifle
15
Grenades
Melee Weapons
Flail / Scourge
5
Sword / Axe
4
Armour
Standard Armour
15
Shields
Equipment
Iron Capirote
7
Medi-Kit
5
Gas Mask
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim - Брат Эрих
118
Name: Брат Эрих
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-1
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Strong
Negate Heavy
Pilgrim

Upgrades

Zealot Strength - 5 - 1/1
The model may have the Keyword
Strong
. In addition, change the base size of the model to 32mm.

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Punt Gun
20
Grenades
Incendiary Grenades
15
Melee Weapons
Greatsword / Greataxe
12
Sword / Axe
4
Armour
Standard Armour
15
Shields
Equipment
Iron Capirote
7
Medi-Kit
5
Gas Mask
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim - Брат Огюст
71 | 2
Name: Брат Огюст
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-1
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Submachine Gun
2
Grenades
Melee Weapons
Flail / Scourge
5
Sword / Axe
4
Armour
Standard Armour
15
Shields
Equipment
Iron Capirote
7
Medi-Kit
5
Gas Mask
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Communicant Anti-Tank Hunter
5
Name: -
Type: Communicant Anti-Tank Hunter
Base Cost: 5
Image: @grimdank_minis
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Regenerate 1
Strong
Negate Heavy
Tough

Battlekit

A Communicant Anti-Tank Hunter always has an Anti-Materiel Rifle and a Combat Helmet.

Ranged Weapons
Anti-Materiel Rifle
Melee Weapons
Trench Club
Trench Club
Equipment
Combat Helmet

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Iron Fists: The flesh of a Communicant Anti-Tank Hunter is as hard as iron, which makes their fists deadly weapons in their own right. A Communicant Anti-Tank Hunter can make a Melee Attack with the
Cleave
2 Keyword even though it does not have a Melee Weapon. In addition, the Off-Hand Weapon modifier applies to the second attack.

Notes & Lore

Notes
Задемоутился по результатам ранения до рядовой трупсы
Lore
No Lore
STL finder
Mendelist Ammo Monk
2
Name: -
Type: Mendelist Ammo Monk
Base Cost: 2
Image: @voiceinthegrimdark
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Negate Gas

Battlekit

A Mendelist Ammo Monk only has a Gas Mask. Note that a Mendelist Ammo Monk has no weapons and therefore cannot attack.

Equipment
Gas Mask

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Faithful Followers: When you Activate a model within 1" of a Mendelist Ammo Monk, you can also Activate the Mendelist Monk if they have not yet been Activated during the Turn. If you do so, the two models can take their
Actions
in any order you wish, and you can switch between the two models freely. If the Activation of either model ends (due to a failed Risky Success Roll, for example), the other model can carry on with its Activation normally.
The Ammunition Sacrement: A Mendelist Ammo Monk can take an Ammunition Sacrament
Action
. If they do so, take a
Risky Success
Roll for the Mendelist Ammo Monk. If the roll is a Failure, the Mendelist Ammo Monk’s Activation ends. If the roll is a Success or a Critical Success, pick 1 friendly model within 1" of the Mendelist Ammo Monk and in their Line of Sight, and then pick one of the following Ammunition Sacraments. The Sacrament you pick applies to the model until the end of its next Activation.
  • Bullet of the Guided Path: Add
    +1 Dice
    to rolls for Ranged Attacks made by the model.
  • Cartridge of His Wrath: Add the
    Blast
    2" and
    Shrapnel
    Keywords to Ranged Weapons used by the model that do not have the
    Blast
    or
    Flamethrower
    Keywords.
  • Echo of His Word: Add
    +1 Injury Dice
    to rolls for Ranged Attacks made by the model.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Castigator - Викарий Августин
142 | 2
Name: Викарий Августин
Type: Castigator
Base Cost: 50
Image: @immaterium.painting
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Strong
Negate Heavy
Elite
Pilgrim

Upgrades

Zealot Strength - 5
The model may have the Keyword
Strong
. In addition, change the base size of the model to 32mm.

