Undead Ahead- The Square Hammer

fc_hereticlegion_fv_trenchghosts
Warband
User: Cheese
Faction: Trench Ghosts
Rating: 1189| 6
Fielded: Elite: 5, Troop: 6, Mercenary: 0, Total: 11/15
Arsenal
11
0
Strongbox: 1 | 0
Bolt-Action Rifle
Campaign
Victory Points: 53
Campaign Round: 6 (max round: 12)
Exploration
Elites
Heretic Priest
Dragoslav Pavlenco
159
4
Anti-Materiel Rifle, Hellblade, Sword / Axe, Unholy Trinket, Tank Palanquin
Heretic Trooper
Cosmin Panaite
82
2
Automatic Rifle, Bayonet, Unholy Trinket, Gas Grenades, Standard Armour
Annointed Heavy Infantry (Trench Ghost)
129
Grenade Launcher, Sword / Axe, Reinforced Armour
Death Commando
160
Silenced Pistol, Tartarus Claws, Reinforced Armour
Barbed Wire Banshee
113
Sacrificial Blade, Standard Armour, Trench Shield
Troops
Heretic Trooper
62
Bolt-Action Rifle, Bayonet, Gas Grenades
Heretic Trooper
52
Bolt-Action Rifle, Bayonet, Gas Grenades
Heretic Trooper
52
Bolt-Action Rifle, Bayonet, Gas Grenades
Heretic Trooper
52
Bolt-Action Rifle, Bayonet, Gas Grenades
Annointed Heavy Infantry (Trench Ghost)
164
Machine Gun, Sword / Axe, Incendiary Ammunition, Reinforced Armour
Annointed Heavy Infantry (Trench Ghost)
164
Heavy Flamethrower, Sword / Axe, Gas Grenades, Reinforced Armour
Dead
Heretic Trooper
Valeriu Ungur
89
Grenade Launcher, Sword / Axe, Standard Armour
Death Commando
Constantin Vlaicu
123
8
Silenced Pistol, Tartarus Claws, Mountaineer Kit, Armour of Cobar
Barbed Wire Banshee
Petronela Popescu
113
Sacrificial Blade, Standard Armour, Trench Shield
Heretic Trooper
Cristian Florentina
62
Bolt-Action Rifle, Bayonet, Gas Grenades
Annointed Heavy Infantry (Trench Ghost)
129
Grenade Launcher, Sword / Axe, Reinforced Armour
Annointed Heavy Infantry (Trench Ghost)
Stelian Dinescu
152
Machine Gun, Sword / Axe, Mountaineer Kit, Reinforced Armour
Heretic Trooper
Mihai Simeonescu
42
Bolt-Action Rifle, Bayonet
Annointed Heavy Infantry (Trench Ghost)
149
Machine Gun, Sword / Axe, Reinforced Armour
Heretic Trooper
52
Bolt-Action Rifle, Bayonet, Gas Grenades
Heretic Priest - Dragoslav Pavlenco
159 | 4
Name: Dragoslav Pavlenco
Type: Heretic Priest
Base Cost: 80
Image: @pie_vendor
Movement
6"/Infantry
Melee
+3D
Ranged
+3D
Armour
-3
Keywords
Negate Gas
Fear
Strong
Negate Heavy
Tough
Leader
Elite
Heretic
Negate Difficult Terrain

Battlekit

A Heretic Priest can have any Battlekit from the

Heretic Legion
s Armoury Tables.

Ranged Weapons
Anti-Materiel Rifle
3
Grenades
Melee Weapons
Sword / Axe
4
Hellblade
1
Armour
Tank Palanquin
60
Shields
Equipment
Unholy Trinket
15
Special

Campaign

Experience
Battle Scars
Advancements
Ranged ProficiencyAdd
+1 Dice
to the Ranged Characteristic of a model with this Skill.
ParryAdd
-1 Dice
to Success Rolls for Melee Attacks that target a model with this Skill.
Sharp EyesRanged Attacks made by a model with this Skill have the
Ignore
LONG RANGE Keyword.
Melee ProficiencyAdd
+1 Dice
to the Melee Characteristic of a model with this Skill.
Injuries
Full RecoveryThe model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.
Fighter Status
Active
Fighter Rank
Elite

Abilities

Puppet Master: A Heretic Priest can take a Puppet Master
Action
. If they do so, take a
Risky Success
Roll for the model. If the roll is a Failure, the Heretic Priest’s Activation ends immediately. If the roll is a Success or Critical Success, pick 1 model (friend or foe) that is within 12” of the Heretic Priest and in their Line of Sight, apart from the Heretic Priest themselves. You can move the model D6”. The move must be in a straight line, but can be in any direction, and can be used to make the model move within 1” of an enemy, make a retreat move, Climb, Jump, or Jump Down. The model cannot make a Diving Charge and does not count as charging if it finishes the move within 1” of an enemy model.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Heretic Trooper - Valeriu Ungur
89
Name: Valeriu Ungur
Type: Heretic Trooper
Base Cost: 30
Image: @pie_vendor
Movement
6"/Infantry
Melee
0D
Ranged
+2D
Armour
-1
Keywords
Negate Gas
Fear
Elite
Heretic
Negate Difficult Terrain

Upgrades

Heretic Legionnaire - 10 - 2/2
Up to half of your Troopers can pick this upgrade. The Trooper becomes a Legionnaire and chooses to gain
+1 Dice
for either ranged or melee attacks.
Legionnaire Training
Ranged Legionnaire

Battlekit

A Heretic Trooper or

Heretic Legion
naire can have any Battlekit from the
Heretic Legion
s Armoury Tables.

Ranged Weapons
Grenade Launcher
30
Grenades
Melee Weapons
Sword / Axe
4
Armour
Standard Armour
15
Shields
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Ranged ProficiencyAdd
+1 Dice
to the Ranged Characteristic of a model with this Skill.
DisengageEnemy models cannot make a Melee Attack on a model with this Skill when it Retreats.
Injuries
ParanoidThis model cannot be deployed within 8" of a friendly model. Friendly models can be deployed within 8" of this model after it has been deployed.
InsomniacThis model must always be the first model you deploy in any game it takes part in, and loses the
Infiltrator
Keyword if it has it.
Fighter Status
Dead
Fighter Rank
Elite

Abilities

Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Death Commando - Constantin Vlaicu
123 | 8
Name: Constantin Vlaicu
Type: Death Commando
Base Cost: 90
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Ranged
+1D
Armour
-3
Keywords
Negate Gas
Fear
Strong
Negate Heavy
Infiltrator
Elite
Heretic
Negate Difficult Terrain

Battlekit

A Death Commando can have Battlekit from the

Heretic Legion
s Armoury Tables. The only Ranged Weapons they can have are Silenced Pistols and Tormentor Chains, and the only Grenades they can have are Gas Grenades. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Silenced Pistol
15
Grenades
Melee Weapons
Tartarus Claws
15
Armour
Armour of Cobar
8
Shields
Equipment
Mountaineer Kit
3
Special

Campaign

Experience
Battle Scars
Advancements
DisengageEnemy models cannot make a Melee Attack on a model with this Skill when it Retreats.
Strength of SamsonAdd
+1 Injury Dice
to rolls for Melee Attacks using a Melee Weapon made by a model with this Skill. In addition, a model with this Skill has the
Strong
keyword.
Sadistic Add
+1 Dice
and
+1 Injury Dice
to Melee Attacks made by a model with this Skill if the target model is Down.
Surgical StrikeOnce per Activation, before you make an Injury Roll for a Melee Attack made by a model with this Skill, you can say that the roll has the
Ignore Armour
Keyword.
Injuries
Full RecoveryThe model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.
ParanoidThis model cannot be deployed within 8" of a friendly model. Friendly models can be deployed within 8" of this model after it has been deployed.
Lost ArmThis model cannot use Battlekit that requires 2 hands, and can only use one piece of Battlekit that requires 1 hand.
Fighter Status
Dead
Fighter Rank
Elite

