Dives Divas

fc_hereticlegion_fv_knightsofavarice
Warband
User: Laisa
Faction: Knights of Avarice
Rating: 900| 0
Fielded: Elite: 4, Troop: 6, Mercenary: 0, Total: 10/12
Arsenal
0
2
Strongbox: 0 | 2
No items in your arsenal
Campaign - Lovers’ quarrel
Victory Points: 22
Threshold round: 3: 900
Campaign Round: 3/3 (max round: 12)
Exploration
Elites
Heretic Priest of Mammon
Laïsa
148
Silenced Pistol, Sacrificial Blade, Combat Helmet, Tarnished Armour
Heretic Chorister
Matilda
124
Sword / Axe, Combat Helmet, Alchemist Armour
Artillery Witches of Mammon
Sabrina
100
Infernal Gas Bomb
Goetic Warlock
Denise
110
Sword / Axe, Sword / Axe, Reinforced Armour
Troops
Annointed Heavy Infantry
Vincent
130
Gas Grenade Launcher, Combat Helmet, Infernal Brand Mark, Reinforced Armour
War Wolf Assault Beast
P'tit Biscuit
145
Chain Maw, Shredding Claws
Wretched
Bombier
40
Combat Helmet, Gas Grenades
Wretched
Lancer
40
Combat Helmet, Gas Grenades
Wretched
Thing One
25
No Battlekit
Wretched
Thing Two
38
Trench Club, Combat Helmet, Gas Mask
Dead
War Wolf Assault Beast
Guimauve
145
Chain Maw, Shredding Claws
Wretched
Thing 1
35
Gas Grenades
Modifiers
Trench Merchant Trade
From now on, in the Quartermaster Step, you can purchase Glory Items costing 5 or less.
Heretic Priest of Mammon - Laïsa
148
Name: Laïsa
Type: Heretic Priest of Mammon
Base Cost: 80
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-2
Keywords
Negate Shrapnel
Negate Gas
Tough
Leader
Elite
Heretic

Battlekit

A Heretic Priest can have any Battlekit from the

Heretic Legion
s Armoury Tables.

Ranged Weapons
Silenced Pistol
15
Grenades
Melee Weapons
Sacrificial Blade
23
Armour
Tarnished Armour
25
Shields
Equipment
Combat Helmet
5
Special

Campaign

Experience
Battle Scars
Advancements
ChampionMelee Weapons that do not have the
Cleave
Keyword which are used by a model with this Skill gain the
Cleave
2 Keyword. In addition, add
-1 Dice
to the Success Roll for the second Melee Attack made with each Melee Weapon that gains the
Cleave
Keyword.
Eternal DebtThe Wretched of this Warband are never lost as casualties, for their heads (kept as surety by Mammon) are used to regrow the lost bodies. All Wretched models in a Warband that includes a model with this Skill will automatically make a full recovery after the battle if they are taken Out of Action.
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

The Price of Greed: Worldly wealth becomes the target of this curse, gradually crushing its victim under its weight. A Knights of Avarice Heretic Priest can take a Price of Greed
Action
. If they do so, take a
Risky Success
Roll for the model. If the roll is a Failure, the Knights of Avarice Heretic Priest’s Activation ends immediately. If the roll is a Success or Critical Success, make an Injury Roll for an enemy model that is within 12" of the model taking the Price of Greed
Action
and in its line of sight. Add
+1 Injury Dice
to the roll if the Success Roll was a Critical Success, and add
+1 Dice
to the roll for each -1
Injury Modifier
that applies to the target (the -1
Injury Modifier
still applies). For example, if the target had Standard Armour with a -1
Injury Modifier
, you would add
+1 Injury Dice
and a -1
Injury Modifier
to the roll.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Heretic Chorister - Matilda
124
Name: Matilda
Type: Heretic Chorister
Base Cost: 65
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Ranged
-2D
Armour
-2
Keywords
Negate Shrapnel
Negate Fire
Negate Gas
Fear
Elite
Heretic

Battlekit

A Chorister can have any Battlekit from the

Heretic Legion
s Armoury Tables.