Battlekit

A Castigator can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Sniper Rifle
2
Grenades
Incendiary Grenades
15
Melee Weapons
Armour
Reinforced Armour
40
Shields
Equipment
Iron Capirote
7
Medi-Kit
5
Gas Mask
5
Blessed Icon
15
Special

Campaign

Experience
Battle Scars
Advancements
Sharp EyesRanged Attacks made by a model with this Skill have the
Ignore
LONG RANGE Keyword.
Point BlankWhen a model with this Skill makes a Melee Attack, it can use a Ranged Weapon and its Ranged Attack Characteristic instead of a Melee Weapon and its Melee Attack Characteristic. It must still be within 1” of the target model to make the attack. It can also use the Ranged Weapon to make a Ranged Attack during the same Activation if it has the
Assault
Keyword.
Skill & ExpertiseWhen you give a model this Skill, choose 1
Action
on that model's Warband Entry, or 1 Common
Action
apart from Fight or Shoot
Action
S, and write it on your Warband Roster. Add
+1 Dice
to rolls made as part of the chosen
Action
when they are taken by this model.
Injuries
Minor WoundThis model cannot be used in the next game.
RobbedAll of the model’s Battlekit is lost, unless it is Battlekit that cannot be lost or removed during a campaign. It does not receive an Injury or a Battle Scar
Fighter Status
Active
Fighter Rank
Elite

Abilities

Enforced Orthodoxy: A Castigator can take an Enforced Orthodoxy
Action
. If they do so, take a
Risky Success
Roll for the model and add
+1 Dice
to the roll. If the roll is a Failure, the Castigator’s Activation ends immediately. If the roll is a Success or Critical Success, all friendly models that are within 8" of the Castigator that are Down immediately stand back up at no cost to their movement.
Whip of God: When a Castigator makes a Melee Attack, they can target a friendly model that is within 1" instead of an enemy model. Set aside a D6 each time a Castigator attacks a friendly model and takes them Out of Action with a Melee Attack. The next time the Castigator’s Warband is forced to take a Morale Check, each D6 that was put aside adds
+1 Dice
to the roll and is then discarded.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun - Сестра Эрика
154 | 2
Name: Сестра Эрика
Type: Stigmatic Nun
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+2D
Ranged
+1D
Armour
-3
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Regenerate 1
Elite
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Automatic Pistol
20
Grenades
Melee Weapons
Trench Polearm
7
Armour
Reinforced Armour
40
Shields
Holy Icon Shield
2
Equipment
Iron Capirote
7
Medi-Kit
5
Gas Mask
5
Martyrdom Pills
20
Special

Campaign

Experience
Battle Scars
Advancements
Surgical StrikeOnce per Activation, before you make an Injury Roll for a Melee Attack made by a model with this Skill, you can say that the roll has the
Ignore Armour
Keyword.
Melee ProficiencyAdd
+1 Dice
to the Melee Characteristic of a model with this Skill.
Injuries
Shell ShockedRoll a D6 the first time this model is deployed during a game. On a 1-2, add
-1 Dice
to rolls for this model for the rest of the game.
Fighter Status
Active
Fighter Rank
Elite

Abilities

Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.
Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun - Железная Дева III
162 | 2
Name: Железная Дева III
Type: Stigmatic Nun
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
-3
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Regenerate 1
Elite
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Automatic Pistol
20
Grenades
Melee Weapons
Misericordia
15
Armour
Reinforced Armour
40
Shields
Holy Icon Shield
2
Equipment
Iron Capirote
7
Medi-Kit
5
Gas Mask
5
Martyrdom Pills
20
Special

Campaign

Experience
Battle Scars
Advancements
DisengageEnemy models cannot make a Melee Attack on a model with this Skill when it Retreats.
ParryAdd
-1 Dice
to Success Rolls for Melee Attacks that target a model with this Skill.
DodgeAdd
-1 Dice
to rolls for Ranged Attacks that target a model with this Skill.
Injuries
Bitter LessonsThis model gains D3 extra Experience Points. It does not receive an Injury or a Battle Scar.
Fighter Status
Active
Fighter Rank
Elite

