Guild of The Cloacalickers

fc_cultoftheblackgrail
Warband
User: marcmaann
Faction: Cult of the Black Grail
Rating: 1098| 8
Fielded: Elite: 5, Troop: 8, Mercenary: 1, Total: 14/14
Arsenal
122
0
Strongbox: 122 | 0
No items in your arsenal
Campaign - The Siege of Solothurn
Victory Points: 47
Threshold round: 5: 1100
Campaign Round: 5/5 (max round: 12)
Exploration
Elites
Lord of Tumors
Anilingus
200
2
Putrid Shotgun, Grail Devotee, Grail Devotee, Black Grail Shield, Standard Armour
Plague Knight
Mutti
172
Beelzebub's Axe, Plague Blade, Combat Helmet, Grail Devotee, Parasite Grenades, Reinforced Armour
Plague Knight
Onkl
142
Putrid Shotgun, Greatsword / Greataxe, Compound Eyes Helmet, Black Grail Shield, Standard Armour
Corpse Guard
Cuseng
112
Plague Blade, Black Grail Shield, Parasite Grenades, Standard Armour
Herald of Beelzebub
Kevin
85
Infested Rifle, Compound Eyes Helmet
Troops
Golem
102
Shotgun, Bayonet, Musical Instrument
Herald of Beelzebub
65
Infested Rifle
Hounds of the Black Grail
Waldi
60
No Battlekit
Hounds of the Black Grail
Kusi
60
No Battlekit
Fly Thrall
Muhammad
25
No Battlekit
Fly Thrall
Kimete
25
No Battlekit
Fly Thrall
Valon
25
No Battlekit
Fly Thrall
25
No Battlekit
Mercenaries
Sin Eater
6
Tenderizer Maul, Combat Helmet, Reinforced Armour
Dead
Herald of Beelzebub
Chantall
75
Infested Rifle
Hounds of the Black Grail
Fiffi
60
No Battlekit
Hounds of the Black Grail
Laika
60
No Battlekit
Hounds of the Black Grail
Bello
60
No Battlekit
Fly Thrall
Ali
25
No Battlekit
Corpse Guard
Couseng
92
Plague Blade, Black Grail Shield, Gas Grenades
Fly Thrall
25
No Battlekit
Fireteams
Model Fireteam
Golem
-
Lord of Tumors - Anilingus
200 | 2
Name: Anilingus
Type: Lord of Tumors
Base Cost: 130
Image: @Scheerlock
Movement
6"/Infantry
Melee
+4D
Ranged
+1D
Armour
-2
Keywords
Negate Gas
Fear
Strong
Negate Heavy
Tough
Leader
Elite
Black Grail

Battlekit

A Lord of Tumours can have any Battlekit from the Cult of the

Black Grail
Armoury Tables.

Ranged Weapons
Putrid Shotgun
20
Grenades
Melee Weapons
Unarmed
Armour
Standard Armour
15
Shields
Black Grail Shield
20
Equipment
Grail Devotee
15
Grail Devotee
2
Special

Campaign

Experience
Battle Scars
Advancements
Sixth SenseIf a model with this Skill suffers a Down result on the Injury table, it is treated as a Minor Hit result instead if the model does not have any
Blood Markers
. If the model also has the
Tough
Keyword, once per game it can use the Keyword to change an Out of Action result to a Down result, and then use this Skill to change the Down result to No Effect.
SprinterAdd
+1 Dice
to the
Risky Success
Roll for a model with this Skill that is taking a Dash ACTION.
Injuries
Severe Nerve DamageAll Success Rolls you take for this model are treated as being
Risky Success
Rolls, unless they are
Risky Success
Rolls already, in which case there is no additional penalty.
Fighter Status
Active
Fighter Rank
Elite

Abilities

Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Beelzebub's Touch: Whenever a Melee Attack made by a Lord of Tumours causes any
Blood Markers
or
Infection Marker
S to be placed on the target, place 1 extra
Infection Marker
next to the target model.
Crushing Blows: A Lord of Tumours can make a Crushing Blows Melee Attack even if it does not have any Melee Weapons, or instead of using any Melee Weapons that it has. If it does so, this Melee Attack has the CLEAVE 2 Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Herald of Beelzebub - Chantall
75
Name: Chantall
Type: Herald of Beelzebub
Base Cost: 50
Image: @Scheerlock
Movement
10"/Flying
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Skirmisher
Flying
Black Grail

Upgrades

Maddening Buzz - 10 - 1/1
Success Rolls taken for enemy models within 8" of a model with this ability become
Risky Success
Rolls (there is no additional effect if they are
Risky Success
Rolls already).