Abilities

Hide: A Death Commando can take a Hide
Action
if they are in contact with a terrain piece that is at least ½" high. If they do so, take a
Risky Success
Roll for the model and add
+1 Dice
to the roll. If the roll is a Failure, the Death Commando’s Activation ends immediately. If the roll is a Success or Critical Success, enemy models cannot choose the Death Commando as the target for a Ranged Attack or Charge until the Death Commando moves, charges, retreats, makes a Ranged Attack, or an enemy model moves within 1.5" of them. The Death Commando can be hit if they are within the blast radius of a Weapon with the
Blast
Keyword.
Stealth Generator: Add
-1 Dice
to rolls for Ranged Attacks that target a Death Commando.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Barbed Wire Banshee - Petronela Popescu
113
Name: Petronela Popescu
Type: Barbed Wire Banshee
Base Cost: 65
Image: @hardrockinterrainandpaint
Movement
6"/Infantry
Melee
+2D
Ranged
-2D
Armour
-2
Keywords
Negate Gas
Fear
Strong
Negate Heavy
Elite
Heretic
Negate Difficult Terrain

Battlekit

A Chorister can have any Battlekit from the

Heretic Legion
s Armoury Tables.

Ranged Weapons
Grenades
Melee Weapons
Sacrificial Blade
23
Armour
Standard Armour
15
Shields
Trench Shield
10
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Hard as NailsThe first time a model with this Skill suffers a Down result on the Injury table, it is treated as a No Effect result instead.
Sixth SenseIf a model with this Skill suffers a Down result on the Injury table, it is treated as a Minor Hit result instead if the model does not have any
Blood Markers
. If the model also has the
Tough
Keyword, once per game it can use the Keyword to change an Out of Action result to a Down result, and then use this Skill to change the Down result to No Effect.
Strength of SamsonAdd
+1 Injury Dice
to rolls for Melee Attacks using a Melee Weapon made by a model with this Skill. In addition, a model with this Skill has the
Strong
keyword.
IncomingWhen you roll the Charge Bonus for a model with this Skill, roll 1 extra D6 and use the single highest dice to determine the bonus.
Injuries
Severe Nerve DamageAll Success Rolls you take for this model are treated as being
Risky Success
Rolls, unless they are
Risky Success
Rolls already, in which case there is no additional penalty.
Full RecoveryThe model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.
Full RecoveryThe model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.
Dark MemoryWrite down the name of the Warband from the game where this injury was received. Add
-1 Dice
to rolls for Melee Attacks made by this model if the target is a model from the Warband you have written down.
Feared Warband
-
Fighter Status
Dead
Fighter Rank
Elite

Abilities

Death Wail: All enemy models within 8” of the Chorister suffer an additional
+1 Injury Dice
when any injury roll is made against them.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Heretic Trooper - Cosmin Panaite
82 | 2
Name: Cosmin Panaite
Type: Heretic Trooper
Base Cost: 30
Image: @pie_vendor
Movement
6"/Infantry
Melee
0D
Ranged
+2D
Armour
-1
Keywords
Negate Gas
Fear
Elite
Heretic
Negate Difficult Terrain

Upgrades

Heretic Legionnaire - 10 - 2/2
Up to half of your Troopers can pick this upgrade. The Trooper becomes a Legionnaire and chooses to gain
+1 Dice
for either ranged or melee attacks.
Legionnaire Training
Ranged Legionnaire

Battlekit

A Heretic Trooper or

Heretic Legion
naire can have any Battlekit from the
Heretic Legion
s Armoury Tables.

