
Pick up to two suits of your Warband’s Armour and note on your Warband Roster that they have been treated with Golgotha Tektites. Suits of Armour treated with Golgotha Tektites gain the NEGATE

Battlekit: A Lord of Tumours can have any Battlekit from the Cult of the

Battlekit: A Herald of Beelzebub can have any Ranged Weapon from the Cult of the

Battlekit: A Hound of the Cult of the Black Grail cannot have any Battlekit.

Battlekit: A Hound of the Cult of the Black Grail cannot have any Battlekit.

Plague Knight can choose up to 1 Plague Knight Ranks.
Battlekit: A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Battlekit: A Thrall cannot have any Battlekit.

Battlekit: A Corpse Guard can have any Battlekit from the Cult of the

Battlekit: Sin Eater always has Reinforced Armour, a Combat Helmet, and a Tenderiser Maul.

Battlekit: A Corpse Guard can have any Battlekit from the Cult of the

Battlekit: A Thrall cannot have any Battlekit.

Battlekit: A Hound of the Cult of the Black Grail cannot have any Battlekit.

Battlekit: A Thrall cannot have any Battlekit.

Battlekit: A Herald of Beelzebub can have any Ranged Weapon from the Cult of the

Battlekit: A Thrall cannot have any Battlekit.

This Takwin Homunculus can have Ranged and Melee Weapons from the Iron Sultanate Armoury. It can also have a Trench Shield or a Fire Shield. A Homunculus cannot have the Human Hands Alchemical Formula if it has the Wings Alchemical Formula. It cannot use its Pummelling Blows ability if it is armed with any Melee Weapons
If a Takwin Homunculus with Human hands also has an Additional Arm, then it can have three 1-Handed Melee Weapons or one 1-Handed Melee Weapons and one 2-Handed Melee Weapon, and it can have three 1-Handed Ranged Weapons or one 1-Handed Ranged Weapons and one 2-Handed Ranged Weapon. If it takes a Shield, then the Shield replaces one of the Melee Weapons it can have but the Shield-combo rule cannot be used for any of its weapons. In addition, when it takes a Fight
Battlekit: The golem cannot be equipped with any weapons, armour or equipment. It can fight in melee without any penalty.

Battlekit: An Amalgam has six arms and has the

Battlekit: A Scripture Guardian always has Reinforced Armour and a Combat Helmet. In addition, it must have either two 1-Handed Melee Weapons or one 2-Handed Melee Weapon. You must purchase the Melee Weapons from your Faction Armoury Tables at their normal Cost, and you must obey any stipulation that apply to the weapons you choose (e.g.

Plague Knight SB can choose up to 1 Plague Knight Ranks.
Battlekit: A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Battlekit: A Thrall cannot have any Battlekit.

Battlekit: A Thrall cannot have any Battlekit.

Battlekit: A Hound of the Cult of the Black Grail cannot have any Battlekit.

Battlekit: A Hound of the Cult of the Black Grail cannot have any Battlekit.

Battlekit: A Thrall cannot have any Battlekit.

Plague Knight can choose up to 1 Plague Knight Ranks.
Battlekit: A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Battlekit: A Thrall cannot have any Battlekit.

Battlekit: A Hound of the Cult of the Black Grail cannot have any Battlekit.

Battlekit: A Hound of the Cult of the Black Grail cannot have any Battlekit.

Battlekit: A Thrall cannot have any Battlekit.

Battlekit: A Herald of Beelzebub can have any Ranged Weapon from the Cult of the

Plague Knight vis can choose up to 1 Plague Knight Ranks.
Battlekit: A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Battlekit: A Hound of the Cult of the Black Grail cannot have any Battlekit.

Battlekit: A Corpse Guard can have any Battlekit from the Cult of the

Battlekit: An Amalgam has six arms and has the

Battlekit: A Herald of Beelzebub can have any Ranged Weapon from the Cult of the

Battlekit: A Scripture Guardian always has Reinforced Armour and a Combat Helmet. In addition, it must have either two 1-Handed Melee Weapons or one 2-Handed Melee Weapon. You must purchase the Melee Weapons from your Faction Armoury Tables at their normal Cost, and you must obey any stipulation that apply to the weapons you choose (e.g.

Battlekit: A Hound of the Cult of the Black Grail cannot have any Battlekit.

Battlekit: A Herald of Beelzebub can have any Ranged Weapon from the Cult of the

Battlekit: A Thrall cannot have any Battlekit.

Battlekit: Sin Eater always has Reinforced Armour, a Combat Helmet, and a Tenderiser Maul.