Battlekit

A Herald of Beelzebub can have any Ranged Weapon from the Cult of the

Black Grail
Armoury Tables. They cannot have any other Battlekit apart from a Compound Eyes Helmet.

Ranged Weapons
Infested Rifle
15
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Abilities

Infected Proboscis: A Herald of Beelzebub can make a Melee Attack with the
Infection Markers
Keyword even though it does not have a Melee Weapon. If a Melee Attack made by a Herald of Beelzebub causes any
Infection Markers
to be placed on the target model, you can remove up to 1
Blood Marker
from the attacking Herald of Beelzebub.
Maddening Buzzing: Up to 1 Herald of Beelzebub model can have the Maddening Buzzing ability at a cost of +10 . Success Rolls taken for enemy models within 8" of a model with this ability become
Risky Success
Rolls (there is no additional effect if they are
Risky Success
Rolls already).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Hounds of the Black Grail - Fiffi
60
Name: Fiffi
Type: Hounds of the Black Grail
Base Cost: 55
Image: @Scheerlock
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail

Upgrades

Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.

Battlekit

A Hound of the Black Grail cannot have any Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Hounds of the Black Grail - Laika
60
Name: Laika
Type: Hounds of the Black Grail
Base Cost: 55
Image: @Scheerlock
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail

Upgrades

Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.

Battlekit

A Hound of the Black Grail cannot have any Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Plague Knight - Mutti
172
Name: Mutti
Type: Plague Knight
Base Cost: 60
Image: @Scheerlock
Movement
6"/Infantry
Melee
+2D
Ranged
0D
Armour
-2
Keywords
Negate Shrapnel
Negate Gas
Fear
Strong
Negate Heavy
Elite
Black Grail

Battlekit

A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Grenades
Parasite Grenades
15
Melee Weapons
Beelzebub's Axe
30
Plague Blade
7
Armour
Reinforced Armour
40
Shields
Equipment
Grail Devotee
15
Combat Helmet
5
Special

Campaign

Experience
Battle Scars
Advancements
Hard as NailsThe first time a model with this Skill suffers a Down result on the Injury table, it is treated as a No Effect result instead.
Close Quarter CombatAdd
+1 Dice
and
+1 Injury Dice
to rolls for Melee Attacks made by a model with this Skill if it is in contact with a terrain piece.
Injuries
Dark MemoryWrite down the name of the Warband from the game where this injury was received. Add
-1 Dice
to rolls for Melee Attacks made by this model if the target is a model from the Warband you have written down.
Feared Warband
Trench Pilgrims
Fighter Status
Active
Fighter Rank
Elite

Abilities

Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Plague Knight - Onkl
142
Name: Onkl
Type: Plague Knight
Base Cost: 60
Image: @Scheerlock
Movement
6"/Infantry
Melee
+2D
Ranged
+1D
Armour
-2
Keywords
Negate Shrapnel
Negate Gas
Fear
Strong
Negate Heavy
Elite
Black Grail

Plague Knight Ranks

Limit: Onkl can choose up to 1 Plague Knight Ranks.

Knight Companion of the Fly - 5
Add
+1 Dice
to either the Ranged or the Melee Characteristic of this Plague Knight (you can choose which of the Characteristics to increase)
Knight Companion Selection
Ranged Knight

Battlekit

A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Putrid Shotgun
20
Grenades
Melee Weapons
Greatsword / Greataxe
12
Armour
Standard Armour
15
Shields
Black Grail Shield
20
Equipment
Compound Eyes Helmet
10
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Lost An EyeAdd
-1 Dice
to rolls for Ranged Attacks made for this model. If this model receives this injury for a second time, they are blinded and you must remove them from your Warband Roster instead of re-rolling the result. Treat this injury as a Full Recovery if it is inflicted on a Sniper Priest.
Fighter Status
Active
Fighter Rank
Elite

Abilities

Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Corpse Guard - Cuseng
112
Name: Cuseng
Type: Corpse Guard
Base Cost: 55
Image: @Scheerlock
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-2
Keywords
Negate Gas
Fear
Elite
Black Grail

Battlekit

A Corpse Guard can have any Battlekit from the Cult of the

Black Grail
Armoury Tables.

Ranged Weapons
Grenades
Parasite Grenades
15
Melee Weapons
Plague Blade
7
Armour
Standard Armour
15
Shields
Black Grail Shield
20
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Bad CompanyA model with this Skill does not count towards the number of
Elite
models that are in your Warband at the start of the Promotion step.
Injuries
Full RecoveryThe model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.
Fighter Status
Active
Fighter Rank
Elite

Abilities

Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Parasite Host: Whenever a Melee Attack made by a Corpse Guard causes any
Blood Marker
S or INFECTIONMARKERS to be placed on the target, you can remove up to 1
Blood Marker
or INFECTION MARKER from the attacking Corpse Guard model.
Black Grail Bodyguard: If a friendly
Black Grail
model within 1” of a Corpse Guard is hit by a Ranged Attack or Melee Attack, you can say that the Corpse Guard will take the hit. If you do so, make an Injury Roll for the Corpse Guard instead of the original target. This ability cannot be used against attacks that have the
Blast
Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Herald of Beelzebub - Kevin
85
Name: Kevin
Type: Herald of Beelzebub
Base Cost: 50
Image: @Scheerlock
Movement
10"/Flying
Melee
0D
Ranged
+1D
Armour
0
Keywords
Negate Shrapnel
Negate Gas
Fear
Skirmisher
Flying
Elite
Black Grail

Upgrades

Maddening Buzz - 10 - 1/1
Success Rolls taken for enemy models within 8" of a model with this ability become
Risky Success
Rolls (there is no additional effect if they are
Risky Success
Rolls already).

Battlekit

A Herald of Beelzebub can have any Ranged Weapon from the Cult of the

Black Grail
Armoury Tables. They cannot have any other Battlekit apart from a Compound Eyes Helmet.

Ranged Weapons
Infested Rifle
15
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Compound Eyes Helmet
10
Special

Campaign

Experience
Battle Scars
Advancements
'Tis but a ScratchYou can re-roll the result on the Trauma Chart for a model with this Skill.
Injuries
Severe Nerve DamageAll Success Rolls you take for this model are treated as being
Risky Success
Rolls, unless they are
Risky Success
Rolls already, in which case there is no additional penalty.
Fighter Status
Active
Fighter Rank
Elite

Abilities

Infected Proboscis: A Herald of Beelzebub can make a Melee Attack with the
Infection Markers
Keyword even though it does not have a Melee Weapon. If a Melee Attack made by a Herald of Beelzebub causes any
Infection Markers
to be placed on the target model, you can remove up to 1
Blood Marker
from the attacking Herald of Beelzebub.
Maddening Buzzing: Up to 1 Herald of Beelzebub model can have the Maddening Buzzing ability at a cost of +10 . Success Rolls taken for enemy models within 8" of a model with this ability become
Risky Success
Rolls (there is no additional effect if they are
Risky Success
Rolls already).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Golem
102
Name: -
Type: Golem
Base Cost: 40
Image: @The Grimdark Compendium
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Gas
Negate Fear
Golem
Artificial

Upgrades

Additional Arm - 15
This Takwin Homunculus adds the
Cleave 2
Keyword to attacks made with its Pummelling Blows Ability.
Enslaved Mind - 10
Give this Takwin Homunculus and one other model in your Warband the
Fireteam
Keyword. The other model can only form a Fireteam with this Homunculus.
Seal of Solomon - 10
This Formula greatly enhances the intelligence of the Homunculus and makes it painfully aware of its artificial existence. This Takwin Homunculus can have Equipment from the Iron Sultanate Armoury
Human Hands - 10

This Takwin Homunculus can have Ranged and Melee Weapons from the Iron Sultanate Armoury. It can also have a Trench Shield or a Fire Shield. A Homunculus cannot have the Human Hands Alchemical Formula if it has the Wings Alchemical Formula. It cannot use its Pummelling Blows ability if it is armed with any Melee Weapons.

