Pilgramage of High Velocity

fc_trenchpilgrim_fv_warpilgimageofsaintmethodius
Warband
User: Kinesis
Faction: War Pilgrimage of Saint Methodius
Rating: 1150| 30
Fielded: Elite: 5, Troop: 3, Mercenary: 2, Total: 10/18
Arsenal
60
5
Strongbox: 0 | 1
Holy Icon Shield, Holy Icon Shield, Molotov Cocktail, War-Cross, Holy Diesel Engine, Trench Shield, Submachine Gun
Campaign - Moleo
Victory Points: 163
Threshold round: 9: 1500
Campaign Round: 9/9 (max round: 12)
Exploration
Elites
War Prophet
Warlicus
177
18
Sniper Rifle, Donkey's Jawbone, Blessed Icon, Horn of Joshua, Iron Capirote, Martyrdom Pills, Incendiary Grenades, Reinforced Armour, Rocket-Propelled Grenade, Trench Dog Ownership
Trench Pilgrim
Bob
192
Punt Gun, Anti-Tank Hammer, Blessed Icon, Iron Capirote, Martyrdom Pills, Medi-Kit, Incendiary Grenades, Reinforced Armour
Anchorite Shrine (War Pilgrimage of Saint Methodius)
Mook Crusher
160
Bonebreaker Mace, Combat Helmet, Hallowed Anchorite, Piston Legs
Trench Pilgrim
Karl
77
2
Sniper Rifle, Trench Polearm, Reinforced Armour
Stigmatic Nun (War Pilgrimage of Saint Methodius)
Sister Polyester
177
2
Automatic Pistol, Anti-Tank Hammer, Blessed Icon, Iron Capirote, Medi-Kit, Holy Icon Shield, Reinforced Armour, War-Cross
Troops
Anchorite Shrine (War Pilgrimage of Saint Methodius)
Methodius' Regret
210
Anti-Materiel Rifle, Bonebreaker Mace, Combat Helmet, Sacred Geometry, Wrathful Cherub Face
Stigmatic Nun (War Pilgrimage of Saint Methodius)
Sister Tartan
105
Pistol / Revolver, Trench Polearm, Iron Capirote, Medi-Kit, Standard Armour, Trench Shield, War-Cross
Trench Pilgrim
Bukkit
52
2
Machine Gun, Trench Polearm, Standard Armour
Mercenaries
Observer
3
Trench Polearm, Combat Helmet, Gas Mask, Medi-Kit, Standard Armour
Sister of Saint Cosmas
2
Misericordia, Gas Mask, Medi-Kit, Standard Armour
Dogs
Trench Dog
Cuddles
2
No Battlekit
Dead
Anchorite Shrine (War Pilgrimage of Saint Methodius)
The Relentless
210
Anti-Materiel Rifle, Bonebreaker Mace, Combat Helmet, Sacred Geometry, Wrathful Cherub Face
Stigmatic Nun (War Pilgrimage of Saint Methodius)
Sister Cotton
111
Automatic Pistol, Sword / Axe, Iron Capirote, Medi-Kit, Standard Armour, Trench Shield
Trench Pilgrim
George
85
Machine Gun, Flail / Scourge
Trench Pilgrim
Malachai
72
Punt Gun, Trench Polearm, Standard Armour
Stigmatic Nun (War Pilgrimage of Saint Methodius)
Sister Argyle
104
Automatic Pistol, Sword / Axe, Standard Armour, Trench Shield, War-Cross
Trench Pilgrim
Marc
52
2
Sniper Rifle, Trench Polearm, Standard Armour
Trench Pilgrim
Kneel
72
Punt Gun, Trench Polearm, Standard Armour
Trench Pilgrim
Billy
72
Punt Gun, Trench Polearm, Standard Armour
Witchburner
Witchburner Specific
5
Gavel of Justice, Combat Helmet, Reinforced Armour
Modifiers
Black Network Contact
From now on, in the Quartermaster Step, you can purchase Glory Items costing 8 or less.
Fireteams
Model Fireteam
Cuddles
Bukkit
War Prophet - Warlicus
177 | 18
Name: Warlicus
Type: War Prophet
Base Cost: 80
Image: @grimdank_minis
Movement
6"/Infantry
Melee
+3D
Ranged
+2D
Armour
-2
Keywords
Negate Shrapnel
Negate Fear
Leader
Elite
Pilgrim

