Jojo

fc_hereticlegion_fv_hereticnavalraidingparty
Warband
User: Pelf
Faction: Heretic Naval Raiders
Rating: 700| 0
Fielded: Elite: 2, Troop: 7, Mercenary: 0, Total: 9/10
Arsenal
0
0
Strongbox: 0 | 0
No items in your arsenal
Campaign
Victory Points: 0
Campaign Round: 1 (max round: 12)
Exploration
Elites
Heretic Priest
165
Automatic Shotgun, Bayonet, Combat Helmet, Gas Mask, Infernal Brand Mark, Mountaineer Kit, Reinforced Armour, Trench Shield
Heretic Chorister
137
Sword / Axe, Mountaineer Kit, Unholy Relic, Reinforced Armour, Trench Shield
Troops
Annointed Heavy Infantry
139
Greatsword / Greataxe, Infernal Brand Mark, Unholy Relic, Frag Grenades, Reinforced Armour, Trench Shield
Annointed Heavy Infantry
129
Greatsword / Greataxe, Infernal Brand Mark, Shovel, Frag Grenades, Reinforced Armour
Wretched
26
Trench Knife
Wretched
26
Trench Knife
Wretched
26
Trench Knife
Wretched
26
Trench Knife
Wretched
26
Trench Knife
Heretic Priest
165
Name: -
Type: Heretic Priest
Base Cost: 80
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-3
Keywords
Negate Shrapnel
Negate Fire
Negate Gas
Tough
Leader
Elite
Heretic

Battlekit

A Heretic Priest can have any Battlekit from the

Heretic Legion
s Armoury Tables.

Ranged Weapons
Automatic Shotgun
15
Grenades
Melee Weapons
Bayonet
2
Armour
Reinforced Armour
40
Shields
Trench Shield
10
Equipment
Mountaineer Kit
3
Combat Helmet
5
Gas Mask
5
Infernal Brand Mark
5
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Puppet Master: A Heretic Priest can take a Puppet Master
Action
. If they do so, take a
Risky Success
Roll for the model. If the roll is a Failure, the Heretic Priest’s Activation ends immediately. If the roll is a Success or Critical Success, pick 1 model (friend or foe) that is within 12” of the Heretic Priest and in their Line of Sight, apart from the Heretic Priest themselves. You can move the model D6”. The move must be in a straight line, but can be in any direction, and can be used to make the model move within 1” of an enemy, make a retreat move, Climb, Jump, or Jump Down. The model cannot make a Diving Charge and does not count as charging if it finishes the move within 1” of an enemy model.
Fast as Lightning: Add
+1 Dice
to the
Risky Success
Roll for models from a Heretic Naval Raiders Warband that are taking a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Annointed Heavy Infantry
139
Name: -
Type: Annointed Heavy Infantry
Base Cost: 95
Image: @pie_vendor
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-3
Keywords
Negate Fire
Fear
Strong
Negate Heavy
Heretic

Battlekit

An Anointed Heavy Infantry always has Reinforced Armour and an Infernal Brand. This Battlekit cannot be removed or lost throughout the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from the

Heretic Legion
s Armoury Tables.

Ranged Weapons
Grenades
Frag Grenades
7
Melee Weapons
Greatsword / Greataxe
12
Armour
Reinforced Armour
Shields
Trench Shield
10
Equipment
Infernal Brand Mark
Unholy Relic
15
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Fast as Lightning: Add
+1 Dice
to the
Risky Success
Roll for models from a Heretic Naval Raiders Warband that are taking a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Annointed Heavy Infantry
129
Name: -
Type: Annointed Heavy Infantry
Base Cost: 95
Image: @pie_vendor
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Fire
Strong
Negate Heavy
Infiltrator
Heretic

Upgrades

Infiltrator - 10 - 1/3
The model is converted to an
Infiltrator
. The model can be placed anywhere on the table out of line of sight of any enemies, but at least 8” away from the closest enemy. Deployed after all other models without the Keyword
Infiltrator
.

Battlekit

An Anointed Heavy Infantry always has Reinforced Armour and an Infernal Brand. This Battlekit cannot be removed or lost throughout the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from the

Heretic Legion
s Armoury Tables.

Ranged Weapons
Grenades
Frag Grenades
7
Melee Weapons
Greatsword / Greataxe
12
Armour
Reinforced Armour
Shields
Equipment
Infernal Brand Mark
Shovel
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Fast as Lightning: Add
+1 Dice
to the
Risky Success
Roll for models from a Heretic Naval Raiders Warband that are taking a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Heretic Chorister
137
Name: -
Type: Heretic Chorister
Base Cost: 65
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Ranged
-2D
Armour
-3
Keywords
Fear
Elite
Heretic

Battlekit

A Chorister can have any Battlekit from the

Heretic Legion
s Armoury Tables.

