The Hidden Path of the Mountain Djinn

fc_ironsultanate_fv_fidaiofalamut
v1.0
Warband
Faction: Fidai of Alamut - The Cabal of Assassins
Rating: 699| 0
Fielded: Elite: 2, Troop: 3, Mercenary: 0, Total: 5/10
Arsenal
1
0
Strongbox: 1 | 0
No items in your arsenal
Campaign
Patron: Sublime Gate
Victory Points: 0
Campaign Round: 1 (max round: 12)
Current field limit: 10 Models
Exploration

Elites

Master Assassin
Falcon
230
Bow of Alamut, Golden Khanjar, Combat Helmet, Gas Mask, Reinforced Armour
Sultanate Assassin
Hyena
230
Assassin's Dagger, Cloak of Alamut, Combat Helmet, Mountaineer Kit, Wind Amulet, Alchemist Armour, Frag Grenades, Trench Shield

Troops

Assassin Acolyte
Fox
50
Jezzail, Alchemical Ammunition, Combat Helmet
Assassin Acolyte
Scorpion
88
Siege Jezzail, Alchemical Ammunition, Hashashin Leaf, Standard Armour
Dervish
Jackal
101
Sword / Axe, Sword / Axe, Combat Helmet, Gas Mask, Mountaineer Kit, Wind Amulet, Standard Armour

Fireteams

Fireteam
Falcon
Scorpion
Master Assassin - Falcon
230
Name: Falcon
Type: Master Assassin
Base Cost: 95
Image: @Emitoo
Movement
6"/Infantry
Melee
+2D
Ranged
+1D
Armour
-2
Keywords
Negate Shrapnel
Negate Gas
Tough
Infiltrator
Elite
Sultanate
Art Of Assassination

Falcon can choose up to 1 Art Of Assassination.

Mirage of Time - 15 - 1/1
Add
-1 Dice
to the Success Roll for attacks that target this Assassin.
Battlekit

Battlekit: A Sultanate Assassin can have any Battlekit from the

Iron Sultanate
Armoury

Ranged Weapons

Bow of Alamut
50

Grenades

No grenades equipped

Melee Weapons

Golden Khanjar
20

Armour

Reinforced Armour
40

Shields

No shields equipped

Equipment

Combat Helmet
5
Gas Mask
5
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Time Slip: If your opponent fails their Success Roll for an attack targeting an Assassin, you can say the Assassin will slip into a moment in the future. If you do so, you can redeploy it anywhere within 6" of its original location (measured from the centre of its base to the centre of its base), and more than 1" away from any enemy models. Note that if the Assassin starts within 1" of an enemy model, this is not treated as a Retreat, so the enemy model cannot make a Melee Attack before the Assassin makes the time slip.
Temporal Assassin: After determining the Charge Bonus for an Assassin that has not already carried out a Fight
Action
in its Activation, you can say that the Assassin will split itself through time. If you do so, choose two different enemy models that the Assassin can reach with its Charge, move the Assassin to within 1" of one of the enemy models you picked as normal, and then make a Melee Attack with the enemy model as the target. After resolving the Melee Attack, you can immediately redeploy the Assassin to within 1" of the other model that you picked, and then make a second Melee Attack with the other enemy model as the target. The Assassin must use the same Melee Weapon for both attacks, and cannot take a Fight
Action
later in the same Activation.
STL finder
Sultanate Assassin - Hyena
230
Name: Hyena
Type: Sultanate Assassin
Base Cost: 85
Image: @Emitoo
Movement
8"/Infantry
Melee
+2D
Ranged
+1D
Armour
-3
Keywords
Negate Shrapnel
Negate Fire
Negate Gas
Infiltrator
Elite
Sultanate
Art Of Assassination

Hyena can choose up to 1 Art Of Assassination.