If a Takwin Homunculus with Human hands also has an Additional Arm, then it can have three 1-Handed Melee Weapons or one 1-Handed Melee Weapon and one 2-Handed Melee Weapon, and it can have three 1-Handed Ranged Weapons or one 1-Handed Ranged Weapon and one 2-Handed Ranged Weapon. If it takes a Shield, then the Shield replaces one of the Melee Weapons it can have but the Shield Combo rule cannot be used for any of its weapons. In addition, when it takes a Fight

Action
it can make 1 Melee Attack with each Melee Weapon that it has, one after the other. If it makes more than 1 attack, the Off-Hand Melee Modifier applies to the last Melee Attack that it makes. When it takes a Shoot
Action
it can make 1 Ranged Attack with up to two Ranged Weapons that it has, one after the other.

Battlekit

The golem cannot be equipped with any weapons, armour or equipment. It can fight in melee without any penalty.

Ranged Weapons
Shotgun
10
Grenades
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Musical Instrument
15
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Re-creation: If a Takwin Homunculus is killed in the postbattle sequence, you do not have to remove it from your roster. Instead, you can spend 40 to leave it on the Roster.
Pummelling Blows: The model can make a Melee Attack even though it does not have any Melee Weapons.
Golem's Limit: A maximum of 50 can be assigned to upgrades for this model.
Artificial Life: Add
-1 Injury Dice
to Injury Rolls for the model.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Herald of Beelzebub
65
Name: -
Type: Herald of Beelzebub
Base Cost: 50
Image: @Scheerlock
Movement
10"/Flying
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Skirmisher
Flying
Black Grail

Battlekit

A Herald of Beelzebub can have any Ranged Weapon from the Cult of the

Black Grail
Armoury Tables. They cannot have any other Battlekit apart from a Compound Eyes Helmet.

Ranged Weapons
Infested Rifle
15
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Infected Proboscis: A Herald of Beelzebub can make a Melee Attack with the
Infection Markers
Keyword even though it does not have a Melee Weapon. If a Melee Attack made by a Herald of Beelzebub causes any
Infection Markers
to be placed on the target model, you can remove up to 1
Blood Marker
from the attacking Herald of Beelzebub.
Maddening Buzzing: Up to 1 Herald of Beelzebub model can have the Maddening Buzzing ability at a cost of +10 . Success Rolls taken for enemy models within 8" of a model with this ability become
Risky Success
Rolls (there is no additional effect if they are
Risky Success
Rolls already).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Hounds of the Black Grail - Waldi
60
Name: Waldi
Type: Hounds of the Black Grail
Base Cost: 55
Image: @Scheerlock
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail

Upgrades

Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.

Battlekit

A Hound of the Black Grail cannot have any Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Hounds of the Black Grail - Bello
60
Name: Bello
Type: Hounds of the Black Grail
Base Cost: 55
Image: @Scheerlock
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail

Upgrades

Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.

Battlekit

A Hound of the Black Grail cannot have any Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Hounds of the Black Grail - Kusi
60
Name: Kusi
Type: Hounds of the Black Grail
Base Cost: 55
Image: @Scheerlock
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail

Upgrades

Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.

Battlekit

A Hound of the Black Grail cannot have any Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Fly Thrall - Ali
25
Name: Ali
Type: Fly Thrall
Base Cost: 25
Image: @Scheerlock
Movement
6"/Flying
Melee
-1D
Armour
0
Keywords
Negate Gas
Fear
Flying
Black Grail

Battlekit

A Thrall cannot have any Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Fly Thrall - Muhammad
25
Name: Muhammad
Type: Fly Thrall
Base Cost: 25
Image: @Scheerlock
Movement
6"/Flying
Melee
-1D
Armour
0
Keywords
Negate Gas
Fear
Flying
Black Grail

Battlekit

A Thrall cannot have any Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Fly Thrall - Kimete
25
Name: Kimete
Type: Fly Thrall
Base Cost: 25
Image: @Scheerlock
Movement
6"/Flying
Melee
-1D
Armour
0
Keywords
Negate Gas
Fear
Flying
Black Grail

Battlekit

A Thrall cannot have any Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Fly Thrall - Valon
25
Name: Valon
Type: Fly Thrall
Base Cost: 25
Image: @Scheerlock
Movement
6"/Flying
Melee
-1D
Armour
0
Keywords
Negate Gas
Fear
Flying
Black Grail

Battlekit

A Thrall cannot have any Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Corpse Guard - Couseng
92
Name: Couseng
Type: Corpse Guard
Base Cost: 55
Image: @Scheerlock
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-1
Keywords
Negate Gas
Fear
Elite
Black Grail

Battlekit

A Corpse Guard can have any Battlekit from the Cult of the

Black Grail
Armoury Tables.