Ranged Weapons
Grenades
Melee Weapons
Sword / Axe
4
Armour
Alchemist Armour
50
Shields
Equipment
Combat Helmet
5
Special

Campaign

Experience
Battle Scars
Advancements
Surgical StrikeOnce per Activation, before you make an Injury Roll for a Melee Attack made by a model with this Skill, you can say that the roll has the
Ignore Armour
Keyword.
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Unholy Hymns: Add
-1 Dice
to Success Rolls taken for enemy models that are within 8" of one or more Choristers.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
War Wolf Assault Beast - Guimauve
145
Name: Guimauve
Type: War Wolf Assault Beast
Base Cost: 145
Image: @pie_vendor
Movement
8"/Infantry
Melee
+2D
Armour
-3
Keywords
Fear
Tough
Artificial
Heretic
Negate Difficult Terrain

Battlekit

A War Wolf always has a Chainsaw Mouth and Shredding Claws. These weapons are part of the War Wolf and cannot be removed or lost throughout the campaign for any reason. It cannot have any other Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Chain Maw
Shredding Claws
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Loping Dash: Add
+1 Dice
to the Risky Success Roll for a War Wolf that is taking a Dash
Action
.
Assault Beast: A War Wolf is armed with two Melee Weapons (its Chainsaw Mouth and Shredding Claws). When it makes a Melee Attack, it can attack once using either its Chainsaw Mouth or Shredding Claws, or twice, first with the Chainsaw Mouth and second with its Shredding Claws (the Off-Hand Weapon modifier applies to the attack made with the Shredding Claws). Note that both Weapons have the
Risky
keyword, which means that the War Wolf ’s Activation ends immediately if the Success Roll for an attack made with either weapon is a Failure.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Artillery Witches of Mammon - Sabrina
100
Name: Sabrina
Type: Artillery Witches of Mammon
Base Cost: 100
Image: @Darius_minis
Movement
6"/Infantry
Melee
-1D
Ranged
0D
Armour
0
Keywords
Negate Gas
Negate Fear
Elite
Artificial
Heretic

Battlekit

An Artillery Witch always has Infernal Bombs, and can have Battlekit from the

Heretic Legion
s Armoury Tables except for Ranged Weapons or Grenades.

Ranged Weapons
Infernal Gas Bomb
Grenades
Melee Weapons
Armour
Shields
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
ScavengerA model with this Skill has the Extra Dice Exploration Skill.
Injuries
Minor WoundThis model cannot be used in the next game.
Fighter Status
Active
Fighter Rank
Elite
limited potential

Abilities

Levitate: You do not have to take a
Risky Success
Roll for an Artillery Witch when they Climb or Jump, or an Injury Roll if they Fall.
Artillery Witch Battery: You may include 0-2 Artillery Witches in a Warband if the total cost of all of the other models in the Warband (including their Battlekit, etc) adds up to 1,000 or more.
Abiotic Life: Add
-1 Injury Dice
to rolls for an Artillery Witch that has been hit by an attack with the
Gas
Keyword.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Annointed Heavy Infantry - Vincent
130
Name: Vincent
Type: Annointed Heavy Infantry
Base Cost: 95
Image: @pie_vendor
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Shrapnel
Negate Fire
Strong
Negate Heavy
Heretic

Battlekit

An Anointed Heavy Infantry always has Reinforced Armour and an Infernal Brand. This Battlekit cannot be removed or lost throughout the campaign for any reason. The Injury Modifier for the Armour is already included in the model’s Profile above. They can also have any Battlekit from the

Heretic Legion
s Armoury Tables.

Ranged Weapons
Gas Grenade Launcher
30
Ignore Cover, Ignore Armour, -1D to Injuries, Blast 3"
Grenades
Melee Weapons
Armour
Reinforced Armour
Shields
Equipment
Infernal Brand Mark
Combat Helmet
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Wretched - Thing 1
35
Name: Thing 1
Type: Wretched
Base Cost: 25
Image: @Mini Merchant
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Heretic

Battlekit

Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Ranged Weapons
Grenades
Gas Grenades
10
Melee Weapons
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop
Cannot be promoted