Ranged Weapons
Grenades
Melee Weapons
Sword / Axe
4
Armour
Reinforced Armour
40
Shields
Trench Shield
10
Equipment
Unholy Relic
15
Mountaineer Kit
3
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Unholy Hymns: Add
-1 Dice
to Success Rolls taken for enemy models that are within 8" of one or more Choristers.
Fast as Lightning: Add
+1 Dice
to the
Risky Success
Roll for models from a Heretic Naval Raiders Warband that are taking a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Wretched
26
Name: -
Type: Wretched
Base Cost: 25
Image: @Mini Merchant
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Heretic

Battlekit

Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Ranged Weapons
Grenades
Melee Weapons
Trench Knife
1
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Law of Hell: If an attack made by a Wretched takes an enemy model with the
Elite
Keyword out of Action, the Wretched model gains its freedom and is immediately removed from the game. It no longer counts as being part of the Warband for the purposes of Morale Checks and is removed from the Warband Roster.
Dark Blessing: When a Wretched is taken Out of Action, place 1
Blessing Marker
next to the nearest friendly model with the
Elite
and
Heretic
Keywords. If two or more eligible models are equally close to the Wretched, you can choose which receives the
Blessing Marker
.
Chattel: In a campaign, Wretched can be sold in the Quartermaster Step for 25 plus half the cost in of any Battlekit they have.
Fast as Lightning: Add
+1 Dice
to the
Risky Success
Roll for models from a Heretic Naval Raiders Warband that are taking a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Wretched
26
Name: -
Type: Wretched
Base Cost: 25
Image: @Mini Merchant
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Heretic

Battlekit

Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Ranged Weapons
Grenades
Melee Weapons
Trench Knife
1
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Law of Hell: If an attack made by a Wretched takes an enemy model with the
Elite
Keyword out of Action, the Wretched model gains its freedom and is immediately removed from the game. It no longer counts as being part of the Warband for the purposes of Morale Checks and is removed from the Warband Roster.
Dark Blessing: When a Wretched is taken Out of Action, place 1
Blessing Marker
next to the nearest friendly model with the
Elite
and
Heretic
Keywords. If two or more eligible models are equally close to the Wretched, you can choose which receives the
Blessing Marker
.
Chattel: In a campaign, Wretched can be sold in the Quartermaster Step for 25 plus half the cost in of any Battlekit they have.
Fast as Lightning: Add
+1 Dice
to the
Risky Success
Roll for models from a Heretic Naval Raiders Warband that are taking a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Wretched
26
Name: -
Type: Wretched
Base Cost: 25
Image: @Mini Merchant
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Heretic

Battlekit

Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Ranged Weapons
Grenades
Melee Weapons
Trench Knife
1
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Law of Hell: If an attack made by a Wretched takes an enemy model with the
Elite
Keyword out of Action, the Wretched model gains its freedom and is immediately removed from the game. It no longer counts as being part of the Warband for the purposes of Morale Checks and is removed from the Warband Roster.
Dark Blessing: When a Wretched is taken Out of Action, place 1
Blessing Marker
next to the nearest friendly model with the
Elite
and
Heretic
Keywords. If two or more eligible models are equally close to the Wretched, you can choose which receives the
Blessing Marker
.
Chattel: In a campaign, Wretched can be sold in the Quartermaster Step for 25 plus half the cost in of any Battlekit they have.
Fast as Lightning: Add
+1 Dice
to the
Risky Success
Roll for models from a Heretic Naval Raiders Warband that are taking a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Wretched
26
Name: -
Type: Wretched
Base Cost: 25
Image: @Mini Merchant
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Heretic

Battlekit

Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Ranged Weapons
Grenades
Melee Weapons
Trench Knife
1
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Law of Hell: If an attack made by a Wretched takes an enemy model with the
Elite
Keyword out of Action, the Wretched model gains its freedom and is immediately removed from the game. It no longer counts as being part of the Warband for the purposes of Morale Checks and is removed from the Warband Roster.
Dark Blessing: When a Wretched is taken Out of Action, place 1
Blessing Marker
next to the nearest friendly model with the
Elite
and
Heretic
Keywords. If two or more eligible models are equally close to the Wretched, you can choose which receives the
Blessing Marker
.
Chattel: In a campaign, Wretched can be sold in the Quartermaster Step for 25 plus half the cost in of any Battlekit they have.
Fast as Lightning: Add
+1 Dice
to the
Risky Success
Roll for models from a Heretic Naval Raiders Warband that are taking a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Wretched
26
Name: -
Type: Wretched
Base Cost: 25
Image: @Mini Merchant
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Heretic

Battlekit

Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Ranged Weapons
Grenades
Melee Weapons
Trench Knife
1
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Law of Hell: If an attack made by a Wretched takes an enemy model with the
Elite
Keyword out of Action, the Wretched model gains its freedom and is immediately removed from the game. It no longer counts as being part of the Warband for the purposes of Morale Checks and is removed from the Warband Roster.
Dark Blessing: When a Wretched is taken Out of Action, place 1
Blessing Marker
next to the nearest friendly model with the
Elite
and
Heretic
Keywords. If two or more eligible models are equally close to the Wretched, you can choose which receives the
Blessing Marker
.
Chattel: In a campaign, Wretched can be sold in the Quartermaster Step for 25 plus half the cost in of any Battlekit they have.
Fast as Lightning: Add
+1 Dice
to the
Risky Success
Roll for models from a Heretic Naval Raiders Warband that are taking a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder