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A Castigator can have any Battlekit from the

An Anchorite Shrine has a Bonebreaker Mace and a Catherine Wheel. These Weapons are built into the Anchorite Shrine and cannot be removed or lost throughout the campaign for any reason. It cannot have any other Battlekit.

A Trench Pilgrim can have any Battlekit from the

A Stigmatic Nun can have Battlekit from the

An Ecclesiastic Prisoner always has an Iron Capirote. Up to 4 Ecclesiastic Prisoners can have a Martyrdom Device for 35 . They cannot have any other Battlekit.

A Trench Pilgrim can have any Battlekit from the

A Stigmatic Nun can have Battlekit from the

An Ecclesiastic Prisoner always has an Iron Capirote. Up to 4 Ecclesiastic Prisoners can have a Martyrdom Device for 35 . They cannot have any other Battlekit.

A Communicant has a Communicant Cross. The Communicant can also have any Battlekit from the

A Scripture Guardian always has Reinforced Armour and a Combat Helmet. In addition, it must have either two 1-Handed Melee Weapons or one 2-Handed Melee Weapon. You must purchase the Melee Weapons from your Faction Armoury Tables at their normal Cost, and you must obey any stipulation that apply to the weapons you choose (e.g.

Witchburners always has Reinforced Armour, a Combat Helmet, and a Gavel of Justice.

A Communicant Anti-Tank Hunter always has an Anti-Materiel Rifle and a Combat Helmet.

An Observer always has Standard Armour, a Combat Helmet, a Gas Mask, a Medi-kit, and a Polearm.

A Sister of Saint Cosmas always has Standard Armour, a Gas Mask, Medi-kit, and a Misericordia.

A Mendelist Ammo Monk only has a Gas Mask. Note that a Mendelist Ammo Monk has no weapons and therefore cannot attack.
