Prussia

fc_newantioch_fc_stortruppenofthefreestateofprussia
Warband
User: Whiffle
Faction: Stoßtruppen of the Free State of Prussia
Rating: 696| 0
Fielded: Elite: 2, Troop: 4, Mercenary: 0, Total: 6/10
Arsenal
4
0
Strongbox: 4 | 0
No items in your arsenal
Campaign - Prussian
Victory Points: 0
Threshold round: 1: 700
Campaign Round: 1/1 (max round: 12)
Exploration
Elites
Lieutenant
Officer Van Buren
104
Automatic Pistol, Sword / Axe, Gas Mask
Sniper Priest
Father Aaron
95
Sniper Rifle, Gas Mask, Shovel
Troops
Shocktrooper
Hans
112
Pistol / Revolver, Sword / Axe, Combat Helmet, Gas Mask, Frag Grenades, Standard Armour, Trench Shield
Shocktrooper
Fritz
116
Automatic Shotgun, Sword / Axe, Gas Mask, Frag Grenades, Standard Armour, Trench Shield
Combat Engineer
Klause (Kaboom?)
134
Submachine Gun, Sword / Axe, Gas Mask, Shovel, Engineer Body Armour, Satchel Charge
Mechanized Heavy Infantry
Wojket
135
Heavy Shotgun, Tank-Splitter Sword, Gas Mask, Machine Armour
Fireteams
New Antioch Fireteam
Hans
Fritz

If a model from a Fireteam hits a target that had been hit by an attack made by the other member of their Fireteam earlier in the same Turn, then you can spend 3

Blood Markers
to convert the Injury Roll for the second attack to a Bloodbath Roll, even if the target is not Down.

New Antioch Fireteam
Officer Van Buren
Father Aaron

If a model from a Fireteam hits a target that had been hit by an attack made by the other member of their Fireteam earlier in the same Turn, then you can spend 3

Blood Markers
to convert the Injury Roll for the second attack to a Bloodbath Roll, even if the target is not Down.

New Antioch Fireteam
Klause (Kaboom?)
Wojket

If a model from a Fireteam hits a target that had been hit by an attack made by the other member of their Fireteam earlier in the same Turn, then you can spend 3

Blood Markers
to convert the Injury Roll for the second attack to a Bloodbath Roll, even if the target is not Down.

Lieutenant - Officer Van Buren
104
Name: Officer Van Buren
Type: Lieutenant
Base Cost: 70
Image: @terrainbeast
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
0
Keywords
Negate Gas
Tough
Leader
Elite
New Antioch

Upgrades

Rapid Assault - 5
Add
+1 Dice
to the Success Roll when a model with the Rapid Assault ability takes a Dash ACTION.

Battlekit

A Lieutenant can have any Battlekit from the

New Antioch
Armoury Tables.

Ranged Weapons
Automatic Pistol
20
Grenades
Melee Weapons
Sword / Axe
4
Armour
Shields
Equipment
Gas Mask
5
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Hold Your Fire!: The Lieutenant orders their warband to stop shooting, forcing the enemy to move first. To represent this, a Lieutenant can take a Hold Your Fire!
Action
. If they do so, pick 1 enemy model that is in the Lieutenant’s Line of Sight and that the opponent is allowed to Activate. The Lieutenant’s Activation then ends, and the opponent must Activate the model you picked.
Masters of the Grenade: Add 4" to the Range of all
Grenades
used by models from a Stosstruppen of the Free State of Prussia Warband.

Notes & Lore

Notes
No Notes
Lore
A new addition to this legacy war band Officer Van Buren needs to prove his loyalty. A bit of a fanatic he whole heartedly believes that the Power of God and the Holy Word will protect him through battle. He is quoted by saying “The armor of God’s faith shall protect us from the heretic scum of the earth!” “But it won’t protect you from bullets.” His men mumbled behind him. Despite the chip on his shoulder, he’s flat broke and really needs this war band to work. We will have to see what becomes of Officer Van Buren.
STL finder
Sniper Priest - Father Aaron
95
Name: Father Aaron
Type: Sniper Priest
Base Cost: 50
Image: @terrainbeast
Movement
6"/Infantry
Melee
-1D
Ranged
+2D
Armour
0
Keywords
Negate Gas
Elite
New Antioch

Battlekit

A Sniper Priest can have any Battlekit from the

New Antioch
Armoury Tables.