Battlekit

A War Prophet can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Sniper Rifle
2
Grenades
Incendiary Grenades
15
Melee Weapons
Donkey's Jawbone
4
Armour
Reinforced Armour
40
Shields
Equipment
Horn of Joshua
9
Martyrdom Pills
20
Blessed Icon
15
Iron Capirote
7
Special
Trench Dog Ownership
1
Rocket-Propelled Grenade
2

Campaign

Experience
Battle Scars
Advancements
Skill & ExpertiseWhen you give a model this Skill, choose 1
Action
on that model's Warband Entry, or 1 Common
Action
apart from Fight or Shoot
Action
S, and write it on your Warband Roster. Add
+1 Dice
to rolls made as part of the chosen
Action
when they are taken by this model.
Pennies From HeavenAt the end of each game, your Warband gains D6x5 additional for each model with this Skill that is on the Battlefield.
Melee ProficiencyAdd
+1 Dice
to the Melee Characteristic of a model with this Skill.
Stand FirmThe first time a model with this Skill suffers a Down result on the Injury table, it is treated as a Minor Hit result instead.
'Tis but a ScratchYou can re-roll the result on the Trauma Chart for a model with this Skill.
Injuries
ParanoidThis model cannot be deployed within 8" of a friendly model. Friendly models can be deployed within 8" of this model after it has been deployed.
Fighter Status
Active
Fighter Rank
Elite

Abilities

Loudspeakers: A War Prophet can take a Loudspeakers
Action
. If they do so, take a
Risky Success
Roll for the model and add
+2 Dice
to the roll. If the roll is a Failure, the War Prophet’s Activation ends immediately. If the roll is a Success or Critical Success, you can move all friendly models within 8" of the War Prophet up to 3". They must end the move as close as possible to the nearest enemy model that was visible to them at the start of the move. This move can be used to bring a model within 1" of an enemy model in which case the model counts as charging. If no enemy models are visible, they can move normally.
Laying On Hands: War Prophet can take a Laying on of Hands
Action
. If they do so, take a Success Roll for the model. If the roll is a Failure, nothing happens. If the roll is a Success, remove 1 BLOOD MARKER from a friendly model within 6" of the War Prophet. If the roll is a Critical Success, remove 3
Blood Markers
from a friendly model within 6" of the War Prophet instead of only 1. The War Prophet can use this
Action
to heal themselves.
Memento Mori: The War Prophet is touched by a higher power, and the revealed truth allows them a degree of protection against premature death. The first time the War Prophet suffers an Out of Action result on the Injury Table, it is treated as a No Effect result instead. A War Prophet cannot have the
Tough
Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Anchorite Shrine (War Pilgrimage of Saint Methodius) - The Relentless
210
Name: The Relentless
Type: Anchorite Shrine (War Pilgrimage of Saint Methodius)
Base Cost: 140
Image: @immaterium.painting
Movement
6"/Infantry
Melee
+2D
Ranged
+1D
Armour
-3
Keywords
Negate Shrapnel
Fear
Strong
Negate Heavy
Tough
Pilgrim

Battlekit

You can only buy two pieces of equipment made for Shrine Anchorites. Each Anchorite is equipped with a special suit of armour (reflected in the profile), a Combat Helmet, and a Bonebreaker Mace. These pieces of equipment are built into the integrity of its construction and cannot be removed or lost in any way. The shrine is also equipped with a Catherine Wheel, which you may swap out for another of its special Anchorite Weapons. The Anchorite may make one attack ACTION with each of these weapons and may make no other attacks during its Activation (so if holding the Catherine Wheel it attack in melee with the Wheel and its Mace, at range it can attack with its sole ranged weapon if equipped).