Abilities

Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.
Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim - Брат Людвиг
71 | 2
Name: Брат Людвиг
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-1
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Submachine Gun
2
Grenades
Melee Weapons
Flail / Scourge
5
Sword / Axe
4
Armour
Standard Armour
15
Shields
Equipment
Iron Capirote
7
Medi-Kit
5
Gas Mask
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun
98
Name: -
Type: Stigmatic Nun
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Regenerate 1
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Pistol / Revolver
6
Pistol / Revolver
6
Grenades
Melee Weapons
Flail / Scourge
5
Sword / Axe
4
Armour
Standard Armour
15
Shields
Equipment
Iron Capirote
7
Gas Mask
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.
Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Anchorite Shrine - Гнев Господень
140
Name: Гнев Господень
Type: Anchorite Shrine
Base Cost: 140
Image: @immaterium.painting
Movement
6"/Infantry
Melee
+2D
Armour
-3
Keywords
Negate Shrapnel
Fear
Strong
Negate Heavy
Tough
Pilgrim

Battlekit

An Anchorite Shrine has a Bonebreaker Mace and a Catherine Wheel. These Weapons are built into the Anchorite Shrine and cannot be removed or lost throughout the campaign for any reason. It cannot have any other Battlekit.

Melee Weapons
Catherine Wheel
Bonebreaker Mace
Catherine Wheel
Bonebreaker Mace
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Broken on the Wheel: At the start of each game, before deployment, you can say that one Trench Pilgrim or Ecclesiastic Prisoner will be broken on the wheel to show their piety and devotion. The model you choose is permanently removed from your Warband, but in a campaign you can redistribute their Battlekit to other models that would be allowed to have it in the following Quartermaster Step. Injuries that would be inflicted on the Anchorite Shrine are instead inflicted on its unfortunate victim, until the victim finally passes away. This is represented by the following special rules, which apply to the Anchorite Shrine until it suffers an Out of Action result on the Injury Table:
  • It has an Armour Characteristic of 0 and does not have the
    Negate Shrapnel
    and
    Tough
    Keywords.
  • It treats Down results as Minor Hit results.
  • The first time the Anchorite Shrine suffers an Out of Action result on the Injury Table, it is treated as a No Effect result. When this happens, any BLOOD MARKERS on the Anchorite Shrine are removed, and from then on, these special rules no longer apply to the model, it has an Armour Characteristic of -3, and gains the NEGATE SHRAPNEL and TOUGH Keywords (the TOUGH Keyword will apply the next time the Anchorite Shrine suffers an Out of Action result on the Injury Table).
Symphony of Slaughter: An Anchorite Shrine is armed with two 1-Handed Melee Weapons (the Catherine Wheel and Bonebreaker Mace). When it makes a Melee Attack, it can either attack once using either its Catherine Wheel or the Bonebreaker Mace, or twice, first with the Catherine Wheel and second with its Bonebreaker Mace (the Off-Hand Weapon modifier applies to the attack made with the Bonebreaker Mace).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Ecclesiastic Prisoner - Мясо для колеса
20
Name: Мясо для колеса
Type: Ecclesiastic Prisoner
Base Cost: 20
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
-1D
Armour
0
Keywords
Negate Shrapnel
Negate Fear
Pilgrim

Battlekit

An Ecclesiastic Prisoner always has an Iron Capirote. Up to 4 Ecclesiastic Prisoners can have a Martyrdom Device for 35 . They cannot have any other Battlekit.

Melee Weapons
Unarmed
Equipment
Iron Capirote
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Awaited: An Ecclesiastic Prisoner that is taken Out of Action when their Martyrdom Device is triggered does not count towards the number of models from the Warband taken Out of Action for Morale Checks.
Mad Dash: Add
+1 Dice
to the
Risky Success
Roll for an Ecclesiastic Prisoner that is taking a Dash
Action
.
Feeble Flailing: An Ecclesiastic Prisoner can make a Melee Attack even though it doesn't have a melee weapon. If it does so, add
-1 Dice
to the Success Roll for the attack.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Observer
3
Name: -
Type: Observer
Base Cost: 3
Image: @jimmy_crisps
Movement
8"/Infantry
Melee
+2D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Negate Gas
Elite

Battlekit

An Observer always has Standard Armour, a Combat Helmet, a Gas Mask, a Medi-kit, and a Polearm.