Abilities

Law of Hell: If an attack made by a Wretched takes an enemy model with the
Elite
Keyword out of Action, the Wretched model gains its freedom and is immediately removed from the game. It no longer counts as being part of the Warband for the purposes of Morale Checks and is removed from the Warband Roster.
Dark Blessing: When a Wretched is taken Out of Action, place 1
Blessing Marker
next to the nearest friendly model with the
Elite
and
Heretic
Keywords. If two or more eligible models are equally close to the Wretched, you can choose which receives the
Blessing Marker
.
Chattel: In a campaign, Wretched can be sold in the Quartermaster Step for 25 plus half the cost in of any Battlekit they have.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Goetic Warlock - Denise
110
Name: Denise
Type: Goetic Warlock
Base Cost: 110
Image: @pandemonpaints
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Fire
Fear
Elite
Demonic
Artificial

Battlekit

A Goetic Warlock always has Reinforced Armour.

Ranged Weapons
Grenades
Melee Weapons
Sword / Axe
Sword / Axe
Armour
Reinforced Armour
Shields
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Iron Clawed Hands: A Goetic Warlock can make a Melee Attack with the
Cleave 2
and
Critical
Keywords even though it does not have a Melee Weapon. In addition, the Off-Hand Weapon modifier applies to the second attack.
Goetic Portal: A Goetic Warlock can take a Goetic Portal
Action
. If they do so, take a
Risky Success
Roll for the Goetic Warlock with
+1 Dice
. If the roll is a Failure, the Goetic Warlock’s Activation ends. If the roll is a Success or Critical Success, you can pick up the Goetic Warlock and redeploy them on the battlefield anywhere within 6” of the location they originally occupied (measured from the centre of its base to the centre of its base). If this is impossible for any reason, the Goetic Warlock must stay in their original position. Note that the Goetic Warlock can redeploy even if they are down or within 1” of an enemy model (in which case the enemy model cannot make a Melee Attack before the Goetic Warlock is redeployed), and can redeploy within 1” of an enemy model. In addition, if the roll is a Success or Critical Success and the Goetic Warlock is within 1” of any enemy models mounted on a 32mm base or smaller, then the Goetic Warlock can take 1 of the enemy models with them. If they do so, you must redeploy the Goetic Warlock first and then redeploy the enemy model within 1” of the Goetic Warlock. If you cannot redeploy the enemy model within 1” of the Goetic Warlock, then the enemy model stays in its original position.
Goetic Gaze: A Goetic Warlock can take a Goetic Gaze
Action
. If they do so, take a Success Roll for the Goetic Warlock. If the roll is a Failure, nothing happens. If the roll is a Success, place 1
Blood Marker
next to an enemy model within 24" of the Goetic Warlock and in their Line of Sight. If the roll is a Critical Success, place 2
Blood Marker
S next to an enemy model within 24" of the Goetic Warlock and in their Line of Sight instead of only 1.
Barbed Embrace: An enemy model within 1" of a Goetic Warlock cannot take a Retreat
Action
.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
War Wolf Assault Beast - P'tit Biscuit
145
Name: P'tit Biscuit
Type: War Wolf Assault Beast
Base Cost: 145
Image: @pie_vendor
Movement
8"/Infantry
Melee
+2D
Armour
-3
Keywords
Fear
Tough
Artificial
Heretic
Negate Difficult Terrain

Battlekit

A War Wolf always has a Chainsaw Mouth and Shredding Claws. These weapons are part of the War Wolf and cannot be removed or lost throughout the campaign for any reason. It cannot have any other Battlekit.

Ranged Weapons
Grenades
Melee Weapons
Chain Maw
Shredding Claws
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Loping Dash: Add
+1 Dice
to the Risky Success Roll for a War Wolf that is taking a Dash
Action
.
Assault Beast: A War Wolf is armed with two Melee Weapons (its Chainsaw Mouth and Shredding Claws). When it makes a Melee Attack, it can attack once using either its Chainsaw Mouth or Shredding Claws, or twice, first with the Chainsaw Mouth and second with its Shredding Claws (the Off-Hand Weapon modifier applies to the attack made with the Shredding Claws). Note that both Weapons have the
Risky
keyword, which means that the War Wolf ’s Activation ends immediately if the Success Roll for an attack made with either weapon is a Failure.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Wretched - Bombier
40
Name: Bombier
Type: Wretched
Base Cost: 25
Image: @Mini Merchant
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Negate Shrapnel
Heretic