Ranged Weapons
Anti-Materiel Rifle
40
Grenades
Melee Weapons
Bonebreaker Mace
Armour
Shields
Equipment
Combat Helmet
Special
Sacred Geometry
10
Wrathful Cherub Face
20

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Symphony of Slaughter: An Anchorite Shrine is armed with two 1-Handed Melee Weapons (the Catherine Wheel and Bonebreaker Mace). When it makes a Melee Attack, it can either attack once using either its Catherine Wheel or the Bonebreaker Mace, or twice, first with the Catherine Wheel and second with its Bonebreaker Mace (the Off-Hand Weapon modifier applies to the attack made with the Bonebreaker Mace).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim - Bob
192
Name: Bob
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-2
Keywords
Negate Shrapnel
Negate Fear
Strong
Negate Heavy
Elite
Pilgrim

Upgrades

Zealot Strength - 5 - 1/1
The model may have the Keyword
Strong
. In addition, change the base size of the model to 32mm.

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Punt Gun
20
Grenades
Incendiary Grenades
15
Melee Weapons
Anti-Tank Hammer
35
Armour
Reinforced Armour
40
Shields
Equipment
Iron Capirote
7
Blessed Icon
15
Medi-Kit
5
Martyrdom Pills
20
Special

Campaign

Experience
Battle Scars
Advancements
Skill & ExpertiseWhen you give a model this Skill, choose 1
Action
on that model's Warband Entry, or 1 Common
Action
apart from Fight or Shoot
Action
S, and write it on your Warband Roster. Add
+1 Dice
to rolls made as part of the chosen
Action
when they are taken by this model.
War StoriesWhen you are recording the Experience Points earned by the models in your Warband in the Campaign Phase, you can give each model with the
Elite
Keyword that does not also have this Skill +1 extra Experience Point. You can’t pick the model with the Skill itself. A Warband can only have one model with this Skill.
Point BlankWhen a model with this Skill makes a Melee Attack, it can use a Ranged Weapon and its Ranged Attack Characteristic instead of a Melee Weapon and its Melee Attack Characteristic. It must still be within 1” of the target model to make the attack. It can also use the Ranged Weapon to make a Ranged Attack during the same Activation if it has the
Assault
Keyword.
Sharp EyesRanged Attacks made by a model with this Skill have the
Ignore
LONG RANGE Keyword.
Injuries
Expensive TreatmentThe model’s wounds require constant treatment. Before you can deploy this model, you must deduct 10 from your Warband’s Strongbox. This payment does not count towards your Warband’s Threshold Value.
Full RecoveryThe model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.
Fighter Status
Active
Fighter Rank
Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Anchorite Shrine (War Pilgrimage of Saint Methodius) - Mook Crusher
160
Name: Mook Crusher
Type: Anchorite Shrine (War Pilgrimage of Saint Methodius)
Base Cost: 140
Image: @immaterium.painting
Movement
6"/Infantry
Melee
+3D
Ranged
0D
Armour
-3
Keywords
Negate Shrapnel
Fear
Strong
Negate Heavy
Tough
Elite
Pilgrim

Battlekit

You can only buy two pieces of equipment made for Shrine Anchorites. Each Anchorite is equipped with a special suit of armour (reflected in the profile), a Combat Helmet, and a Bonebreaker Mace. These pieces of equipment are built into the integrity of its construction and cannot be removed or lost in any way. The shrine is also equipped with a Catherine Wheel, which you may swap out for another of its special Anchorite Weapons. The Anchorite may make one attack ACTION with each of these weapons and may make no other attacks during its Activation (so if holding the Catherine Wheel it attack in melee with the Wheel and its Mace, at range it can attack with its sole ranged weapon if equipped).

Ranged Weapons
Grenades
Melee Weapons
Bonebreaker Mace
Armour
Shields
Equipment
Combat Helmet
Special
Hallowed Anchorite
10
Piston Legs
10

Campaign

Experience
Battle Scars
Advancements
ScavengerA model with this Skill has the Extra Dice Exploration Skill.
Walk with GodPick one Skill from any Skill Table available to the model, including any Exploration Skill, and give it to this model.
Surgical Strike
Surgical StrikeOnce per Activation, before you make an Injury Roll for a Melee Attack made by a model with this Skill, you can say that the roll has the
Ignore Armour
Keyword.
Show OffAdd 1 dice to the Promotion Pool in the Promotion step for each model in your Warband with this Skill.
Melee ProficiencyAdd
+1 Dice
to the Melee Characteristic of a model with this Skill.
Injuries
Lost ArmThis model cannot use Battlekit that requires 2 hands, and can only use one piece of Battlekit that requires 1 hand.
Fighter Status
Active
Fighter Rank
Elite