Ranged Weapons
Automatic Rifle
2
Grenades
Gas Grenades
10
Melee Weapons
Bayonet
2
Armour
Standard Armour
15
Shields
Equipment
Unholy Trinket
15
Special

Campaign

Experience
Battle Scars
Advancements
Head ShotRanged Attacks made by a model with this Skill have the
Ignore Armour
Keyword if the attack was a Critical Success.
Shadow WalkerAdd
-2 Dice
to rolls for Ranged Attacks that target a model with this Skill at Long Range instead of
-1 Dice
.
Ranged ProficiencyAdd
+1 Dice
to the Ranged Characteristic of a model with this Skill.
AthleticAdd
+1 Dice
to
Risky Success
rolls for a model with this Skill when it Climbs, Jumps or makes a Diving Charge, and add
-1 Injury Dice
to Injury Rolls if it Falls.
Injuries
RobbedAll of the model’s Battlekit is lost, unless it is Battlekit that cannot be lost or removed during a campaign. It does not receive an Injury or a Battle Scar
Full RecoveryThe model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.
Fighter Status
Active
Fighter Rank
Elite

Abilities

Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Heretic Trooper - Cristian Florentina
62
Name: Cristian Florentina
Type: Heretic Trooper
Base Cost: 30
Image: @pie_vendor
Movement
6"/Infantry
Melee
0D
Ranged
+1D
Armour
0
Keywords
Negate Gas
Fear
Elite
Heretic
Negate Difficult Terrain

Upgrades

Heretic Legionnaire - 10 - 2/2
Up to half of your Troopers can pick this upgrade. The Trooper becomes a Legionnaire and chooses to gain
+1 Dice
for either ranged or melee attacks.
Legionnaire Training
Ranged Legionnaire

Battlekit

A Heretic Trooper or

Heretic Legion
naire can have any Battlekit from the
Heretic Legion
s Armoury Tables.

Ranged Weapons
Bolt-Action Rifle
10
Grenades
Gas Grenades
10
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Full RecoveryThe model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.
DeadThe wound proved to be fatal. Remove the model and its Battlekit from your Warband Roster.
Full RecoveryThe model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.
Fighter Status
Dead
Fighter Rank
Elite

Abilities

Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Annointed Heavy Infantry (Trench Ghost)
129
Name: -
Type: Annointed Heavy Infantry (Trench Ghost)
Base Cost: 95
Image: @hardrockinterrainandpaint
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Gas
Fear
Strong
Negate Heavy
Heretic
Negate Difficult Terrain

Battlekit

Anointed are always equipped with a suit of Reinforced Armour which are included in the cost. This armour can never be removed. Otherwise they can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury and may purchase a Trench Shield.

Ranged Weapons
Grenade Launcher
30
Grenades
Melee Weapons
Sword / Axe
4
Armour
Reinforced Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Abilities

Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Annointed Heavy Infantry (Trench Ghost) - Stelian Dinescu
152
Name: Stelian Dinescu
Type: Annointed Heavy Infantry (Trench Ghost)
Base Cost: 95
Image: @hardrockinterrainandpaint
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Gas
Fear
Strong
Negate Heavy
Heretic
Negate Difficult Terrain

Battlekit

Anointed are always equipped with a suit of Reinforced Armour which are included in the cost. This armour can never be removed. Otherwise they can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury and may purchase a Trench Shield.

Ranged Weapons
Machine Gun
50
Grenades
Melee Weapons
Sword / Axe
4
Armour
Reinforced Armour
Shields
Equipment
Mountaineer Kit
3
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Abilities

Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Heretic Trooper - Mihai Simeonescu
42
Name: Mihai Simeonescu
Type: Heretic Trooper
Base Cost: 30
Image: @pie_vendor
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Heretic
Negate Difficult Terrain

Battlekit

A Heretic Trooper or

Heretic Legion
naire can have any Battlekit from the
Heretic Legion
s Armoury Tables.

Ranged Weapons
Bolt-Action Rifle
10
Grenades
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Abilities

Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Annointed Heavy Infantry (Trench Ghost)
149
Name: -
Type: Annointed Heavy Infantry (Trench Ghost)
Base Cost: 95
Image: @hardrockinterrainandpaint
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Gas
Fear
Strong
Negate Heavy
Heretic
Negate Difficult Terrain

Battlekit

Anointed are always equipped with a suit of Reinforced Armour which are included in the cost. This armour can never be removed. Otherwise they can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury and may purchase a Trench Shield.