Battlekit

Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Ranged Weapons
Grenades
Gas Grenades
10
Melee Weapons
Armour
Shields
Equipment
Combat Helmet
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Law of Hell: If an attack made by a Wretched takes an enemy model with the
Elite
Keyword out of Action, the Wretched model gains its freedom and is immediately removed from the game. It no longer counts as being part of the Warband for the purposes of Morale Checks and is removed from the Warband Roster.
Dark Blessing: When a Wretched is taken Out of Action, place 1
Blessing Marker
next to the nearest friendly model with the
Elite
and
Heretic
Keywords. If two or more eligible models are equally close to the Wretched, you can choose which receives the
Blessing Marker
.
Chattel: In a campaign, Wretched can be sold in the Quartermaster Step for 25 plus half the cost in of any Battlekit they have.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Wretched - Lancer
40
Name: Lancer
Type: Wretched
Base Cost: 25
Image: @Mini Merchant
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Negate Shrapnel
Heretic

Battlekit

Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Ranged Weapons
Grenades
Gas Grenades
10
Melee Weapons
Armour
Shields
Equipment
Combat Helmet
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Law of Hell: If an attack made by a Wretched takes an enemy model with the
Elite
Keyword out of Action, the Wretched model gains its freedom and is immediately removed from the game. It no longer counts as being part of the Warband for the purposes of Morale Checks and is removed from the Warband Roster.
Dark Blessing: When a Wretched is taken Out of Action, place 1
Blessing Marker
next to the nearest friendly model with the
Elite
and
Heretic
Keywords. If two or more eligible models are equally close to the Wretched, you can choose which receives the
Blessing Marker
.
Chattel: In a campaign, Wretched can be sold in the Quartermaster Step for 25 plus half the cost in of any Battlekit they have.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Wretched - Thing One
25
Name: Thing One
Type: Wretched
Base Cost: 25
Image: @Mini Merchant
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Heretic

Battlekit

Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Ranged Weapons
Grenades
Melee Weapons
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Law of Hell: If an attack made by a Wretched takes an enemy model with the
Elite
Keyword out of Action, the Wretched model gains its freedom and is immediately removed from the game. It no longer counts as being part of the Warband for the purposes of Morale Checks and is removed from the Warband Roster.
Dark Blessing: When a Wretched is taken Out of Action, place 1
Blessing Marker
next to the nearest friendly model with the
Elite
and
Heretic
Keywords. If two or more eligible models are equally close to the Wretched, you can choose which receives the
Blessing Marker
.
Chattel: In a campaign, Wretched can be sold in the Quartermaster Step for 25 plus half the cost in of any Battlekit they have.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Wretched - Thing Two
38
Name: Thing Two
Type: Wretched
Base Cost: 25
Image: @Mini Merchant
Movement
6"/Infantry
Melee
-1D
Ranged
-1D
Armour
0
Keywords
Negate Shrapnel
Negate Gas
Heretic

Battlekit

Wretched can have any Battlekit from the Heretic Legions Armoury Tables that costs up to 10 . A Wretched must have at least 1 Weapon (they cannot be sent into battle completely unarmed).

Ranged Weapons
Grenades
Melee Weapons
Trench Club
3
Armour
Shields
Equipment
Gas Mask
5
Combat Helmet
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop
Cannot be promoted

Abilities

Law of Hell: If an attack made by a Wretched takes an enemy model with the
Elite
Keyword out of Action, the Wretched model gains its freedom and is immediately removed from the game. It no longer counts as being part of the Warband for the purposes of Morale Checks and is removed from the Warband Roster.
Dark Blessing: When a Wretched is taken Out of Action, place 1
Blessing Marker
next to the nearest friendly model with the
Elite
and
Heretic
Keywords. If two or more eligible models are equally close to the Wretched, you can choose which receives the
Blessing Marker
.
Chattel: In a campaign, Wretched can be sold in the Quartermaster Step for 25 plus half the cost in of any Battlekit they have.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder