

Sorcerer can choose up to 3 Goetic.
The Sorcerer opens a portal to the Lake of Fire, drawing forth a great screaming ball of Infernal lava mixed with damned souls.
Pain and pleasure are but two sides of the same coin. This is the wisdom of the Sin of Lust.
Battlekit: A Sorcerer can have any Battlekit from The

Praetor can choose up to 2 Goetic.
Battlekit: A Praetor can have any Battlekit from The

Battlekit: A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from the

Battlekit: A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from the

Battlekit: Sin Eater always has Reinforced Armour, a Combat Helmet, and a Tenderiser Maul.
Battlekit: A Trench Dog cannot have any Battlekit. At an additional cost the dog gains an ability to form a

Battlekit: A Trench Dog cannot have any Battlekit. At an additional cost the dog gains an ability to form a

Battlekit: A Hunter of the Left-Hand Path always has a Bow of Lethe, and it cannot be removed or lost of the course of the campaign for any reason. The Hunter of the Left-Hand Path must always hold it in one of their hands. They can also have any Battlekit from the

Battlekit: A Yoke Fiend can have 1 Ranged Weapon that has a cost of 30 or less from the

Hell Knight can choose up to 1 Goetic.
Pain and pleasure are but two sides of the same coin. This is the wisdom of the Sin of Lust.
Battlekit: A Hell Knight always has a suit of Infernal Iron Armour. The Infernal Iron Armour cannot be removed or lost over the course of the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from the Seven-Headed Serpent Armoury Tables apart from Armour.
