

Matagot Hag can choose up to 3 Arcana Putrescere.
The spellcaster belches forth a heat of unholy pestilence from their entropic stomach, boiling the air around them in a convulsion of convection.
Cost 2: You must take a Cast Spell
In a vile mockery of maternal love, the Matagot Hag gurgles cooing commands to her ravenous offspring.
Cost 1: Once per Turn pick 1 Ravenous that is within 8” of the spellcaster and carry out one of the following Commands with them. Carrying out a Command does not stop the Ravenous from being Activated in the same Turn (before or after the Command was issued).
With a grating retch, the spellcaster dredges meat and ichor from the depths of their labyrinthine intestines. The following geyser of death and despair melts armour and flesh as if it were wax.
Cost 1-3: You must take a Cast Spell
Battlekit: A Matagot Hag can have Devouring Jaws and/or a Grasping Maw and/or Grail Devotees. A Matagot Hag cannot have any other Battlekit.

Butcher Knight can choose up to 1 Plague Knight Ranks.
Battlekit: A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Gregori Gula can choose up to 1 Arcana Putrescere.
Those unfortunate enough to witness a Ravenous enchanted by the Arcana Putrescere see the limits of organic possibility ruined, limbs straining and hurled forward through rupture, undying sinew shearing from rotten bone with desperate and frantic speed.
When a model with this Goetic Ability makes a charge move it counts as having Movement Characteristic of 12”. Do not roll a D6 to determine its Charge Bonus, but in all other regards carry out the Charge normally (i.e. Difficult terrain will slow the model down, it will have to Jump across gaps, and so on). In addition, unless the target of the charge is the closest enemy model, you must take a Risky Success Roll for the model before making the Charge move. If the roll is a Failure, the model cannot move and its Activation ends. If the roll is a Success, it can carry out the Charge as described above.
Battlekit: A Gregori Gula can have a Grasping Maw. They cannot have any other Battlekit.

Battlekit: A Hound of the Cult of the Black Grail cannot have any Battlekit.

The Great Hunger is not a yearning that can ever be met. Neither relief nor joy comes from consumption, only a deepening of insatiable gluttonous agony.
A model with this Battlekit adds +1” to their Movement Characteristic, and may target themselves with the Ravenous Infection Ability. In addition, if this model is more than 1” away from an enemy model, its first
Battlekit: The Ravenous can have a Grasping Maw, they cannot have any other Battlekit.

Battlekit: The Ravenous can have a Grasping Maw, they cannot have any other Battlekit.

Battlekit: The Ravenous can have a Grasping Maw, they cannot have any other Battlekit.

Battlekit: The Ravenous can have a Grasping Maw, they cannot have any other Battlekit.

This Takwin Homunculus can have Ranged and Melee Weapons from the Iron Sultanate Armoury. It can also have a Trench Shield or a Fire Shield. A Homunculus cannot have the Human Hands Alchemical Formula if it has the Wings Alchemical Formula. It cannot use its Pummelling Blows ability if it is armed with any Melee Weapons
If a Takwin Homunculus with Human hands also has an Additional Arm, then it can have three 1-Handed Melee Weapons or one 1-Handed Melee Weapons and one 2-Handed Melee Weapon, and it can have three 1-Handed Ranged Weapons or one 1-Handed Ranged Weapons and one 2-Handed Ranged Weapon. If it takes a Shield, then the Shield replaces one of the Melee Weapons it can have but the Shield-combo rule cannot be used for any of its weapons. In addition, when it takes a Fight
Battlekit: The golem cannot be equipped with any weapons, armour or equipment. It can fight in melee without any penalty.

Battlekit: A Corpse Guard can have any Battlekit from the Cult of the