Melee Weapons
Trench Polearm
Armour
Standard Armour
Equipment
Gas Mask
Combat Helmet
Medi-Kit

Campaign

Experience
Battle Scars
Advancements
DragonslayerWhen you make an Injury Roll for a Melee Attack made by a model with this Skill, you can change the roll of one the D6s used for the Injury Roll to a 6.
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Lightning Speed: An Observer's Polearm has the
Cleave
2 Keyword.
Temporal Fuge: Add
-1 Dice
to rolls for Ranged Attacks and Melee Attacks that target an Observer.
Eye of God: You can re-roll failed Success Rolls and
Risky Success
Rolls for an Observer. If you do so and any of the re-rolled dice show a 1, then the roll is treated as a Failure, the Observer is taken Down and their Activation immediately ends.
Voice of God: An Observer can take a Voice of God
Action
. If they do so, take a
Risky Success
Roll for the Observer. If the roll is a Failure, the Observer’s Activation ends. If the roll is a Success or Critical Success, pick 1 model (friend or foe), anywhere on the battlefield, that has not been Activated this Turn. The Observer’s Activation then ends, and the other model’s Activation immediately begins.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Ecclesiastic Prisoner - Мясо для колеса II
20
Name: Мясо для колеса II
Type: Ecclesiastic Prisoner
Base Cost: 20
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
-1D
Armour
0
Keywords
Negate Shrapnel
Negate Fear
Pilgrim

Battlekit

An Ecclesiastic Prisoner always has an Iron Capirote. Up to 4 Ecclesiastic Prisoners can have a Martyrdom Device for 35 . They cannot have any other Battlekit.

Melee Weapons
Unarmed
Equipment
Iron Capirote
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Awaited: An Ecclesiastic Prisoner that is taken Out of Action when their Martyrdom Device is triggered does not count towards the number of models from the Warband taken Out of Action for Morale Checks.
Mad Dash: Add
+1 Dice
to the
Risky Success
Roll for an Ecclesiastic Prisoner that is taking a Dash
Action
.
Feeble Flailing: An Ecclesiastic Prisoner can make a Melee Attack even though it doesn't have a melee weapon. If it does so, add
-1 Dice
to the Success Roll for the attack.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Ecclesiastic Prisoner - Мясо для колеса III
20
Name: Мясо для колеса III
Type: Ecclesiastic Prisoner
Base Cost: 20
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
-1D
Armour
0
Keywords
Negate Shrapnel
Negate Fear
Pilgrim

Battlekit

An Ecclesiastic Prisoner always has an Iron Capirote. Up to 4 Ecclesiastic Prisoners can have a Martyrdom Device for 35 . They cannot have any other Battlekit.

Melee Weapons
Unarmed
Equipment
Iron Capirote
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Awaited: An Ecclesiastic Prisoner that is taken Out of Action when their Martyrdom Device is triggered does not count towards the number of models from the Warband taken Out of Action for Morale Checks.
Mad Dash: Add
+1 Dice
to the
Risky Success
Roll for an Ecclesiastic Prisoner that is taking a Dash
Action
.
Feeble Flailing: An Ecclesiastic Prisoner can make a Melee Attack even though it doesn't have a melee weapon. If it does so, add
-1 Dice
to the Success Roll for the attack.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Ecclesiastic Prisoner - Мясо для колеса IV
20
Name: Мясо для колеса IV
Type: Ecclesiastic Prisoner
Base Cost: 20
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
-1D
Armour
0
Keywords
Negate Shrapnel
Negate Fear
Pilgrim

Battlekit

An Ecclesiastic Prisoner always has an Iron Capirote. Up to 4 Ecclesiastic Prisoners can have a Martyrdom Device for 35 . They cannot have any other Battlekit.

Melee Weapons
Unarmed
Equipment
Iron Capirote
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Awaited: An Ecclesiastic Prisoner that is taken Out of Action when their Martyrdom Device is triggered does not count towards the number of models from the Warband taken Out of Action for Morale Checks.
Mad Dash: Add
+1 Dice
to the
Risky Success
Roll for an Ecclesiastic Prisoner that is taking a Dash
Action
.
Feeble Flailing: An Ecclesiastic Prisoner can make a Melee Attack even though it doesn't have a melee weapon. If it does so, add
-1 Dice
to the Success Roll for the attack.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder