

Battlekit: A War Prophet can have any Battlekit from the

Battlekit: A Communicant has a Communicant Cross. The Communicant can also have any Battlekit from the

Battlekit: An Anchorite Shrine has a Bonebreaker Mace and a Catherine Wheel. These Weapons are built into the Anchorite Shrine and cannot be removed or lost throughout the campaign for any reason.

Battlekit: A Stigmatic Nun can have Battlekit from the

Battlekit: A Stigmatic Nun can have Battlekit from the

Battlekit: A Stigmatic Nun can have Battlekit from the

Battlekit: A Communicant Anti-Tank Hunter always has an Anti-Materiel Rifle and a Combat Helmet.

Battlekit: A Stigmatic Nun can have Battlekit from the

Battlekit: A Castigator can have any Battlekit from the

This Takwin Homunculus can have Ranged and Melee Weapons from the Iron Sultanate Armoury. It can also have a Trench Shield or a Fire Shield. A Homunculus cannot have the Human Hands Alchemical Formula if it has the Wings Alchemical Formula. It cannot use its Pummelling Blows ability if it is armed with any Melee Weapons
If a Takwin Homunculus with Human hands also has an Additional Arm, then it can have three 1-Handed Melee Weapons or one 1-Handed Melee Weapons and one 2-Handed Melee Weapon, and it can have three 1-Handed Ranged Weapons or one 1-Handed Ranged Weapons and one 2-Handed Ranged Weapon. If it takes a Shield, then the Shield replaces one of the Melee Weapons it can have but the Shield-combo rule cannot be used for any of its weapons. In addition, when it takes a Fight
Battlekit: The golem cannot be equipped with any weapons, armour or equipment. It can fight in melee without any penalty.

Battlekit: Witchburners always has Reinforced Armour, a Combat Helmet, and a Gavel of Justice.

Battlekit: An Ecclesiastic Prisoner always has an Iron Capirote. Up to 4 Ecclesiastic Prisoners can have a Martyrdom Device for 35 . They cannot have any other Battlekit.
