Prisentrupp 13

fc_hereticlegion_fv_hereticnavalraidingparty
v0.1.63
Warband
Faction: Heretic Naval Raiding Party
Rating: 695| 0
Fielded: Elite: 3, Troop: 4, Mercenary: 0, Total: 7/10
Arsenal
5
0
Strongbox: 5 | 0
No items in your arsenal
Campaign
Patron: Infernal Noble
Victory Points: 0
Campaign Round: 1 (max round: 12)
Current field limit: 10 Models
Exploration

Elites

Heretic Priest
Heretic Priest
133
Semi-Automatic Rifle, Sacrificial Knife, Standard Armour
Death Commando
Death Commando
138
Gas Grenades, Sacrificial Knife, Standard Armour
Heretic Chorister
Heretic Chorister
68
Trench Club

Troops

Annointed Heavy Infantry
Annointed Heavy Infantry
127
Automatic Shotgun, Greatsword / Greataxe, Combat Helmet, Infernal Brand Mark, Reinforced Armour
Artillery Witch
Artillery Witch
105
Infernal Bomb, Standard Armour
Heretic Trooper
Heretic Trooper
67
Automatic Shotgun, Bayonet, Trench Shield
Heretic Trooper
Heretic Trooper
57
Automatic Shotgun, Bayonet, Trench Shield
Heretic Priest
133
Name: -
Type: Heretic Priest
Base Cost: 80
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-1
Keywords
Tough
Leader
Elite
Heretic
Battlekit

Battlekit: The Heretic Priest can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury.

Ranged Weapons

Semi-Automatic Rifle
15

Melee Weapons

Sacrificial Knife
23
+2 to Injuries

Armour

Standard Armour
15

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Puppet Master: Select a target model, friend or foe (including the Priest), within 12”. As a
Risky Action
you can move the model D6” in any one direction, including forcing it to jump/fall down or enter into melee combat with any enemy model (as if it had Charged), or leave Combat (as if it had Retreated, including granting any enemies within range free attacks).
Fast as Lightning: All Models have
+1 Dice
when taking their Dash
Actions
.
STL finder
Death Commando
138
Name: -
Type: Death Commando
Base Cost: 90
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Ranged
+1D
Armour
-1
Keywords
Infiltrator
Elite
Battlekit

Battlekit: The Death Commando can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury. The only ranged weapons they can be equipped with are Silenced Pistols, a Tormentor Chain and Gas Grenades.

Ranged Weapons

Gas Grenades
10
Blast 3"

Melee Weapons

Sacrificial Knife
23
+2 to Injuries

Armour

Standard Armour
15

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Hide: As a
Risky Action
with
+1 Dice
the Commando can hide if any piece of scenery the model is touching can block line of sight in any direction, even partially, regardless of whether an enemy currently has a clear LOS. If successful, enemies cannot target the Commando with ranged attacks or Charges. Weapons with the Keyword
Blast
affect the Commando as normal if it is in the radius of the weapon. This effect ends if the Commando moves from its exact position in any way, it makes a Ranged Attack or an enemy model comes within 1.5” of it.
Stealth Generator: Ranged attacks against a Death Commando suffer
-1 Dice
to all the attack rolls.
Fast as Lightning: All Models have
+1 Dice
when taking their Dash
Actions
.
STL finder
Heretic Chorister
68
Name: -
Type: Heretic Chorister
Base Cost: 65
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Ranged
-2D
Armour
0
Keywords
Fear
Elite
Heretic
Battlekit

Battlekit: The Heretic Chorister can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury.

Ranged Weapons

No ranged weapons equipped

Melee Weapons

Trench Club
3

Armour

No armour equipped

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Unholy Hymns: All enemy models within 8” of the Chorister suffer an additional
-1 Dice
for all
Actions
they attempt.
Fast as Lightning: All Models have
+1 Dice
when taking their Dash
Actions
.
STL finder
Annointed Heavy Infantry
127
Name: -
Type: Annointed Heavy Infantry
Base Cost: 95
Image: @pie_vendor
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Shrapnel
Negate Fire
Strong
Heretic
Battlekit

Battlekit: Anointed are always equipped with a suit of Reinforced Armour and Infernal brand mark which are included in the cost. This armour can never be removed. Otherwise they can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury and may purchase a Trench Shield.

Ranged Weapons

Automatic Shotgun
15
+1D to Hit

Melee Weapons

Greatsword / Greataxe
12

Armour

Reinforced Armour

Equipment

Infernal Brand Mark
Combat Helmet
5
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Fast as Lightning: All Models have
+1 Dice
when taking their Dash
Actions
.
STL finder
Artillery Witch
105
Name: -
Type: Artillery Witch
Base Cost: 90
Image: @pie_vendor
Movement
6"/Infantry
Melee
-1D
Ranged
0D
Armour
-1
Keywords
Artificial
Heretic
Battlekit

Battlekit: An Artillery Witch is always equipped with an endless supply of Infernal Bombs (see below) and can carry no other ranged weapons. Otherwise, she can be equipped with any melee weapon, armour or equipment from the

Heretic Legion
Armoury.

Ranged Weapons

Infernal Bomb
Blast 3"

Melee Weapons

No melee weapons equipped

Armour

Standard Armour
15

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
limited potential

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Levitate: The Artillery Witch can Climb up without taking an
Action
and does not roll on the Injury Chart when falling.
Artificial Life: Artillery Witches are not affected by
Fear
. Additionally, attacks with the Keyword
Gas
suffer a
-1 Dice
penalty to injure the Witch and they do not suffer additional
Blood Markers
from the Keyword
Gas
.
Fast as Lightning: All Models have
+1 Dice
when taking their Dash
Actions
.
STL finder
Heretic Trooper
67
Name: -
Type: Heretic Trooper
Base Cost: 30
Image: @pie_vendor
Movement
6"/Infantry
Melee
0D
Ranged
+1D
Armour
-1
Keywords
Heretic
Upgrades
Heretic Legionnaire - 10 - 1/1
Up to half of your Troopers can pick this upgrade. The Trooper becomes a Legionnaire and chooses to gain
+1 Dice
for either ranged or melee attacks.
Legionnaire Training
Ranged Legionnaire
Battlekit

Battlekit:

The Heretic Trooper can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury.

You can upgrade up to half (rounding down) of your Heretic Troopers into Heretic Legionnaires at the cost of +10 ducats each. You can select to upgrade either the Ranged or Melee characteristic of any of your Legionnaires by

+1 Dice
. You can choose a different bonus for each Legionnaire.

Ranged Weapons

Automatic Shotgun
15
+1D to Hit

Melee Weapons

Bayonet
2

Armour

Trench Shield
10

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Fast as Lightning: All Models have
+1 Dice
when taking their Dash
Actions
.
STL finder
Heretic Trooper
57
Name: -
Type: Heretic Trooper
Base Cost: 30
Image: @pie_vendor
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-1
Keywords
Heretic
Battlekit

Battlekit:

The Heretic Trooper can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury.

You can upgrade up to half (rounding down) of your Heretic Troopers into Heretic Legionnaires at the cost of +10 ducats each. You can select to upgrade either the Ranged or Melee characteristic of any of your Legionnaires by

+1 Dice
. You can choose a different bonus for each Legionnaire.

Ranged Weapons

Automatic Shotgun
15
+1D to Hit

Melee Weapons

Bayonet
2

Armour

Trench Shield
10

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Fast as Lightning: All Models have
+1 Dice
when taking their Dash
Actions
.
STL finder