

Battlekit: A Heretic Priest can have any Battlekit from the

Battlekit: An Artillery Witch always has Infernal Bombs, and can have Battlekit from the

Battlekit: A War Wolf always has a Chainsaw Mouth and Shredding Claws. These weapons are part of the War Wolf and cannot be removed or lost throughout the campaign for any reason. It cannot have any other Battlekit.

Battlekit: An Anointed Heavy Infantry always has Reinforced Armour and an Infernal Brand. This Battlekit cannot be removed or lost throughout the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from the

Battlekit: A Heretic Trooper or

Battlekit: A Heretic Trooper or

Battlekit: Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Battlekit: A Scripture Guardian always has Reinforced Armour and a Combat Helmet. In addition, it must have either two 1-Handed Melee Weapons or one 2-Handed Melee Weapon. You must purchase the Melee Weapons from your Faction Armoury Tables at their normal Cost, and you must obey any stipulation that apply to the weapons you choose (e.g.

Battlekit: A Heretic Trooper or

Battlekit: A Heretic Trooper or

Battlekit: A Heretic Trooper or

Battlekit: A Death Commando can have Battlekit from the

Battlekit: A Heretic Trooper or
