sadf

fc_hereticlegion
v1.0
Warband
Faction: Heretic Legion
Rating: 240| 0
Fielded: Elite: 0, Troop: 2, Mercenary: 0, Total: 2/10
The warband is not valid
Arsenal
460
0
Strongbox: 460 | 0
No items in your arsenal
Campaign
Patron: No patron set
Victory Points: 0
Campaign Round: 1 (max round: 12)
Current field limit: 10 Models
Exploration

Troops

War Wolf Assault Beast
War Wolf Assault Beast
145
Chain Maw, Shredding Claws
Annointed Heavy Infantry
Annointed Heavy Infantry
95
Infernal Brand Mark, Reinforced Armour
War Wolf Assault Beast
145
Name: -
Type: War Wolf Assault Beast
Base Cost: 145
Image: @pie_vendor
Movement
8"/Infantry
Melee
+2D
Armour
-3
Keywords
Fear
Tough
Artificial
Heretic
Battlekit

Battlekit: A War Wolf always has a Chainsaw Mouth and Shredding Claws. These weapons are part of the War Wolf and cannot be removed or lost throughout the campaign for any reason. It cannot have any other Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Chain Maw
Shredding Claws

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Loping Dash: Add
+1 Dice
to the Risky Success Roll for a War Wolf that is taking a Dash
Action
. In addition, a War Wolf ignores the penalty for moving through Difficult terrain (other terrain affects it normally).
Assault Beast: A War Wolf is armed with two Melee Weapons (its Chainsaw Mouth and Shredding Claws). When it makes a Melee Attack, it can attack once using either its Chainsaw Mouth or Shredding Claws, or twice, first with the Chainsaw Mouth and second with its Shredding Claws (the Off-Hand Weapon modifier applies to the attack made with the Shredding Claws). Note that both Weapons have the
Risky
keyword, which means that the War Wolf ’s Activation ends immediately if the Success Roll for an attack made with either weapon is a Failure.
STL finder
Annointed Heavy Infantry
95
Name: -
Type: Annointed Heavy Infantry
Base Cost: 95
Image: @pie_vendor
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Fire
Strong
Heretic
Battlekit

Battlekit: An Anointed Heavy Infantry always has Reinforced Armour and an Infernal Brand. This Battlekit cannot be removed or lost throughout the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from the

Heretic Legion
s Armoury Tables.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

No melee weapons equipped

Armour

Reinforced Armour

Shields

No shields equipped

Equipment

Infernal Brand Mark
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder