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A Death Commando can have Battlekit from the

An Artillery Witch always has Infernal Bombs, and can have Battlekit from the

A Heretic Trooper or

An Anointed Heavy Infantry always has Reinforced Armour and an Infernal Brand. This Battlekit cannot be removed or lost throughout the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from the

A Heretic Trooper or

A Chorister can have any Battlekit from the

A Heretic Trooper or

An Anointed Heavy Infantry always has Reinforced Armour and an Infernal Brand. This Battlekit cannot be removed or lost throughout the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from the

A Heretic Trooper or

A Heretic Trooper or

A Trench Dog cannot have any Battlekit. At an additional cost the dog gains an ability to form a

A Heretic Trooper or

A Heretic Trooper or

A Scripture Guardian always has Reinforced Armour and a Combat Helmet. In addition, it must have either two 1-Handed Melee Weapons or one 2-Handed Melee Weapon. You must purchase the Melee Weapons from your Faction Armoury Tables at their normal Cost, and you must obey any stipulation that apply to the weapons you choose (e.g.

Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).