Ranged Weapons
Sniper Rifle
35
Grenades
Melee Weapons
Armour
Shields
Equipment
Gas Mask
5
Shovel
5
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Aim: A Sniper Priest can take an Aim
Action
. If they do so, take a
Risky Success
Roll for the model and add
+2 Dice
to the roll. If the roll is a Failure, nothing happens and the Sniper Priest’s Activation ends. If the roll is a Success or Critical Success, for the rest of the Activation, add
+2 Dice
to the Success Rolls for Ranged Attacks that are made by the Sniper Priest
Absolute Faith: Sniper Priests do not use their eyesight to aim at their enemies. The opposing player cannot spend
Blood Markers
to add
-dice
to a Ranged Attack by a Sniper Priest.
Masters of the Grenade: Add 4" to the Range of all
Grenades
used by models from a Stosstruppen of the Free State of Prussia Warband.

Notes & Lore

Notes
No Notes
Lore
Often considered the real leader by the men, Father Aaron is older than any other in the company. Some say he’s a founding member of the company, others believe he’s older than the company itself! No one really knows because he won’t say, but what he will say is “I will only leave these men with my rifle in hand, or by God’s will.” He commands respect from the men and is the only reason the new lieutenant is still in a position of authority.
STL finder
Shocktrooper - Hans
112
Name: Hans
Type: Shocktrooper
Base Cost: 45
Image: @The Grimdark Compendium
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-2
Keywords
Negate Shrapnel
Negate Gas
Infiltrator
New Antioch

Upgrades

Rapid Assault - 5
Add
+1 Dice
to the Success Roll when a model with the Rapid Assault ability takes a Dash ACTION.
Infiltrator - 10 - 2/2
The model is converted to an
Infiltrator
. The model can be placed anywhere on the table out of line of sight of any enemies, but at least 8” away from the closest enemy. Deployed after all other models without the Keyword
Infiltrator
.

Battlekit

A Shock Trooper can have any Battlekit from the

New Antioch
Armoury Tables.

Ranged Weapons
Pistol / Revolver
6
Grenades
Frag Grenades
7
Melee Weapons
Sword / Axe
4
Armour
Standard Armour
15
Shields
Trench Shield
10
Equipment
Gas Mask
5
Combat Helmet
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Shock Charge: When you roll the Charge Bonus for a Shock Trooper, roll 1 extra D6 and use the single highest die to determine the bonus.
Masters of the Grenade: Add 4" to the Range of all
Grenades
used by models from a Stosstruppen of the Free State of Prussia Warband.

Notes & Lore

Notes
No Notes
Lore
Has is a bit aggressive, preferring to get up close and it’s his enemy's rather than sitting back and ‘playing it safe’ as his best bud Frits says. Often he can be seen pistol in had, shooting the charging head first into the enemy, often using his pole arm. He doesn’t respect authority and this new lieutenant is really getting under his skin. A felling he usually only feels from a knife.
STL finder
Shocktrooper - Fritz
116
Name: Fritz
Type: Shocktrooper
Base Cost: 45
Image: @The Grimdark Compendium
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-2
Keywords
Negate Gas
Infiltrator
New Antioch

Upgrades

Rapid Assault - 5
Add
+1 Dice
to the Success Roll when a model with the Rapid Assault ability takes a Dash ACTION.
Infiltrator - 10 - 2/2
The model is converted to an
Infiltrator
. The model can be placed anywhere on the table out of line of sight of any enemies, but at least 8” away from the closest enemy. Deployed after all other models without the Keyword
Infiltrator
.

Battlekit

A Shock Trooper can have any Battlekit from the

New Antioch
Armoury Tables.

Ranged Weapons
Automatic Shotgun
15
Grenades
Frag Grenades
7
Melee Weapons
Sword / Axe
4
Armour
Standard Armour
15
Shields
Trench Shield
10
Equipment
Gas Mask
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Shock Charge: When you roll the Charge Bonus for a Shock Trooper, roll 1 extra D6 and use the single highest die to determine the bonus.
Masters of the Grenade: Add 4" to the Range of all
Grenades
used by models from a Stosstruppen of the Free State of Prussia Warband.

