

Ser Nekrotian can choose up to 1 Plague Knight Ranks.
Battlekit: A Plague Knight cannot be fielded, unless it is equipped with a suit of armour. In addition, a Plague Knight can be equipped with any weapon, armour and equipment from the
Plague Knight Ranks
You may have one rank per Plague Knight if you pay the necessary cost, as indicated.
Using the remnants of the lingering power of a fallen Hegemon, a Plague Knight of the Warband can directly command a nearby Thrall.
During its Activation, a Plague Knight in this warband can remove an

Bruder Armand (Plague Knight) can choose up to 1 Plague Knight Ranks.
Battlekit: A Plague Knight cannot be fielded, unless it is equipped with a suit of armour. In addition, a Plague Knight can be equipped with any weapon, armour and equipment from the
Plague Knight Ranks
You may have one rank per Plague Knight if you pay the necessary cost, as indicated.
Using the remnants of the lingering power of a fallen Hegemon, a Plague Knight of the Warband can directly command a nearby Thrall.
During its Activation, a Plague Knight in this warband can remove an

Hildebrand v. Sinäa (Plaque Knight) can choose up to 1 Plague Knight Ranks.
Battlekit: A Plague Knight cannot be fielded, unless it is equipped with a suit of armour. In addition, a Plague Knight can be equipped with any weapon, armour and equipment from the
Plague Knight Ranks
You may have one rank per Plague Knight if you pay the necessary cost, as indicated.
Using the remnants of the lingering power of a fallen Hegemon, a Plague Knight of the Warband can directly command a nearby Thrall.
During its Activation, a Plague Knight in this warband can remove an

Battlekit: Corpse Guard can be equipped with any weapon, armour and equipment from the

Battlekit: Heralds can be equipped with any ranged weapon from the

Battlekit: Heralds can be equipped with any ranged weapon from the

Battlekit: Heralds can be equipped with any ranged weapon from the

Battlekit: Thralls can be equipped with ranged weapons, troop flags, or instruments, but nothing else. They do not suffer penalties for fighting unarmed.

Battlekit: Thralls can be equipped with ranged weapons, troop flags, or instruments, but nothing else. They do not suffer penalties for fighting unarmed.

Battlekit: Thralls can be equipped with ranged weapons, troop flags, or instruments, but nothing else. They do not suffer penalties for fighting unarmed.

Battlekit: The Hounds cannot be equipped with any weapons, armour or equipment. They do not suffer penalties for fighting unarmed. At the cost of +5 ducats, they cause

Battlekit: The Hounds cannot be equipped with any weapons, armour or equipment. They do not suffer penalties for fighting unarmed. At the cost of +5 ducats, they cause

Battlekit: Corpse Guard can be equipped with any weapon, armour and equipment from the

Battlekit: Corpse Guard can be equipped with any weapon, armour and equipment from the

Battlekit: The Sin Eater is equipped with Reinforced Armour and a 2-handed Tenderizer Maul. You cannot alter the Sin Eater’s weapons and equipment in any way.
As a
Whenever the Sin Eater is activated, the devoured model suffers one
The Sin Eater attempts to purge a model it has devoured as an
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