Ranged Weapons
Machine Gun
50
Grenades
Melee Weapons
Sword / Axe
4
Armour
Reinforced Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Abilities

Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Annointed Heavy Infantry (Trench Ghost)
129
Name: -
Type: Annointed Heavy Infantry (Trench Ghost)
Base Cost: 95
Image: @hardrockinterrainandpaint
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Gas
Fear
Strong
Negate Heavy
Elite
Heretic
Negate Difficult Terrain

Battlekit

Anointed are always equipped with a suit of Reinforced Armour which are included in the cost. This armour can never be removed. Otherwise they can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury and may purchase a Trench Shield.

Ranged Weapons
Grenade Launcher
30
Grenades
Melee Weapons
Sword / Axe
4
Armour
Reinforced Armour
Shields
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Heretic Trooper
62
Name: -
Type: Heretic Trooper
Base Cost: 30
Image: @pie_vendor
Movement
6"/Infantry
Melee
0D
Ranged
+1D
Armour
0
Keywords
Negate Gas
Fear
Heretic
Negate Difficult Terrain

Upgrades

Heretic Legionnaire - 10 - 2/2
Up to half of your Troopers can pick this upgrade. The Trooper becomes a Legionnaire and chooses to gain
+1 Dice
for either ranged or melee attacks.
Legionnaire Training
Ranged Legionnaire

Battlekit

A Heretic Trooper or

Heretic Legion
naire can have any Battlekit from the
Heretic Legion
s Armoury Tables.

Ranged Weapons
Bolt-Action Rifle
10
Grenades
Gas Grenades
10
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Heretic Trooper
52
Name: -
Type: Heretic Trooper
Base Cost: 30
Image: @pie_vendor
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Heretic
Negate Difficult Terrain

Battlekit

A Heretic Trooper or

Heretic Legion
naire can have any Battlekit from the
Heretic Legion
s Armoury Tables.

Ranged Weapons
Bolt-Action Rifle
10
Grenades
Gas Grenades
10
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Heretic Trooper
52
Name: -
Type: Heretic Trooper
Base Cost: 30
Image: @pie_vendor
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Heretic
Negate Difficult Terrain

Battlekit

A Heretic Trooper or

Heretic Legion
naire can have any Battlekit from the
Heretic Legion
s Armoury Tables.

Ranged Weapons
Bolt-Action Rifle
10
Grenades
Gas Grenades
10
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Heretic Trooper
52
Name: -
Type: Heretic Trooper
Base Cost: 30
Image: @pie_vendor
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Heretic
Negate Difficult Terrain

Battlekit

A Heretic Trooper or

Heretic Legion
naire can have any Battlekit from the
Heretic Legion
s Armoury Tables.

Ranged Weapons
Bolt-Action Rifle
10
Grenades
Gas Grenades
10
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Dead
Fighter Rank
Troop

Abilities

Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Death Commando
160
Name: -
Type: Death Commando
Base Cost: 90
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Ranged
+1D
Armour
-2
Keywords
Negate Gas
Fear
Infiltrator
Elite
Heretic
Negate Difficult Terrain

Battlekit

A Death Commando can have Battlekit from the

Heretic Legion
s Armoury Tables. The only Ranged Weapons they can have are Silenced Pistols and Tormentor Chains, and the only Grenades they can have are Gas Grenades. No restrictions apply to any other Types of Battlekit.

Ranged Weapons
Silenced Pistol
15
Grenades
Melee Weapons
Tartarus Claws
15
Armour
Reinforced Armour
40
Shields
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Hide: A Death Commando can take a Hide
Action
if they are in contact with a terrain piece that is at least ½" high. If they do so, take a
Risky Success
Roll for the model and add
+1 Dice
to the roll. If the roll is a Failure, the Death Commando’s Activation ends immediately. If the roll is a Success or Critical Success, enemy models cannot choose the Death Commando as the target for a Ranged Attack or Charge until the Death Commando moves, charges, retreats, makes a Ranged Attack, or an enemy model moves within 1.5" of them. The Death Commando can be hit if they are within the blast radius of a Weapon with the
Blast
Keyword.
Stealth Generator: Add
-1 Dice
to rolls for Ranged Attacks that target a Death Commando.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Barbed Wire Banshee
113
Name: -
Type: Barbed Wire Banshee
Base Cost: 65
Image: @hardrockinterrainandpaint
Movement
6"/Infantry
Melee
+2D
Ranged
-2D
Armour
-2
Keywords
Negate Gas
Fear
Elite
Heretic
Negate Difficult Terrain

Battlekit

A Chorister can have any Battlekit from the

Heretic Legion
s Armoury Tables.

