Karawane von Al Bahra

fc_ironsultanate
Warband
User: Jarek0815
Faction: Iron Sultanate
Rating: 698| 0
Fielded: Elite: 2, Troop: 5, Mercenary: 0, Total: 7/10
Arsenal
2
0
Strongbox: 2 | 0
No items in your arsenal
Campaign
Victory Points: 0
Campaign Round: 1 (max round: 12)
Exploration
Elites
Yüzbaşı Captain
112
Halberd-Gun, Frag Grenades, Standard Armour
Jabirean Alchemist
108
Sniper Rifle, Trench Club, Standard Armour
Troops
Janissary
110
Halberd-Gun, Alchemical Ammunition, Frag Grenades, Standard Armour
Janissary
118
Siege Jezzail, Sword / Axe, Sword / Axe, Alchemical Ammunition, Frag Grenades, Standard Armour
Azeb
35
Jezzail, Trench Club
Lion of Jabir
75
Standard Armour
Janissary
140
Siege Jezzail, Greatsword / Greataxe, Alchemical Ammunition, Reinforced Armour
Yüzbaşı Captain
112
Name: -
Type: Yüzbaşı Captain
Base Cost: 70
Image: @Emitoo
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-1
Keywords
Negate Fear
Tough
Leader
Elite
Sultanate

Battlekit

A Yüzbaşı can have any Battlekit from the

Iron Sultanate
Armoury Tables

Ranged Weapons
Grenades
Frag Grenades
7
Melee Weapons
Halberd-Gun
20
Armour
Standard Armour
15
Shields
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Mubarizon: A Yüzbaşı is expected to face the mightiest of their enemies in personal combat, inspiring the troops to victory with their personal prowess. Add
+1 Injury Dice
for attacks made by a Yüzbaşı if the target model has the
Tough
Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Jabirean Alchemist
108
Name: -
Type: Jabirean Alchemist
Base Cost: 55
Image: @Emitoo
Movement
6"/Infantry
Melee
+1D
Ranged
+2D
Armour
-1
Keywords
Elite
Sultanate

Battlekit

A Jabirean Alchemist can have any Battlekit from the

Iron Sultanate
Armoury Tables

Ranged Weapons
Sniper Rifle
35
Grenades
Melee Weapons
Trench Club
3
Armour
Standard Armour
15
Shields
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Mastery of the Elements: When this model is deployed for the first time in a game, you can give one of the following Keywords to all of the Jabirean Alchemist’s Ranged Weapons and Melee Weapons:
Fire
or
Gas
or
Shrapnel
. All of the Weapons have the same Keyword. If the Weapon already has the Keyword, it does not receive it a second time.
Elements
-
Elemental Change: A Jabirean Alchemist can take an Elemental Change
Action
. If they do so, take a
Risky Success
Roll for the model. If the roll is a Failure, nothing happens and the Jabirean Alchemist’s Activation ends. If the roll is a Success or a Critical Success, you can change the Master of the Elements Keyword on all of the Jabirean Alchemist’s Weapons to one of the other two choices.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Janissary
110
Name: -
Type: Janissary
Base Cost: 55
Image: @Emitoo
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Strong
Negate Heavy
Sultanate

Battlekit

A Janissary can have any Battlekit from the

Iron Sultanate
Armoury Tables.

Ranged Weapons
Grenades
Frag Grenades
7
Melee Weapons
Halberd-Gun (Manually Added)
30
Armour
Standard Armour
15
Shields
Equipment
Alchemical Ammunition
3
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Counter-Charge: If the first
Action
a model makes during their Activation is a Charge, add
+1 Dice
to Melee Attacks made by the Yüzbaşı for the rest of the Activation.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Janissary
118
Name: -
Type: Janissary
Base Cost: 55
Image: @Emitoo
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-1
Keywords
Strong
Negate Heavy
Sultanate

Battlekit

A Janissary can have any Battlekit from the

Iron Sultanate
Armoury Tables.

Ranged Weapons
Siege Jezzail
30
Grenades
Frag Grenades
7
Melee Weapons
Sword / Axe
4
Sword / Axe
4
Armour
Standard Armour
15
Shields
Equipment
Alchemical Ammunition
3
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Counter-Charge: If the first
Action
a model makes during their Activation is a Charge, add
+1 Dice
to Melee Attacks made by the Yüzbaşı for the rest of the Activation.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Azeb
35
Name: -
Type: Azeb
Base Cost: 25
Image: @Emitoo
Movement
6"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Sultanate

Battlekit

An Azeb can have any Battlekit from the

Iron Sultanate
Armoury Tables.

Ranged Weapons
Jezzail
7
Grenades
Melee Weapons
Trench Club
3
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Lion of Jabir
75
Name: -
Type: Lion of Jabir
Base Cost: 60
Image: @Emitoo
Movement
8"/Infantry
Melee
+1D
Armour
-1
Keywords
Artificial
Sultanate

Battlekit

A Lion of Jabir can have Armour and/or a Wind Amulet from the Iron Sultanate Armoury Tables. They cannot have Shields or any other Battlekit. Any number of Lions of Jabir can have the FEAR Keyword at a cost of +5 each.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Standard Armour
15
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
limited potential

Abilities

Artificial Life: Add
-1 Injury Dice
to Injury Rolls for the model.
Pin: Enemy models that are Down and that are mounted on a base of 40mm or less are not allowed to stand up if a Lion of Jabir is within 1" of them (even if the Lion of Jabir is also Down).
Agile: Add
+1 Dice
to Risky Success Roll when a Lion of Jabir Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Janissary
140
Name: -
Type: Janissary
Base Cost: 55
Image: @Emitoo
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Strong
Negate Heavy
Sultanate

Battlekit

A Janissary can have any Battlekit from the

Iron Sultanate
Armoury Tables.

Ranged Weapons
Siege Jezzail
30
Grenades
Melee Weapons
Greatsword / Greataxe
12
Armour
Reinforced Armour
40
Shields
Equipment
Alchemical Ammunition
3
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Counter-Charge: If the first
Action
a model makes during their Activation is a Charge, add
+1 Dice
to Melee Attacks made by the Yüzbaşı for the rest of the Activation.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder