Pilgermeute 700D

fc_trenchpilgrim
Warband
Faction: Trench Pilgrims
Rating: 700| 0
Fielded: Elite: 3, Troop: 5, Mercenary: 0, Total: 8/10
Arsenal
0
0
Strongbox: 0 | 0
No items in your arsenal
Campaign
Victory Points: 0
Campaign Round: 1 (max round: 12)
Exploration
Elites
War Prophet
145
Semi-Automatic Rifle, Anti-Tank Hammer, Standard Armour
Castigator
105
Punt Gun, Great Hammer/Maul, Molotov Cocktail, Standard Armour
Communicant
135
Great Hammer/Maul, Communicant Cross, Standard Armour, Trench Shield
Troops
Stigmatic Nun
74
Automatic Pistol, Sword / Axe
Stigmatic Nun
74
Automatic Pistol, Sword / Axe
Trench Pilgrim
65
Flamethrower, Flail / Scourge
Trench Pilgrim
50
Semi-Automatic Rifle, Flail / Scourge
Trench Pilgrim
52
Shotgun, Bayonet, Trench Shield
War Prophet
145
Name: -
Type: War Prophet
Base Cost: 80
Image: @grimdank_minis
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-1
Keywords
Leader
Elite
Pilgrim

Battlekit

A War Prophet can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Semi-Automatic Rifle
15
Grenades
Melee Weapons
Anti-Tank Hammer
35
Armour
Standard Armour
15
Shields
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Loudspeakers: A War Prophet can take a Loudspeakers
Action
. If they do so, take a
Risky Success
Roll for the model and add
+2 Dice
to the roll. If the roll is a Failure, the War Prophet’s Activation ends immediately. If the roll is a Success or Critical Success, you can move all friendly models within 8" of the War Prophet up to 3". They must end the move as close as possible to the nearest enemy model that was visible to them at the start of the move. This move can be used to bring a model within 1" of an enemy model in which case the model counts as charging. If no enemy models are visible, they can move normally.
Laying On Hands: War Prophet can take a Laying on of Hands
Action
. If they do so, take a Success Roll for the model. If the roll is a Failure, nothing happens. If the roll is a Success, remove 1 BLOOD MARKER from a friendly model within 6" of the War Prophet. If the roll is a Critical Success, remove 3
Blood Markers
from a friendly model within 6" of the War Prophet instead of only 1. The War Prophet can use this
Action
to heal themselves.
Memento Mori: The War Prophet is touched by a higher power, and the revealed truth allows them a degree of protection against premature death. The first time the War Prophet suffers an Out of Action result on the Injury Table, it is treated as a No Effect result instead. A War Prophet cannot have the
Tough
Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Castigator
105
Name: -
Type: Castigator
Base Cost: 50
Image: @immaterium.painting
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Strong
Negate Heavy
Elite
Pilgrim

Upgrades

Zealot Strength - 5
The model may have the Keyword
Strong
. In addition, change the base size of the model to 32mm.

Battlekit

A Castigator can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Punt Gun
20
Grenades
Molotov Cocktail
5
Melee Weapons
Great Hammer/Maul
10
Armour
Standard Armour
15
Shields
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Enforced Orthodoxy: A Castigator can take an Enforced Orthodoxy
Action
. If they do so, take a
Risky Success
Roll for the model and add
+1 Dice
to the roll. If the roll is a Failure, the Castigator’s Activation ends immediately. If the roll is a Success or Critical Success, all friendly models that are within 8" of the Castigator that are Down immediately stand back up at no cost to their movement.
Whip of God: When a Castigator makes a Melee Attack, they can target a friendly model that is within 1" instead of an enemy model. Set aside a D6 each time a Castigator attacks a friendly model and takes them Out of Action with a Melee Attack. The next time the Castigator’s Warband is forced to take a Morale Check, each D6 that was put aside adds
+1 Dice
to the roll and is then discarded.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Communicant
135
Name: -
Type: Communicant
Base Cost: 100
Image: @grimdank_minis
Movement
6"/Infantry
Melee
+2D
Ranged
-3D
Armour
-2
Keywords
Negate Shrapnel
Negate Gas
Negate Fear
Regenerate 1
Strong
Negate Heavy
Tough
Elite
Pilgrim

Battlekit

A Communicant has a Communicant Cross. The Communicant can also have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Grenades
Melee Weapons
Great Hammer/Maul
10
Armour
Standard Armour
15
Shields
Trench Shield
10
Equipment
Communicant Cross
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite
limited potential

Abilities

Pilgrim Bodyguard: If a friendly
Pilgrim
model within 1" of a Communicant is hit by a Ranged Attack or Melee Attack, you can say that the Communicant will take the hit. If you do so, make an Injury Roll for the Communicant instead of the original target. This ability cannot be used against attacks that have the
Blast
Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun
74
Name: -
Type: Stigmatic Nun
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
0
Keywords
Regenerate 1
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Automatic Pistol
20
Grenades
Melee Weapons
Sword / Axe
4
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.
Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun
74
Name: -
Type: Stigmatic Nun
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
0
Keywords
Regenerate 1
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Automatic Pistol
20
Grenades
Melee Weapons
Sword / Axe
4
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.
Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
65
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Flamethrower
30
Grenades
Melee Weapons
Flail / Scourge
5
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
50
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Semi-Automatic Rifle
15
Grenades
Melee Weapons
Flail / Scourge
5
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim
52
Name: -
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-1
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Shotgun
10
Grenades
Melee Weapons
Bayonet
2
Armour
Shields
Trench Shield
10
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder