hubgy

fc_cultoftheblackgrail_fv_thegreathunger
v1.0
Warband
Faction: The Great Hunger
Rating: 897| 8
Fielded: Elite: 2, Troop: 7, Mercenary: 1, Total: 10/10
Arsenal
3
0
Strongbox: 3 | 0
No items in your arsenal
Campaign
Patron: No patron set
Victory Points: 0
Campaign Round: 1 (max round: 12)
Current field limit: 10 Models
Exploration

Elites

Matagot Hag
Matagot Hag
210
Grasping Maw
Butcher Knight
Butcher Knight
187
2
Black Spot Rifle, Pestilent Fang, Plague Blade, Grail Devotee, Grasping Maw, Parasite Grenades, Reinforced Armour

Troops

Prowler
Prowler
60
Prowler
Prowler
60
Prowler
Prowler
60
Grail Thrall
Grail Thrall
40
Grail Thrall
Grail Thrall
40
Grail Thrall
Grail Thrall
40
Gregori Gula
Gregori Gula
200
Grasping Maw

Mercenaries

Sin Eater
Sin Eater
6
Tenderizer Maul, Combat Helmet, Reinforced Armour
Matagot Hag
210
Name: -
Type: Matagot Hag
Base Cost: 135
Image: @Creature Caster
Movement
6"/Infantry
Melee
+3D
Armour
0
Keywords
Negate Gas
Fear
Tough
Leader
Elite
Black Grail
Arcana Putrescere

Matagot Hag can choose up to 3 Arcana Putrescere.

Feral Hunger - 20 - 1/3

Those unfortunate enough to witness a Ravenous enchanted by the Arcana Putrescere see the limits of organic possibility ruined, limbs straining and hurled forward through rupture, undying sinew shearing from rotten bone with desperate and frantic speed.

When a model with this Goetic Ability makes a charge move it counts as having Movement Characteristic of 12”. Do not roll a D6 to determine its Charge Bonus, but in all other regards carry out the Charge normally (i.e. Difficult terrain will slow the model down, it will have to Jump across gaps, and so on). In addition, unless the target of the charge is the closest enemy model, you must take a Risky Success Roll for the model before making the Charge move. If the roll is a Failure, the model cannot move and its Activation ends. If the roll is a Success, it can carry out the Charge as described above.

Mother's Call - 10

In a vile mockery of maternal love, the Matagot Hag gurgles cooing commands to her ravenous offspring.

Cost 1: Once per Turn pick 1 Ravenous that is within 8” of the spellcaster and carry out one of the following Commands with them. Carrying out a Command does not stop the Ravenous from being Activated in the same Turn (before or after the Command was issued).

  • Feast Command: The Ravenous carries out a Ravenous Infection
    Action
    . Place an additional
    Infection Marker
    next to the target if the
    Risky Success
    Roll is a Success or Critical Success.
  • Fight Command: The Ravenous carries out a Melee Attack.
  • Move Command: The Ravenous carries out a Move (it cannot Charge or Retreat).

Virulent Clot - 30 - 1/1

From their own spittle and bowels, the spellcaster divines a protective scabrous haruspice. Such is the truth within their rotten meat, even the fire that normally overcomes the armies of Beelzebub is turned away by the knowing clot.

Cost 2/4/6: Once per Turn, you can cast this spell before an Injury Roll is made for the spellcaster. If you do so, add a -1

Injury Modifier
to the roll for every 2
Infection Markers
that were paid to cast this spell, and the spellcaster has the
Negate Fire
Keyword for the roll.

Battlekit

Battlekit:

A Matagot Hag can have Devouring Jaws and/or a Grasping Maw and/or Grail Devotees. A Matagot Hag cannot have any other Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

Grasping Maw
15
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Pestilent: A Matagot Hag can make a Melee Attack with the
Infection Marker
S and
Critical
Keywords even though she does not have a Melee Weapon. In addition, whenever a Melee Attack made by a Matagot Hag causes any
Infection Marker
S to be placed on the target, place 1 extra
Infection Marker
next to the target model.
Frenzied Followers: Add
+1 Dice
to Risky Success Rolls for friendly models that are taking a Dash
Action
and are within 8” of the Matagot Hag.
Cadre of Flesh: If a friendly Matagot Hag within 4” of a friendly Ravenous model is hit by a Ranged Attack or Melee Attack, you can say that the Ravenous will take the hit. If you do so, make an Injury Roll for the Ravenous instead of the Matagot Hag. This ability cannot be used against attacks that have the
Blast
Keyword.
Arcana Putrescere: A Matagot Hag can have up to 3 Arcana Putrescere Powers.
STL finder
Butcher Knight
187 | 2
Name: -
Type: Butcher Knight
Base Cost: 60
Image: @Creature Caster
Movement
7"/Infantry
Melee
+2D
Ranged
0D
Armour
-2
Keywords
Negate Gas
Fear
Strong
Elite
Black Grail
Ignore Off-hand Weapon
Plague Knight Ranks

Butcher Knight can choose up to 1 Plague Knight Ranks.

Knight of Twin Cleavers - 5
This Plague Knight has the
Ignore Off-hand
Keyword, and its Melee Attacks have the
Shrapnel
Keyword.
Upgrades
Unending Starvation - 5

The Great Hunger is not a yearning that can ever be met. Neither relief nor joy comes from consumption, only a deepening of insatiable gluttonous agony.

A model with this Battlekit adds +1” to their Movement Characteristic, and may target themselves with the Ravenous Infection Ability. In addition, if this model is more than 1” away from an enemy model, its first

Action
each Activation must be a Move, Charge or Dash
Action
, moving the maximum distance possible directly towards the nearest enemy model, and charging them if possible.

Battlekit

Battlekit:

A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Ranged Weapons

Black Spot Rifle
25

Grenades

Parasite Grenades
15

Melee Weapons

Pestilent Fang
15
Plague Blade
7

Armour

Reinforced Armour
40

Shields

No shields equipped

Equipment

Grasping Maw
15
Grail Devotee
2
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Ravenous Infection: Some infected with The Great Hunger care only to proliferate their agonizing disease. A model with the Ravenous Infection Ability may make a
Risky Action
to spread the virus. On a success, the model may place an
Infection Marker
on any other model within 1”, as the Great Hunger virus burns through the battlefield. A model’s Activation ends immediately after using this Ability.
STL finder
Prowler
60
Name: -
Type: Prowler
Base Cost: 55
Image: @pandemonpaints
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Upgrades
Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.
Battlekit

Battlekit:

A Hound of the Cult of the Black Grail cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Cult of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Cult of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
STL finder
Prowler
60
Name: -
Type: Prowler
Base Cost: 55
Image: @pandemonpaints
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Upgrades
Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.
Battlekit

Battlekit:

A Hound of the Cult of the Black Grail cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Cult of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Cult of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
STL finder
Prowler
60
Name: -
Type: Prowler
Base Cost: 55
Image: @pandemonpaints
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Upgrades
Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.
Battlekit

Battlekit:

A Hound of the Cult of the Black Grail cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Cult of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Cult of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
STL finder
Grail Thrall
40
Name: -
Type: Grail Thrall
Base Cost: 35
Image: @Creature Caster
Movement
6"/Infantry
Melee
0D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Upgrades
Unending Starvation - 5

The Great Hunger is not a yearning that can ever be met. Neither relief nor joy comes from consumption, only a deepening of insatiable gluttonous agony.

A model with this Battlekit adds +1” to their Movement Characteristic, and may target themselves with the Ravenous Infection Ability. In addition, if this model is more than 1” away from an enemy model, its first

Action
each Activation must be a Move, Charge or Dash
Action
, moving the maximum distance possible directly towards the nearest enemy model, and charging them if possible.

Battlekit

Battlekit:

The Ravenous can have a Grasping Maw, they cannot have any other Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Ravenous Infection: Some infected with The Great Hunger care only to proliferate their agonizing disease. A model with the Ravenous Infection Ability may make a
Risky Action
to spread the virus. On a success, the model may place an
Infection Marker
on any other model within 1”, as the Great Hunger virus burns through the battlefield. A model’s Activation ends immediately after using this Ability.
Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).
STL finder
Grail Thrall
40
Name: -
Type: Grail Thrall
Base Cost: 35
Image: @Creature Caster
Movement
6"/Infantry
Melee
0D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Upgrades
Unending Starvation - 5

The Great Hunger is not a yearning that can ever be met. Neither relief nor joy comes from consumption, only a deepening of insatiable gluttonous agony.

A model with this Battlekit adds +1” to their Movement Characteristic, and may target themselves with the Ravenous Infection Ability. In addition, if this model is more than 1” away from an enemy model, its first

Action
each Activation must be a Move, Charge or Dash
Action
, moving the maximum distance possible directly towards the nearest enemy model, and charging them if possible.

Battlekit

Battlekit:

The Ravenous can have a Grasping Maw, they cannot have any other Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Ravenous Infection: Some infected with The Great Hunger care only to proliferate their agonizing disease. A model with the Ravenous Infection Ability may make a
Risky Action
to spread the virus. On a success, the model may place an
Infection Marker
on any other model within 1”, as the Great Hunger virus burns through the battlefield. A model’s Activation ends immediately after using this Ability.
Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).
STL finder
Grail Thrall
40
Name: -
Type: Grail Thrall
Base Cost: 35
Image: @Creature Caster
Movement
6"/Infantry
Melee
0D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Upgrades
Unending Starvation - 5

The Great Hunger is not a yearning that can ever be met. Neither relief nor joy comes from consumption, only a deepening of insatiable gluttonous agony.

A model with this Battlekit adds +1” to their Movement Characteristic, and may target themselves with the Ravenous Infection Ability. In addition, if this model is more than 1” away from an enemy model, its first

Action
each Activation must be a Move, Charge or Dash
Action
, moving the maximum distance possible directly towards the nearest enemy model, and charging them if possible.

Battlekit

Battlekit:

The Ravenous can have a Grasping Maw, they cannot have any other Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Ravenous Infection: Some infected with The Great Hunger care only to proliferate their agonizing disease. A model with the Ravenous Infection Ability may make a
Risky Action
to spread the virus. On a success, the model may place an
Infection Marker
on any other model within 1”, as the Great Hunger virus burns through the battlefield. A model’s Activation ends immediately after using this Ability.
Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).
STL finder
Gregori Gula
200
Name: -
Type: Gregori Gula
Base Cost: 145
Image: @Creature Caster
Movement
9"/Flying
Melee
+2D
Armour
0
Keywords
Negate Gas
Fear
Infiltrator
Black Grail
Ignore Off-hand Weapon
Arcana Putrescere

Gregori Gula can choose up to 1 Arcana Putrescere.

Vomitus - 40 - 1/1

With a grating retch, the spellcaster dredges meat and ichor from the depths of their labyrinthine intestines. The following geyser of death and despair melts armour and flesh as if it were wax.

Cost 1-3: You must take a Cast Spell

Action
with the spellcaster in order for it to cast this spell. If you do so, the spellcaster can make a Ranged Attack. Do not make a Success Roll for the attack. Instead, measure a straight line 1mm wide and up to 8” long from the attacking model to a point on the ground or a model’s base. The line stops if it reaches a terrain piece that is taller than the model making the Attack. Make an Injury Roll for every model (friend or foe) that is touched by the line, apart from the attacking model itself. This attack has the
Infection Markers
Keyword, and Injury Rolls for this attack has the +1
Injury Modifier
Keyword if 2
Infection Markers
were paid to cast this spell, or the +2
Injury Modifier
Keyword if 3
Infection Markers
were paid to cast this spell.

Battlekit

Battlekit:

A Gregori Gula can have a Grasping Maw. They cannot have any other Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

Grasping Maw
15
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Arcana Putrescere: The model can have 1 Arcana Putrescere Power.
Plague-Ridden Flesh: Add
-2 Injury Dice
to Injury Rolls for a Gregori Gula unless the attack has the
Fire
Keyword.
Dormant Hunger: Once per Turn, when a Gregori Gula would be taken Out of Action, it instead goes dormant. Remove all
Infection Markers
from the Gregori Gula and replace its model with a 60mm Marker to represent its dormant state. The Marker counts as dangerous terrain. The Marker cannot be attacked, or targeted by any Abilities that interact with Terrain, and it does not count as a model for any purpose. If a friendly Ravenous model finishes a move within 1” of this Marker, remove the Marker and the Ravenous model, and set up the Gregori Gula model where the Marker was. A Gregori Gula set up in this way is Down, but can be Activated this Turn if it has not been Activated already. A Gregori Gula in a dormant state is treated as Out of Action for the purposes of Morale, and in the Trauma Step of the Campaign Phase if it is dormant at the end of a battle. If a Ravenous model was removed to revive the Gregori Gula, then the Ravenous is removed from the Warband Roster in the Trauma Step (it dies to save the Gregori Gula).
Gnashing and Tearing: When a Gregori Gula takes a Fight
Action
, it can make two Melee Attacks even though it does not have a Melee Weapon. The first attack is carried out as if it were being made with a Melee Weapon with the +1
Injury Dice
Keyword. The second attack is carried out as if it were being made with a Melee Weapon with the +1
Injury Dice
and
Ignore Off-hand Weapon
Keywords. In addition, a Gregori Gula can make a third Melee Attack with the +1
Injury Dice
Keyword if it made a charge move earlier in the same Activation.
STL finder
Sin Eater
6
Name: -
Type: Sin Eater
Base Cost: 6
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Armour
-2
Keywords
Negate Shrapnel
Negate Fire
Fear
Strong
Tough
Demonic
Battlekit

Battlekit: Sin Eater always has Reinforced Armour, a Combat Helmet, and a Tenderiser Maul.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Tenderizer Maul

Armour

Reinforced Armour

Shields

No shields equipped

Equipment

Combat Helmet
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Devour the Guilty: Sin Eater can take a Devour the Guilty
Action
. If they do so, pick 1 model (friend or foe) that is within 1" of the Sin Eater and is mounted on a base that is 40mm or smaller. If the model is an enemy, take a
Risky Success
Roll for the Sin Eater. If the model is friendly, take a Success Roll for the Sin Eater with
+1 Dice
. If the roll is a Failure, the Sin Eater’s Activation ends, if it was a
Risky Success
Roll, and nothing happens if it was a normal Success Roll. If the roll is a Success or a Critical Success, the model you picked is devoured, and the following rules apply to it:
  • Place the model to one side, along with any MARKERS it may have. It is inside the Sin Eater and cannot be affected in any way or carry out any
    Actions
    except as described below. While it is in the Sin Eater it is considered to be Down for the purposes of Morale Checks. A Sin Eater can only have 1 devoured model at a time.
  • When it is Activated, it can take a Fight
    Action
    and must target the Sin Eater. Add
    -3 Dice
    to the roll for the Melee Attack, and do not use any of the model’s abilities or any of the special rules for its weapons.
  • If the Sin Eater is taken Out of Action, before removing them from the battlefield, deploy the devoured model within 1" of the Sin Eater and place it Down. If this is impossible, the model is taken Out of Action. In either case, the Sin Eater is then removed from the battlefield.
  • If a devoured model is still inside a Sin Eater when the game ends, it is considered to have been taken Out of Action.
  • Each time the Sin Eater is Activated, place 1
    Blood Marker
    next to the devoured model. As soon as a devoured model has 6
    Blood Marker
    S, it is immediately taken Out of Action and is no longer considered to be inside the Sin Eater.
  • A Sin Eater that has a devoured model inside it can take a Purge
    Action
    .If it does so, take a Success Roll for the Sin Eater with
    +4 Dice
    . If the roll is a Failure, nothing happens. If the roll is a Success or Critical Success, deploy the devoured model within 1" of the Sin Eater and place it Down. If this is impossible, the devoured model remains inside the Sin Eater. Once released the model can be Activated normally.
STL finder