Abilities

Symphony of Slaughter: An Anchorite Shrine is armed with two 1-Handed Melee Weapons (the Catherine Wheel and Bonebreaker Mace). When it makes a Melee Attack, it can either attack once using either its Catherine Wheel or the Bonebreaker Mace, or twice, first with the Catherine Wheel and second with its Bonebreaker Mace (the Off-Hand Weapon modifier applies to the attack made with the Bonebreaker Mace).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun (War Pilgrimage of Saint Methodius) - Sister Cotton
111
Name: Sister Cotton
Type: Stigmatic Nun (War Pilgrimage of Saint Methodius)
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Shrapnel
Negate Fear
Regenerate 1
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Automatic Pistol
20
Grenades
Melee Weapons
Sword / Axe
4
Armour
Standard Armour
15
Shields
Trench Shield
10
Equipment
Iron Capirote
7
Medi-Kit
5
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Abilities

Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.
Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Anchorite Shrine (War Pilgrimage of Saint Methodius) - Methodius' Regret
210
Name: Methodius' Regret
Type: Anchorite Shrine (War Pilgrimage of Saint Methodius)
Base Cost: 140
Image: @immaterium.painting
Movement
6"/Infantry
Melee
+2D
Ranged
+1D
Armour
-3
Keywords
Negate Shrapnel
Fear
Strong
Negate Heavy
Tough
Pilgrim

Battlekit

You can only buy two pieces of equipment made for Shrine Anchorites. Each Anchorite is equipped with a special suit of armour (reflected in the profile), a Combat Helmet, and a Bonebreaker Mace. These pieces of equipment are built into the integrity of its construction and cannot be removed or lost in any way. The shrine is also equipped with a Catherine Wheel, which you may swap out for another of its special Anchorite Weapons. The Anchorite may make one attack ACTION with each of these weapons and may make no other attacks during its Activation (so if holding the Catherine Wheel it attack in melee with the Wheel and its Mace, at range it can attack with its sole ranged weapon if equipped).

Ranged Weapons
Anti-Materiel Rifle
40
Grenades
Melee Weapons
Bonebreaker Mace
Armour
Shields
Equipment
Combat Helmet
Special
Sacred Geometry
10
Wrathful Cherub Face
20

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Symphony of Slaughter: An Anchorite Shrine is armed with two 1-Handed Melee Weapons (the Catherine Wheel and Bonebreaker Mace). When it makes a Melee Attack, it can either attack once using either its Catherine Wheel or the Bonebreaker Mace, or twice, first with the Catherine Wheel and second with its Bonebreaker Mace (the Off-Hand Weapon modifier applies to the attack made with the Bonebreaker Mace).

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun (War Pilgrimage of Saint Methodius) - Sister Tartan
105
Name: Sister Tartan
Type: Stigmatic Nun (War Pilgrimage of Saint Methodius)
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Shrapnel
Negate Fear
Regenerate 1
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Pistol / Revolver
6
Grenades
War-Cross
5
Melee Weapons
Trench Polearm
7
Armour
Standard Armour
15
Shields
Trench Shield
10
Equipment
Iron Capirote
7
Medi-Kit
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.
Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim - Karl
77 | 2
Name: Karl
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-2
Keywords
Elite
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Sniper Rifle
2
Grenades
Melee Weapons
Trench Polearm
7
Armour
Reinforced Armour
40
Shields
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Far Shot

Add 6" to the Range of the following Weapons when they are used by a model that has this Skill:

  • Any Weapon with the
    Pistol
    Keyword.
  • Any Weapon which has the word “Rifle” as part of its name (i.e. a Bolt Action Rifle, Assault Rifle etc).
  • Any Weapon which has either the word “Jezzail” or “Arquebus” as part of its name.
Injuries
Fighter Status
Active
Fighter Rank
Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim - George
85
Name: George
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Machine Gun
50
Grenades
Melee Weapons
Flail / Scourge
5
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim - Malachai
72
Name: Malachai
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-1
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Punt Gun
20
Grenades
Melee Weapons
Trench Polearm
7
Armour
Standard Armour
15
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun (War Pilgrimage of Saint Methodius) - Sister Argyle
104
Name: Sister Argyle
Type: Stigmatic Nun (War Pilgrimage of Saint Methodius)
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Regenerate 1
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Automatic Pistol
20
Grenades
War-Cross
5
Melee Weapons
Sword / Axe
4
Armour
Standard Armour
15
Shields
Trench Shield
10
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Abilities

Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.
Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Dog - Cuddles
2
Name: Cuddles
Type: Trench Dog
Base Cost: 1
Image: @pandemonpaints
Movement
8"/Infantry
Melee
0D
Armour
0
Keywords

Upgrades

Loyal Dog - 1
The dog gains an ability to form a
Fireteam
with any 1 model in your Warband.

Battlekit

A Trench Dog cannot have any Battlekit. At an additional cost the dog gains an ability to form a

Fireteam
with any 1 model in your Warband.

Ranged Weapons
Grenades
Melee Weapons
Unarmed
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dog

Abilities

Four Paws: Add
+1 Dice
to
Risky Success
rolls for a Trench Dog when they Climb, Jump or take a Dash
Action
.
Pack Loyalty: A Trench Dog has the same Faction Keyword as the model that has it. For example, the owner of a Trench Dog had the
New Antioch
Faction Keyword, then the Trench Dog will have the
New Antioch
Faction Keyword too.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim - Marc
52 | 2
Name: Marc
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-1
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Sniper Rifle
2
Grenades
Melee Weapons
Trench Polearm
7
Armour
Standard Armour
15
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim - Kneel
72
Name: Kneel
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-1
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Punt Gun
20
Grenades
Melee Weapons
Trench Polearm
7
Armour
Standard Armour
15
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Stigmatic Nun (War Pilgrimage of Saint Methodius) - Sister Polyester
177 | 2
Name: Sister Polyester
Type: Stigmatic Nun (War Pilgrimage of Saint Methodius)
Base Cost: 50
Image: @grimdank_minis
Movement
8"/Infantry
Melee
+1D
Ranged
+1D
Armour
-3
Keywords
Negate Shrapnel
Negate Fear
Regenerate 1
Strong
Negate Heavy
Elite
Pilgrim

Battlekit

A Stigmatic Nun can have Battlekit from the

Trench Pilgrims
Armoury Tables. The only Ranged Weapons they can have are Automatic Pistols and Pistols, and the only Grenades they can have are Warcrosses. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Automatic Pistol
20
Grenades
War-Cross
5
Melee Weapons
Anti-Tank Hammer
35
Armour
Reinforced Armour
40
Shields
Holy Icon Shield
2
Equipment
Medi-Kit
5
Iron Capirote
7
Blessed Icon
15
Special

Campaign

Experience
Battle Scars
Advancements
Strength of SamsonAdd
+1 Injury Dice
to rolls for Melee Attacks using a Melee Weapon made by a model with this Skill. In addition, a model with this Skill has the
Strong
keyword.
Skill & ExpertiseWhen you give a model this Skill, choose 1
Action
on that model's Warband Entry, or 1 Common
Action
apart from Fight or Shoot
Action
S, and write it on your Warband Roster. Add
+1 Dice
to rolls made as part of the chosen
Action
when they are taken by this model.
Hard as NailsThe first time a model with this Skill suffers a Down result on the Injury table, it is treated as a No Effect result instead.
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Blessed Stigmata: Each time you remove a
Blood Marker
from a Stigmatic Nun because of the
Regenerate
1 Keyword, place 1
Blessing Marker
next to the Stigmatic Nun.
Agile: Add
+1 Dice
to Risky Success Rolls when a Stigmatic Nun Climbs, Jumps, or makes a Diving Charge, or takes a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
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Trench Pilgrim - Billy
72
Name: Billy
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-1
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Punt Gun
20
Grenades
Melee Weapons
Trench Polearm
7
Armour
Standard Armour
15
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Trench Pilgrim - Bukkit
52 | 2
Name: Bukkit
Type: Trench Pilgrim
Base Cost: 30
Image: @jimmy_crisps
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-1
Keywords
Pilgrim

Battlekit

A Trench Pilgrim can have any Battlekit from the

Trench Pilgrims
Armoury Tables.