Ranged Weapons
Grenades
Melee Weapons
Sacrificial Blade
23
Armour
Standard Armour
15
Shields
Trench Shield
10
Equipment
Special

Campaign

Experience
Battle Scars
Advancements
Injuries
Fighter Status
Active
Fighter Rank
Elite

Abilities

Death Wail: All enemy models within 8” of the Chorister suffer an additional
+1 Injury Dice
when any injury roll is made against them.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Heretic Trooper
52
Name: -
Type: Heretic Trooper
Base Cost: 30
Image: @pie_vendor
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Heretic
Negate Difficult Terrain

Battlekit

A Heretic Trooper or

Heretic Legion
naire can have any Battlekit from the
Heretic Legion
s Armoury Tables.

Ranged Weapons
Bolt-Action Rifle
10
Grenades
Gas Grenades
10
Melee Weapons
Bayonet
2
Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Heretic Legionnaire: You can upgrade Heretic Troopers in your Warband to Heretic Legionnaires, at a cost of +10 each. You cannot upgrade a Heretic Trooper if doing so would result in there being more Heretic Legionnaires in your Warband than there are Heretic Troopers. When you upgrade a Heretic Trooper to a Heretic Legionnaire, you can change either their Ranged Characteristic or their Melee Characteristic from 0 to +1.
Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Annointed Heavy Infantry (Trench Ghost)
164
Name: -
Type: Annointed Heavy Infantry (Trench Ghost)
Base Cost: 95
Image: @hardrockinterrainandpaint
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Gas
Fear
Strong
Negate Heavy
Heretic
Negate Difficult Terrain

Battlekit

Anointed are always equipped with a suit of Reinforced Armour which are included in the cost. This armour can never be removed. Otherwise they can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury and may purchase a Trench Shield.

Ranged Weapons
Machine Gun
50
Grenades
Melee Weapons
Sword / Axe
4
Armour
Reinforced Armour
Shields
Equipment
Incendiary Ammunition
15
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder
Annointed Heavy Infantry (Trench Ghost)
164
Name: -
Type: Annointed Heavy Infantry (Trench Ghost)
Base Cost: 95
Image: @hardrockinterrainandpaint
Movement
6"/Infantry
Melee
+1D
Ranged
+1D
Armour
-2
Keywords
Negate Gas
Fear
Strong
Negate Heavy
Heretic
Negate Difficult Terrain

Battlekit

Anointed are always equipped with a suit of Reinforced Armour which are included in the cost. This armour can never be removed. Otherwise they can be equipped with any weapon, armour or equipment from the

Heretic Legion
Armoury and may purchase a Trench Shield.

Ranged Weapons
Heavy Flamethrower
55
Grenades
Gas Grenades
10
Melee Weapons
Sword / Axe
4
Armour
Reinforced Armour
Shields
Equipment
Special

Campaign

Fighter Status
Active
Fighter Rank
Troop

Abilities

Undead Horror: Models in this Warband have the
Fear
,
Negate Difficult Terrain
, and
Negate Gas
Keywords.
Slow and Creeping: Treat a Trench Ghost model as having a Movement Characteristic of 3”/Infantry when it takes a Dash
Action
. In addition, add
-1 Dice
to the Success Roll for an attack made by a Trench Ghost model on an enemy model that is making a Retreat.
Semi-Corporeal: Add
-1 Injury Dice
for Injury Rolls caused by Ranged Attacks that hit a model from a Trench Ghost Warband.

Notes & Lore

Notes
No Notes
Lore
No Lore
STL finder