
















A Yüzbaşı can have any Battlekit from the

A Brazen Bull can have Battlekit from the Iron Sultanate Armoury Tables. It may only have Weapons that have the

A Janissary can have any Battlekit from the
The following rules apply to a model with this Skill if it is armed with Ranged Weapons with the

A Mamluk Faris always has Reinforced Armour, a Combat Helmet, and a a Jezzail with Alchemical Ammunition from the Iron Sultanate Faction List. In addition, a Mamluk Faris always has either a Greatsword, or a Polearm and a Trench Shield, or a Pistol and a Sword/Axe. Decide which Battlekit the Mamluk Faris has upon recruitment, and you can swap the loadout in each Quartermaster Step. The Mamluk Faris has an Armour Characteristic of -3 if it has a Trench Shield and an Armour Characteristic of -2 if it does not.

An Azeb can have any Battlekit from the

An Azeb can have any Battlekit from the

An Azeb can have any Battlekit from the

Sappers are equipped with shovels. This equipment can never be removed. They can be equipped with any weapon, armour and equipment from the

A Jabirean Alchemist can have any Battlekit from the

A Mamluk Faris always has Reinforced Armour, a Combat Helmet, and a a Jezzail with Alchemical Ammunition from the Iron Sultanate Faction List. In addition, a Mamluk Faris always has either a Greatsword, or a Polearm and a Trench Shield, or a Pistol and a Sword/Axe. Decide which Battlekit the Mamluk Faris has upon recruitment, and you can swap the loadout in each Quartermaster Step. The Mamluk Faris has an Armour Characteristic of -3 if it has a Trench Shield and an Armour Characteristic of -2 if it does not.

A Janissary can have any Battlekit from the
A Trench Dog cannot have any Battlekit. At an additional cost the dog gains an ability to form a

An Azeb can have any Battlekit from the

An Azeb can have any Battlekit from the

Sappers are equipped with shovels. This equipment can never be removed. They can be equipped with any weapon, armour and equipment from the