Ranged Weapons
Machine Gun
2
Grenades
Melee Weapons
Trench Polearm
7
Armour
Standard Armour
15
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
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Witchburner - Witchburner Specific
5
Name: Witchburner Specific
Type: Witchburner
Base Cost: 5
Image: @martycarcosa
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-2
Keywords
Negate Shrapnel
Negate Fear
Elite

Battlekit

Witchburners always has Reinforced Armour, a Combat Helmet, and a Gavel of Justice.

Ranged Weapons
Grenades
Melee Weapons
Gavel of Justice
Armour
Reinforced Armour
Shields
Equipment
Combat Helmet
Special

Campaign

Experience
Battle Scars
Advancements
'Tis but a ScratchYou can re-roll the result on the Trauma Chart for a model with this Skill.
Injuries
HardenedThis model gains the
Negate Fear
Keyword. It does not receive an Injury or a Battle Scar.
Expensive TreatmentThe model’s wounds require constant treatment. Before you can deploy this model, you must deduct 10 from your Warband’s Strongbox. This payment does not count towards your Warband’s Threshold Value.
Fighter Status
Dead
Fighter Rank
Elite

Abilities

Divine Judgement: A Witchburner can take a Divine Judgement
Action
. If they do so, take a
Risky Success
Roll for the Witchburner. If the roll is a Failure, the Witchburner’s Activation ends. If the roll is a Success or a Critical Success, pick 1 enemy model within 24" of the Witchburner (no Line of Sight is required) and place 1
Blood Marker
next to them. If the enemy model has the
Black Grail
,
Demonic
, or
Heretic
Keyword, place 2
Blood Marker
s next to it instead of 1.
Dignified Conduct: Witchburners are well aware of the dignity of their status. A Witchburner cannot take a Dash
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
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Observer
3
Name: -
Type: Observer
Base Cost: 3
Image: @jimmy_crisps
Movement
8"/Infantry
Melee
+2D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Negate Gas

Battlekit

An Observer always has Standard Armour, a Combat Helmet, a Gas Mask, a Medi-kit, and a Polearm.

Ranged Weapons
Grenades
Melee Weapons
Trench Polearm
Armour
Standard Armour
Shields
Equipment
Gas Mask
Combat Helmet
Medi-Kit
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Lightning Speed: An Observer's Polearm has the
Cleave
2 Keyword.
Temporal Fuge: Add
-1 Dice
to rolls for Ranged Attacks and Melee Attacks that target an Observer.
Eye of God: You can re-roll failed Success Rolls and
Risky Success
Rolls for an Observer. If you do so and any of the re-rolled dice show a 1, then the roll is treated as a Failure, the Observer is taken Down and their Activation immediately ends.
Voice of God: An Observer can take a Voice of God
Action
. If they do so, take a
Risky Success
Roll for the Observer. If the roll is a Failure, the Observer’s Activation ends. If the roll is a Success or Critical Success, pick 1 model (friend or foe), anywhere on the battlefield, that has not been Activated this Turn. The Observer’s Activation then ends, and the other model’s Activation immediately begins.

Notes & Lore

Notes
No Notes
Lore
No Lore
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Sister of Saint Cosmas
2
Name: -
Type: Sister of Saint Cosmas
Base Cost: 2
Image: @Darius_minis
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
-1
Keywords
Negate Gas
Negate Fear

Battlekit

A Sister of Saint Cosmas always has Standard Armour, a Gas Mask, Medi-kit, and a Misericordia.

Ranged Weapons
Grenades
Melee Weapons
Misericordia
Armour
Standard Armour
Shields
Equipment
Gas Mask
Medi-Kit
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Finish the Fallen: Due to their knowledge of anatomy and physiology, medics are experts at inflicting debilitating injuries and excruciating pain. Add
+1 Injury Dice
to Injury Rolls for Melee Attacks made by a Combat Medic if the target is Down and does not have the
Black Grail
or
Demonic
Keywords.
Expert Medic: Add
+2 Dice
to the
Risky Success
Roll when a Combat Medic carries out a Treat
Action
with their Medi-kit.

Notes & Lore

Notes
No Notes
Lore
No Lore
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