Notes & Lore

Notes
No Notes
Lore
Fritz is cool calm and collected… on the outside at least. One dose’s not survive in the trenches by having a calm mind, he just prefers to think things out before the fight. He’s constantly being nagged by Hans to “CHARGE” and “Why are you sitting around not shooting?” He loves the guy but just thinks he needs to take his time.
STL finder
Combat Engineer - Klause (Kaboom?)
134
Name: Klause (Kaboom?)
Type: Combat Engineer
Base Cost: 80
Image: @terrainbeast
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-2
Keywords
Negate Shrapnel
Negate Gas
New Antioch
Negate Mined

Battlekit

A Combat Engineer always has Engineer Body Armour (▶ see

New Antioch
Battlekit) and a Shovel. This Battlekit cannot be removed or lost throughout the campaign for any reason. The Injury Modifier for the Armour is included in the model’s Profile above. They can also have any Battlekit from the
New Antioch
Armoury Tables, apart from Armour.

Ranged Weapons
Submachine Gun
30
Grenades
Satchel Charge
15
Melee Weapons
Sword / Axe
4
Armour
Engineer Body Armour
Shields
Equipment
Shovel
Gas Mask
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Battlefield Demolition: You can ignore the Effect of the
Heavy
Keyword for 1 Satchel Charge that a Combat Engineer has. A Combat Engineer still cannot have more than 1 Weapon (of any type) with the
Heavy
Keyword.
Fortify: A Combat Engineer can take a Fortify
Action
. If they do so, take a
Risky Success
Roll for the Combat Engineer. If the roll is a Failure, the Combat Engineer’s Activation ends. If the roll is a Success or a Critical Success, the Combat Engineer has the
Cover
Keyword until they move away from their current position.
Defuse Mine: When you move a Combat Engineer into contact with a Marker or terrain piece with the
Mined
Keyword, you can say the Combat Engineer will try to defuse the mine before it detonates. If you do so, take a
Risky Success
Roll for the model. If the roll is a Failure the mine detonates and the Combat Engineer’s Activation ends. If the roll is a Success or a Critical Success, the mine does not detonate, and the Marker or terrain piece loses the
Mined
Keyword. A model that sets a mine on a terrain piece can defuse the mine automatically if it moves into contact with the terrain piece (do not take a
Risky Success
Roll).
Set Mine: A Combat Engineer can take a Set Mine
Action
if they are in contact with a terrain piece that measures up to 8” by 8” that doesn't have the
Mined
Keyword. If they do so, take a Success Roll for the model and add
+2 Dice
to the roll. If the roll is a Failure, nothing happens. If the roll is a Success or a Critical Success, the terrain piece gains the
Mined
Keyword.
Masters of the Grenade: Add 4" to the Range of all
Grenades
used by models from a Stosstruppen of the Free State of Prussia Warband.

Notes & Lore

Notes
No Notes
Lore
Klause likes to blow things up 🙂. He’s quite jolly and the happiest of the bunch, almost always at any given time. He loves his job, though he wishes he had his flamethrower with him 😔. He left it in camp during the rush and accidentally grabbed Marys submachine gun, he hopes she brings it back so they can swap 😀. He’s usually either with Wojket or Marry on the feild.
STL finder
Mechanized Heavy Infantry - Wojket
135
Name: Wojket
Type: Mechanized Heavy Infantry
Base Cost: 85
Image: @terrainbeast
Movement
6"/Infantry
Melee
0D
Ranged
+1D
Armour
-3
Keywords
Negate Gas
Strong
Negate Heavy
New Antioch

Upgrades

Machine Armour - 10
The model swaps out its Light Machine Armour for Machine Armour, and its base size increases to 40mm.

Battlekit

A Mechanized Heavy Infantry model always has either Reinforced Armour at cost of 85 , or Machine Armour at a cost of 95 . Their Armour cannot be removed or lost throughout the campaign for any reason. The Injury Modifier for the Armour is included in the model’s Profile above. They can have any Battlekit from the

New Antioch
Armoury Tables, apart from Armour.

Ranged Weapons
Heavy Shotgun
20
Grenades
Melee Weapons
Tank-Splitter Sword
15
Armour
Machine Armour
Shields
Equipment
Gas Mask
5
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Masters of the Grenade: Add 4" to the Range of all
Grenades
used by models from a Stosstruppen of the Free State of Prussia Warband.

Notes & Lore

Notes
No Notes
Lore
Wojket is the strong silent type. His family was from Kingdom of Novagrad before the Hell gate in northern Finland forced them to move down to the Kingdom of Poland where he was born. He doesn’t talk much but is always kind, and try’s to help his team. His Machine armor got lost in the rush to leave camp and scout.
STL finder