Thunderbolt of Alamut - 20 - 1/1
Add 2" to this Assassin’s Movement Characteristic, and add
+1 Dice
to the
Risky Success
Roll when this Assassin takes a Dash
Action
.
Battlekit

Battlekit: A Sultanate Assassin can have any Battlekit from the

Iron Sultanate
Armoury

Ranged Weapons

No ranged weapons equipped

Grenades

Frag Grenades
7

Melee Weapons

Assassin's Dagger
15

Armour

Alchemist Armour
50

Shields

Trench Shield
10

Equipment

Cloak of Alamut
25
Wind Amulet
10
Combat Helmet
5
Mountaineer Kit
3
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Time Slip: If your opponent fails their Success Roll for an attack targeting an Assassin, you can say the Assassin will slip into a moment in the future. If you do so, you can redeploy it anywhere within 6" of its original location (measured from the centre of its base to the centre of its base), and more than 1" away from any enemy models. Note that if the Assassin starts within 1" of an enemy model, this is not treated as a Retreat, so the enemy model cannot make a Melee Attack before the Assassin makes the time slip.
Temporal Assassin: After determining the Charge Bonus for an Assassin that has not already carried out a Fight
Action
in its Activation, you can say that the Assassin will split itself through time. If you do so, choose two different enemy models that the Assassin can reach with its Charge, move the Assassin to within 1" of one of the enemy models you picked as normal, and then make a Melee Attack with the enemy model as the target. After resolving the Melee Attack, you can immediately redeploy the Assassin to within 1" of the other model that you picked, and then make a second Melee Attack with the other enemy model as the target. The Assassin must use the same Melee Weapon for both attacks, and cannot take a Fight
Action
later in the same Activation.
STL finder
Assassin Acolyte - Fox
50
Name: Fox
Type: Assassin Acolyte
Base Cost: 25
Image: @Emitoo
Movement
6"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Negate Shrapnel
Infiltrator
Sultanate
Upgrades
Infiltrator - 10 - 2/3
The model is converted to an
Infiltrator
. The model can be placed anywhere on the table out of line of sight of any enemies, but at least 8” away from the closest enemy. Deployed after all other models without the Keyword
Infiltrator
.
Battlekit

Battlekit: An Azeb can have any Battlekit from the

Iron Sultanate
Armoury Tables.

Ranged Weapons

Jezzail
7

Grenades

No grenades equipped

Melee Weapons

No melee weapons equipped

Armour

No armour equipped

Shields

No shields equipped

Equipment

Alchemical Ammunition
3
Combat Helmet
5
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Assassin Acolyte - Scorpion
88
Name: Scorpion
Type: Assassin Acolyte
Base Cost: 25
Image: @Emitoo
Movement
6"/Infantry
Melee
-1D
Ranged
0D
Armour
-1
Keywords
Strong
Infiltrator
Sultanate
Upgrades
Infiltrator - 10 - 2/3
The model is converted to an
Infiltrator
. The model can be placed anywhere on the table out of line of sight of any enemies, but at least 8” away from the closest enemy. Deployed after all other models without the Keyword
Infiltrator
.
Battlekit

Battlekit: An Azeb can have any Battlekit from the

Iron Sultanate
Armoury Tables.

Ranged Weapons

Siege Jezzail
30

Grenades

No grenades equipped

Melee Weapons

No melee weapons equipped

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

Alchemical Ammunition
3
Hashashin Leaf
5
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Dervish - Jackal
101
Name: Jackal
Type: Dervish
Base Cost: 55
Image: @Emitoo
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Negate Gas
Sultanate
Ignore Off-hand Weapon
Battlekit

Battlekit: A Janissary can have any Battlekit from the

Iron Sultanate
Armoury Tables.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Sword / Axe
4
Sword / Axe
4

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

Combat Helmet
5
Gas Mask
5
Wind Amulet
10
Mountaineer Kit
3
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Whirling Dervish: The ritual dance of these Dervishes is hypnotic to witness, and it is as graceful as it is deadly. Add
-1 Dice
to the Success Rolls for Ranged Attacks that target a Dervish.
Counter-Charge: If the first
Action
a model makes during their Activation is a Charge, add
+1 Dice
to Melee Attacks made by the Yüzbaşı for the rest of the Activation.
STL finder