Ranged Weapons
Grenades
Gas Grenades
10
Melee Weapons
Plague Blade
7
Armour
Shields
Black Grail Shield
20
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
DeadThe wound proved to be fatal. Remove the model and its Battlekit from your Warband Roster.
Fighter Status
Dead
Fighter Rank
Elite

Abilities

Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Parasite Host: Whenever a Melee Attack made by a Corpse Guard causes any
Blood Marker
S or INFECTIONMARKERS to be placed on the target, you can remove up to 1
Blood Marker
or INFECTION MARKER from the attacking Corpse Guard model.
Black Grail Bodyguard: If a friendly
Black Grail
model within 1” of a Corpse Guard is hit by a Ranged Attack or Melee Attack, you can say that the Corpse Guard will take the hit. If you do so, make an Injury Roll for the Corpse Guard instead of the original target. This ability cannot be used against attacks that have the
Blast
Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Sin Eater
6
Name: -
Type: Sin Eater
Base Cost: 6
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Armour
-2
Keywords
Negate Shrapnel
Negate Fire
Fear
Strong
Negate Heavy
Tough
Demonic

Battlekit

Sin Eater always has Reinforced Armour, a Combat Helmet, and a Tenderiser Maul.

Ranged Weapons
Grenades
Melee Weapons
Tenderizer Maul
Armour
Reinforced Armour
Shields
Equipment
Combat Helmet
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Devour the Guilty: Sin Eater can take a Devour the Guilty
Action
. If they do so, pick 1 model (friend or foe) that is within 1" of the Sin Eater and is mounted on a base that is 40mm or smaller. If the model is an enemy, take a
Risky Success
Roll for the Sin Eater. If the model is friendly, take a Success Roll for the Sin Eater with
+1 Dice
. If the roll is a Failure, the Sin Eater’s Activation ends, if it was a
Risky Success
Roll, and nothing happens if it was a normal Success Roll. If the roll is a Success or a Critical Success, the model you picked is devoured, and the following rules apply to it:
  • Place the model to one side, along with any MARKERS it may have. It is inside the Sin Eater and cannot be affected in any way or carry out any
    Actions
    except as described below. While it is in the Sin Eater it is considered to be Down for the purposes of Morale Checks. A Sin Eater can only have 1 devoured model at a time.
  • When it is Activated, it can take a Fight
    Action
    and must target the Sin Eater. Add
    -3 Dice
    to the roll for the Melee Attack, and do not use any of the model’s abilities or any of the special rules for its weapons.
  • If the Sin Eater is taken Out of Action, before removing them from the battlefield, deploy the devoured model within 1" of the Sin Eater and place it Down. If this is impossible, the model is taken Out of Action. In either case, the Sin Eater is then removed from the battlefield.
  • If a devoured model is still inside a Sin Eater when the game ends, it is considered to have been taken Out of Action.
  • Each time the Sin Eater is Activated, place 1
    Blood Marker
    next to the devoured model. As soon as a devoured model has 6
    Blood Marker
    S, it is immediately taken Out of Action (ignoring any rules that would prevent this) and is no longer considered to be inside the Sin Eater.
  • A Sin Eater that has a devoured model inside it can take a Purge
    Action
    .If it does so, take a Success Roll for the Sin Eater with
    +4 Dice
    . If the roll is a Failure, nothing happens. If the roll is a Success or Critical Success, deploy the devoured model within 1" of the Sin Eater and place it Down. If this is impossible, the devoured model remains inside the Sin Eater. Once released the model can be Activated normally.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Fly Thrall
25
Name: -
Type: Fly Thrall
Base Cost: 25
Image: @Scheerlock
Movement
6"/Flying
Melee
-1D
Armour
0
Keywords
Negate Gas
Fear
Flying
Black Grail

Battlekit

A Thrall cannot have any Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Fly Thrall
25
Name: -
Type: Fly Thrall
Base Cost: 25
Image: @Scheerlock
Movement
6"/Flying
Melee
-1D
Armour
0
Keywords
Negate Gas
Fear
Flying
Black Grail

Battlekit

A Thrall cannot have any Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder