
















Limit: Praetor can choose up to 2 Goetic.
Note: You must choose the goetic powers on recruitment and cannot change them or add new ones during the quartermaster step.
Yoke Fiends are held in total thrall by the mightier members of the Court.
The Angel Samael fell from splendour and glory, and now his divine light burns all in its path.
A Praetor can have any Battlekit from The

Limit: Kafˈtos Fos can choose up to 3 Goetic.
Note: You must choose the goetic powers on recruitment and cannot change them or add new ones during the quartermaster step.
The Sorcerer opens a portal to the Lake of Fire, drawing forth a great screaming ball of Infernal lava mixed with damned souls.
Yoke Fiends are held in total thrall by the mightier members of the Court.
The Angel Samael fell from splendour and glory, and now his divine light burns all in its path.
A Sorcerer can have any Battlekit from The

A Hunter of the Left-Hand Path always has a Bow of Lethe, and it cannot be removed or lost over the course of the campaign for any reason. The Hunter of the Left-Hand Path must always hold it in one of their hands. They can also have any Battlekit from The

A Desecrated Saint has several arms. It can have up to three 1-Handed Melee Weapons from The

Wretched can have any Battlekit from The

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

Limit: Klovos Tu Ego can choose up to 1 Goetic.
Note: You must choose the goetic powers on recruitment and cannot change them or add new ones during the quartermaster step.
Yoke Fiends are held in total thrall by the mightier members of the Court.
A Hell Knight always has a suit of Infernal Iron Armour. The Infernal Iron Armour cannot be removed or lost over the course of the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from The

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

Limit: Hell Knight can choose up to 1 Goetic.
Note: You must choose the goetic powers on recruitment and cannot change them or add new ones during the quartermaster step.
Yoke Fiends are held in total thrall by the mightier members of the Court.
A Hell Knight always has a suit of Infernal Iron Armour. The Infernal Iron Armour cannot be removed or lost over the course of the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from The

A Pit Locust can have a Crown of Hellfire from from The Court's' Armoury Table. They cannot have any other Battlekit.

A Goetic Warlock always has Reinforced Armour.

A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from The

A Pit Locust can have a Crown of Hellfire from from The Court's' Armoury Table. They cannot have any other Battlekit.

Sin Eater always has Reinforced Armour, a Combat Helmet, and a Tenderiser Maul.
